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  <channel>
    <title>Knight</title>
    <description>A true knight is fuller of bravery in the midst, than in the beginning of danger</description>
    <pubDate>Fri, 15 May 2026 07:17:52 +0000</pubDate>
    <lastBuildDate>Fri, 15 May 2026 07:17:52 +0000</lastBuildDate>
    <generator>Transhuman Design Forum</generator>
    <link>https://forum.thd.vg/forums/knight.83/</link>
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    <item>
      <title>Why you need to learn to instaslash</title>
      <pubDate>Sun, 16 Oct 2022 10:46:49 +0000</pubDate>
      <link>https://forum.thd.vg/threads/why-you-need-to-learn-to-instaslash.28975/</link>
      <guid>https://forum.thd.vg/threads/why-you-need-to-learn-to-instaslash.28975/</guid>
      <author>invalid@example.com (Eluded)</author>
      <dc:creator>Eluded</dc:creator>
      <content:encoded><![CDATA[I wanted to write a short post that I can link people to about <b>why instaslash is so OP</b>. If you don&#039;t know what it is read 4.1.3 from Bunnie&#039;s guide here <a href="https://deynarde.github.io/kag-knight-guide/knight-iv-expert.html#instaslashes" target="_blank" class="externalLink" rel="nofollow">https://deynarde.github.io/kag-knight-guide/knight-iv-expert.html#instaslashes</a><br />
<br />
I&#039;ll give a brief description of what it is though: an instaslash begins with your character being stunned. This normally happens because you just blocked a slash with your shield. While you are seemingly <b>still stunned </b>you can start to...<br />
<br />
<a href="https://forum.thd.vg/threads/why-you-need-to-learn-to-instaslash.28975/" class="internalLink">Why you need to learn to instaslash</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Deynarde &amp; Joan of Arc's Knight Compendium</title>
      <pubDate>Fri, 06 Jul 2018 12:35:28 +0000</pubDate>
      <link>https://forum.thd.vg/threads/deynarde-joan-of-arcs-knight-compendium.26512/</link>
      <guid>https://forum.thd.vg/threads/deynarde-joan-of-arcs-knight-compendium.26512/</guid>
      <author>invalid@example.com (Eluded)</author>
      <dc:creator>Eluded</dc:creator>
      <content:encoded><![CDATA[<div style="text-align: center"><b><span style="font-family: 'Book Antiqua'"><span style="font-size: 26px"><img src="https://imgur.com/download/Qp93pdG" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://imgur.com/download/Qp93pdG" /><br />
Introduction<br />
</span></span></b>&#8203;</div>2021 EDIT: This info is somewhat outdated. Please see <a href="https://bit.ly/KAG-Guides" target="_blank" class="externalLink" rel="nofollow">https://bit.ly/KAG-Guides</a> for more up-to-date guides.<br />
<br />
Welcome to deynarde (<a href="https://forum.thd.vg/members/14965/" class="username" data-user="14965, @Cohen">@Cohen</a>) &amp; Joan of Arc&#039;s (<a href="https://forum.thd.vg/members/8036/" class="username" data-user="8036, @Eluded">@Eluded</a>) Knight Compendium.<br />
<br />
This is not a guide to playing knight, but rather a collection of all the tricks and techniques that knights can perform. Each move is...<br />
<br />
<a href="https://forum.thd.vg/threads/deynarde-joan-of-arcs-knight-compendium.26512/" class="internalLink">Deynarde &amp; Joan of Arc&#039;s Knight Compendium</a>]]></content:encoded>
      <slash:comments>62</slash:comments>
    </item>
    <item>
      <title>The Best Knight in KAG</title>
      <pubDate>Sat, 30 Sep 2017 17:50:51 +0000</pubDate>
      <link>https://forum.thd.vg/threads/the-best-knight-in-kag.24083/</link>
      <guid>https://forum.thd.vg/threads/the-best-knight-in-kag.24083/</guid>
      <author>invalid@example.com (icemusher)</author>
      <dc:creator>icemusher</dc:creator>
      <content:encoded><![CDATA[I&#039;ve looked through KAG Forums, and haven&#039;t found this thread yet. Here it is, who&#039;s the best knight in KAG?<br />
We have best archers and best builders, but arguably the most important class. Personally, for me, it&#039;s <a href="https://forum.thd.vg/members/15092/" class="username" data-user="15092, @Trugget">@Trugget</a>.  (though his kd might be influnces by hammertater&#039;s water arrows)]]></content:encoded>
      <slash:comments>201</slash:comments>
    </item>
    <item>
      <title>Best score ever?</title>
      <pubDate>Wed, 08 Mar 2017 18:42:11 +0000</pubDate>
      <link>https://forum.thd.vg/threads/best-score-ever.23542/</link>
      <guid>https://forum.thd.vg/threads/best-score-ever.23542/</guid>
      <author>invalid@example.com (HappySheep)</author>
      <dc:creator>HappySheep</dc:creator>
      <content:encoded><![CDATA[What is the best score you got in King Arthur&#039;s Gold so far?<br />
<br />
I got this one a week ago or so, it was so fun to play... <img src="styles/citricsquid/smilies/grin.png" class="mceSmilie" alt="::D:" title="Grin    ::D:" /><img src="styles/citricsquid/smilies/wink.png" class="mceSmilie" alt=":wink:" title="Wink    :wink:" /><br />
<br />
I finally ended 44-0, but didn&#039;t take a pic of it. <img src="styles/citricsquid/smilies/rolleyes.png" class="mceSmilie" alt=":rollseyes:" title="Rolling Eyes    :rollseyes:" /><br />
<br />
<img src="http://i.gyazo.com/943b8401b1f751df6acb2e48e334878e.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i.gyazo.com/943b8401b1f751df6acb2e48e334878e.png" />]]></content:encoded>
      <slash:comments>47</slash:comments>
    </item>
    <item>
      <title>Sun Tzu - The Art of Jab</title>
      <pubDate>Fri, 23 Dec 2016 19:02:00 +0000</pubDate>
      <link>https://forum.thd.vg/threads/sun-tzu-the-art-of-jab.26401/</link>
      <guid>https://forum.thd.vg/threads/sun-tzu-the-art-of-jab.26401/</guid>
      <author>invalid@example.com (Eluded)</author>
      <dc:creator>Eluded</dc:creator>
      <content:encoded><![CDATA[Let&#039;s talk about jab. I think it&#039;s true power is not understood.<br />
<br />
<ul>
<li>When should you jab?</li>
<li>When should you not jab</li>
<li>When is jab better than slash</li>
<li>What are some cool techniques with jab</li>
</ul>]]></content:encoded>
      <slash:comments>15</slash:comments>
    </item>
    <item>
      <title>I'm looking for some knight Kag tips</title>
      <pubDate>Thu, 22 Sep 2016 10:31:11 +0000</pubDate>
      <link>https://forum.thd.vg/threads/im-looking-for-some-knight-kag-tips.25971/</link>
      <guid>https://forum.thd.vg/threads/im-looking-for-some-knight-kag-tips.25971/</guid>
      <author>invalid@example.com (asger75)</author>
      <dc:creator>asger75</dc:creator>
      <content:encoded><![CDATA[I&#039;d really like some information for knight, as I feel like at the point I&#039;m at, I&#039;m not progressing in ability any further<br />
I&#039;d like to know:<br />
<br />
1. how long is a slash<br />
2. how long is a jab<br />
3. when is the best time to jab (for instance is it when someone is charging for a slash, or before)<br />
4. when it comes to fast archers that run away, what should you do ( I have no clue because when I&#039;m cornered as archer I normally go head on against them and it normally works fine... so basically I just...<br />
<br />
<a href="https://forum.thd.vg/threads/im-looking-for-some-knight-kag-tips.25971/" class="internalLink">I&#039;m looking for some knight Kag tips</a>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Saw jumping</title>
      <pubDate>Tue, 30 Aug 2016 05:09:29 +0000</pubDate>
      <link>https://forum.thd.vg/threads/saw-jumping.25868/</link>
      <guid>https://forum.thd.vg/threads/saw-jumping.25868/</guid>
      <author>invalid@example.com (mcrifel)</author>
      <dc:creator>mcrifel</dc:creator>
      <content:encoded><![CDATA[For some of you this may be old news however I did not find a thread on this and I think it might be useful for some people.<br />
<br />
The saw jump is actually incredibly simple, you throw down a bunch of bombs then throw a saw on it so that all bombs explode at the exact same time. Its by far the easiest way to do really large bomb jumps, here is how:<br />
<br />
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      <slash:comments>19</slash:comments>
    </item>
    <item>
      <title>Double Slash, Double Jump?</title>
      <pubDate>Thu, 04 Feb 2016 21:32:17 +0000</pubDate>
      <link>https://forum.thd.vg/threads/double-slash-double-jump.24920/</link>
      <guid>https://forum.thd.vg/threads/double-slash-double-jump.24920/</guid>
      <author>invalid@example.com (Mersau1t)</author>
      <dc:creator>Mersau1t</dc:creator>
      <content:encoded><![CDATA[I have heard several skilled knights recommend that when double slashing, one should do a small jump during each, with a pause between them. This creates a sort of two hills shaped arc, rising, then falling, rising, then falling again (fig 2). I have also heard several skilled knights explain slash mechanics as functioning similarly to the face of a clock, from 12 to 6, hitting a 180 circular range (fig 1). I have heard (and observed) that a slash travels from top to bottom on the path it...<br />
<br />
<a href="https://forum.thd.vg/threads/double-slash-double-jump.24920/" class="internalLink">Double Slash, Double Jump?</a>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>[1500] Climbing 10 blocks as knight</title>
      <pubDate>Sun, 29 Nov 2015 21:13:04 +0000</pubDate>
      <link>https://forum.thd.vg/threads/1500-climbing-10-blocks-as-knight.23820/</link>
      <guid>https://forum.thd.vg/threads/1500-climbing-10-blocks-as-knight.23820/</guid>
      <author>invalid@example.com (Solaris)</author>
      <dc:creator>Solaris</dc:creator>
      <content:encoded><![CDATA[Climbing 9-10 blocks is pretty easy, even without the slash cancel.<br />
<br />
The trick is to slash jump at the tower and reach the highest point you can, then kick off the wall and run/glide over the last blocks.<br />
<br />
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<br />
It&#039;s also possible to do with a double slash.<br />
<br />
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</object>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>[1591] Water bomb + Keg = Hadouken</title>
      <pubDate>Thu, 24 Sep 2015 11:55:20 +0000</pubDate>
      <link>https://forum.thd.vg/threads/1591-water-bomb-keg-hadouken.24319/</link>
      <guid>https://forum.thd.vg/threads/1591-water-bomb-keg-hadouken.24319/</guid>
      <author>invalid@example.com (ParaLogia)</author>
      <dc:creator>ParaLogia</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline">Introduction:</span></b><br />



<div class="ToggleTriggerAnchor bbCodeSpoilerContainer">
	<button class="button bbCodeSpoilerButton ToggleTrigger Tooltip JsOnly"
		title="Click to reveal or hide spoiler"
		data-target="> .SpoilerTarget"><span>Spoiler: <span class="SpoilerTitle">Skip if you hate reading</span></span></button>
	<div class="SpoilerTarget bbCodeSpoilerText">Kegs--they&#039;re fun. Why? &#039;Cause they blow things up.<br />
<br />
Specifically, they blow your enemies up. With one small package, you can reduce their homes and loved ones alike to tiny bits. It’s difficult to deny the delight that’s derived from delivering death and destruction to those you despise.<br />
<br />
But there is a problem (apart from my apparent addiction to alliteration): it’s not easy to get a keg across the battlefield. If you choose to...</div>
</div><br />
<a href="https://forum.thd.vg/threads/1591-water-bomb-keg-hadouken.24319/" class="internalLink">[1591] Water bomb + Keg = Hadouken</a>]]></content:encoded>
      <slash:comments>12</slash:comments>
    </item>
    <item>
      <title>Lone Wolf Play-by-play</title>
      <pubDate>Tue, 22 Sep 2015 00:51:02 +0000</pubDate>
      <link>https://forum.thd.vg/threads/lone-wolf-play-by-play.24460/</link>
      <guid>https://forum.thd.vg/threads/lone-wolf-play-by-play.24460/</guid>
      <author>invalid@example.com (TheDirtySwine)</author>
      <dc:creator>TheDirtySwine</dc:creator>
      <content:encoded><![CDATA[<object width="500" height="300" data="https://www.youtube.com/v/4RR6bR5mGgs&fs=1" type="application/x-shockwave-flash">
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</object>]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>[1591] Water bomb Discussion</title>
      <pubDate>Mon, 14 Sep 2015 23:29:33 +0000</pubDate>
      <link>https://forum.thd.vg/threads/1591-water-bomb-discussion.24316/</link>
      <guid>https://forum.thd.vg/threads/1591-water-bomb-discussion.24316/</guid>
      <author>invalid@example.com (neil58)</author>
      <dc:creator>neil58</dc:creator>
      <content:encoded><![CDATA[<b><span style="color: #00b3b3">POSTS MERGED IN FROM ANOTHER THREAD ~ParaLogia</span></b><br />
<br />



<div class="bbCodeBlock bbCodeQuote" data-author="kedram">
	<aside>
		
			<div class="attribution type">kedram said:
				
					<a href="goto/post?id=361302#post-361302" class="AttributionLink">&uarr;</a>
				
			</div>
		
		<blockquote class="quoteContainer"><div class="quote">1- remove or nerf water bombs- I would love to see water bombs completely removed but i know that will never happen, I feel a nerf should be implemented to make them less effective, because in my opinion a singular *cheap* item should not totally reck any one player no matter what they do, water arrows i feel are fine because archers need them, the only thing i could...</div><div class="quoteExpand">Click to expand...</div></blockquote>
	</aside>
</div><a href="https://forum.thd.vg/threads/1591-water-bomb-discussion.24316/" class="internalLink">[1591] Water bomb Discussion</a>]]></content:encoded>
      <slash:comments>28</slash:comments>
    </item>
    <item>
      <title>TheDirtySwine's Knight Guide</title>
      <pubDate>Sun, 02 Aug 2015 01:21:29 +0000</pubDate>
      <link>https://forum.thd.vg/threads/thedirtyswines-knight-guide.23861/</link>
      <guid>https://forum.thd.vg/threads/thedirtyswines-knight-guide.23861/</guid>
      <author>invalid@example.com (TheDirtySwine)</author>
      <dc:creator>TheDirtySwine</dc:creator>
      <content:encoded><![CDATA[Hello all, <br />
As some of you are aware, I recently invested in a new gaming computer that will allow me to record. Since KAG is my favorite game I decided that my first videos would be tutorials for each class, in hopes that I could keep new players around. Today I spent an hour or so, coming up with the most important things you should know when playing knight. Keep in mind that this is a rough draft, but I&#039;d like to know if I missed anything. I will most likely post the video here or in KAG...<br />
<br />
<a href="https://forum.thd.vg/threads/thedirtyswines-knight-guide.23861/" class="internalLink">TheDirtySwine&#039;s Knight Guide</a>]]></content:encoded>
      <slash:comments>18</slash:comments>
    </item>
    <item>
      <title>NERF BOMB RADIUS</title>
      <pubDate>Sun, 26 Jul 2015 19:53:28 +0000</pubDate>
      <link>https://forum.thd.vg/threads/nerf-bomb-radius.24037/</link>
      <guid>https://forum.thd.vg/threads/nerf-bomb-radius.24037/</guid>
      <author>invalid@example.com (whisper_dan)</author>
      <dc:creator>whisper_dan</dc:creator>
      <content:encoded><![CDATA[Knight bomb radius is pants on head out of control retarded and needs to be looked at.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>[1390] How to climb up 8 block walls as knight</title>
      <pubDate>Fri, 26 Jun 2015 22:08:01 +0000</pubDate>
      <link>https://forum.thd.vg/threads/1390-how-to-climb-up-8-block-walls-as-knight.23013/</link>
      <guid>https://forum.thd.vg/threads/1390-how-to-climb-up-8-block-walls-as-knight.23013/</guid>
      <author>invalid@example.com (CowboyDan)</author>
      <dc:creator>CowboyDan</dc:creator>
      <content:encoded><![CDATA[I was embarrassed when i didnt know how to do this. So i learned how to do it and made a tutorial. hope this helps a lot of people. <a href="https://www.youtube.com/watch?v=shsMWYeDDoE" target="_blank" class="externalLink" rel="nofollow">https://www.youtube.com/watch?v=shsMWYeDDoE</a>]]></content:encoded>
      <slash:comments>17</slash:comments>
    </item>
    <item>
      <title>water slashing</title>
      <pubDate>Mon, 15 Jun 2015 01:56:46 +0000</pubDate>
      <link>https://forum.thd.vg/threads/water-slashing.23450/</link>
      <guid>https://forum.thd.vg/threads/water-slashing.23450/</guid>
      <author>invalid@example.com (jimmyzoudcba)</author>
      <dc:creator>jimmyzoudcba</dc:creator>
      <content:encoded><![CDATA[1]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>An easier triple bomb jump that anyone can do (No inventory swapping)</title>
      <pubDate>Wed, 03 Jun 2015 10:54:59 +0000</pubDate>
      <link>https://forum.thd.vg/threads/an-easier-triple-bomb-jump-that-anyone-can-do-no-inventory-swapping.23623/</link>
      <guid>https://forum.thd.vg/threads/an-easier-triple-bomb-jump-that-anyone-can-do-no-inventory-swapping.23623/</guid>
      <author>invalid@example.com (PeggleFrank)</author>
      <dc:creator>PeggleFrank</dc:creator>
      <content:encoded><![CDATA[The only other triple bomb jump tutorial posted on this forum uses inventory swapping, which is a pain in the <img src="styles/citricsquid/smilies/chicken.gif" class="mceSmilie" alt=":chicken:" title="Chicken    :chicken:" />.<br />
<br />
This is much easier. You&#039;ll get the full force of every bomb, as long as you time it right. It&#039;ll also propel you higher on average than the other method, simply due to how much easier it is to get the timing right.<br />
<br />
Instructions:<br />
<br />
<div style="padding-left: 30px">1. Mash spacebar until you have 2 bombs lit; it doesn&#039;t matter if you throw the second one immediately.<br />
<br />
2. Throw the second bomb on...&#8203;</div><br />
<a href="https://forum.thd.vg/threads/an-easier-triple-bomb-jump-that-anyone-can-do-no-inventory-swapping.23623/" class="internalLink">An easier triple bomb jump that anyone can do (No inventory swapping)</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Usefulness of burgers and healing items</title>
      <pubDate>Thu, 07 May 2015 23:58:54 +0000</pubDate>
      <link>https://forum.thd.vg/threads/usefulness-of-burgers-and-healing-items.23529/</link>
      <guid>https://forum.thd.vg/threads/usefulness-of-burgers-and-healing-items.23529/</guid>
      <author>invalid@example.com (PeggleFrank)</author>
      <dc:creator>PeggleFrank</dc:creator>
      <content:encoded><![CDATA[Foreword: I do not main Knight. These are just the things I&#039;ve noticed so far.<br />
<br />
<br />
Are healing items ever useful? They&#039;re cheap, but require you to make a not-so-useful shop (quarters) that takes up space and wood. The large meal costs the least and heals the most if I remember correctly, but you can&#039;t keep it in your inventory, and you can only use it at the quarters. The burger can be brought anywhere, but costs more (again, correct me if I&#039;m wrong) and only heals one heart. And eggs, of...<br />
<br />
<a href="https://forum.thd.vg/threads/usefulness-of-burgers-and-healing-items.23529/" class="internalLink">Usefulness of burgers and healing items</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>[1233] Is being a meat shield knight a viable strategy?</title>
      <pubDate>Sat, 28 Mar 2015 04:34:05 +0000</pubDate>
      <link>https://forum.thd.vg/threads/1233-is-being-a-meat-shield-knight-a-viable-strategy.21510/</link>
      <guid>https://forum.thd.vg/threads/1233-is-being-a-meat-shield-knight-a-viable-strategy.21510/</guid>
      <author>invalid@example.com (SirDangalang)</author>
      <dc:creator>SirDangalang</dc:creator>
      <content:encoded><![CDATA[So the general idea is to shield continuously when leading a push towards a enemy base, with your main priority being to shrug off all incoming hits from both enemy archers and knights.  This is so that you give your charging  knight allies behind a chance to capitalise on an exposed enemy after their attack is negated, allow archers to peg arrows at your opponent from behind you, or give builders some safety distance to fortify while an enemy is distracted trying to kill you off.<br />
<br />
Combined...<br />
<br />
<a href="https://forum.thd.vg/threads/1233-is-being-a-meat-shield-knight-a-viable-strategy.21510/" class="internalLink">[1233] Is being a meat shield knight a viable strategy?</a>]]></content:encoded>
      <slash:comments>16</slash:comments>
    </item>
    <item>
      <title>Ramping</title>
      <pubDate>Sun, 15 Mar 2015 20:41:15 +0000</pubDate>
      <link>https://forum.thd.vg/threads/ramping.23247/</link>
      <guid>https://forum.thd.vg/threads/ramping.23247/</guid>
      <author>invalid@example.com (WieBabbu)</author>
      <dc:creator>WieBabbu</dc:creator>
      <content:encoded><![CDATA[Ramping is a way to cover horizontal distances around 20 blocks without losing height.<br />
<br />
REQUIREMENTS<br />
The terrain must have a small &quot;stair shaped&quot; piece, shaped like this []       <br />
Or have a fellow knight shield diagonally,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,[][]<br />
EXECUTION<br />
To ramp you must<br />
1. jump towards the slope(or knight),<br />
2. shield down, and face opposite to the way you would like to jump<br />
3. as soon as you hit the slope (or knight)  you jump, face the way you would like to jump,...<br />
<br />
<a href="https://forum.thd.vg/threads/ramping.23247/" class="internalLink">Ramping</a>]]></content:encoded>
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