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HAMMER - Map-Making Contest, Prizes!

Discussion in 'Old Events/Giveaways/Contests' started by Bioautomaton, Dec 4, 2012.

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  1. feet

    feet Bison Rider

    Messages:
    233
    [Civilization] Metro
    Metro.png
    270 x 95​
     
  2. Ulthuanelf

    Ulthuanelf Shark Slayer

    Messages:
    68
    There's more strong competition than I expected. :noburu::eek:
     
  3. PhirePuncher

    PhirePuncher Shipwright

    Messages:
    66
    Wow thats a really cool map!
    :thumbs_up:
     
  4. JacKD

    JacKD Ballista Bolt Thrower

    Messages:
    496
    This is my map entry for the [THEMED] category.

    Since I already have a civilization-themed map series, this new map expands on the idea behind that.

    Valia Ruins 7 ss.png

    Map name: Valia Ruins #7 (# omitted from the actual map name to avoid possible problems)
    Gamemodes: RTDM; CTF
    Story:
    During the New Era there was a lot of doubt behind the sudden technological advances being made. Not only masonry became the standard for buildings, but anti-gravity platforms where becoming common too fast for a not-long-ago primitive civilization. Everyone knew about the Findings of alien tech, yet those didn't seem much for all the Experiments and advances achieved.

    What people didn't know was that those weren't the only Findings.

    The Valia Ruins #7 was a secret area that held much of the working technology and knowledge used to take the big leap towards the sky. Most research results came directly from working artifacts at the hidden site #7 and then were reverse engineered to make cargo platforms for the civilian population, but something much bigger was under construction near the site.

    Screenshots:
    screen-12-12-15-18-04-31.png screen-12-12-15-18-04-46.png screen-12-12-15-18-12-50.png screen-12-12-15-18-13-16.png screen-12-12-15-18-13-38.png screen-12-12-15-18-14-03.png screen-12-12-15-18-15-28.png screen-12-12-15-19-16-27.png Valia Ruins 7 ss.png

    Download:
    [RTDM][CTF]_Valia _Ruins_7.png
    Enjoy!
     
  5. Gonf

    Gonf Base Burner

    Messages:
    104
    My additions to the competition:
    [GENERAL]
    competition.png
    And a simple civilized map​
    [THEMED]
    parthenon.png
     
    Beepo, Bioautomaton, Anded and 4 others like this.
  6. PhirePuncher

    PhirePuncher Shipwright

    Messages:
    66
    omg,
    #thatsmagnificent
    #damnitJack
     
    JacKD likes this.
  7. Beepo

    Beepo Asian Faggot Donator
    1. Delta Force - Delta

    Messages:
    3
    Go Jack!!! =D
     
    CrystalClear and JacKD like this.
  8. PhirePuncher

    PhirePuncher Shipwright

    Messages:
    66
    The only concern with you map Jack is that the floating stuff MIGHT fall, if not properly being held by something.
     
    JacKD likes this.
  9. JacKD

    JacKD Ballista Bolt Thrower

    Messages:
    496
    I know they'll fall, its intended xD if you look the ships are the prototype from another map of mine called "New Era". This ones are not fully operational so they should collapse :P you can see another example of that in other map of the series called "Experiments", there you can find 5 collapsible platforms. You can see a pair like those in this map too :P
     
    Beepo and FuzzyBlueBaron like this.
  10. PhirePuncher

    PhirePuncher Shipwright

    Messages:
    66
    Alright! Sounds good!
     
  11. Bioautomaton

    Bioautomaton Mysterious Man/Machine Donator

    Messages:
    65
    Oh hey, all these updates! Nice, I'll update things accordingly here shortly.
     
    JacKD and dandyking7179 like this.
  12. Demon_Jester

    Demon_Jester Haxor

    Messages:
    131
    I made a map.... but i cant test it though... If i want to put it on here, do i do it the same way as any other image?
     
  13. Bioautomaton

    Bioautomaton Mysterious Man/Machine Donator

    Messages:
    65
    Pretty much, just post it as a picture and write a quick summary :)
     
  14. Ulthuanelf

    Ulthuanelf Shark Slayer

    Messages:
    68
    I FINALLY started working on my map. :|
    Anyone know how to turn lighting on in Sandbox (or Tutorial)?
     
    dandyking7179 likes this.
  15. dandyking7179

    dandyking7179 Bison Rider

    Messages:
    183
    Someone please answer the man! (sorry dude don't know but it would be interesting to)
     
  16. Beepo

    Beepo Asian Faggot Donator
    1. Delta Force - Delta

    Messages:
    3
    To test map, here he what you gotta do if your keyboard have the HOME key:
    1.Open KAG and enter Solo Mode and chose Team Deathmatch
    2.Press HOME key and type this: /loadbitmap mapnamehere
    3.Example, lets say my map name is "FlatCTF", so I will do like this:
    [​IMG]
     
  17. Demon_Jester

    Demon_Jester Haxor

    Messages:
    131
    config file not found.....

    And it just generates a random map.
     
  18. Beepo

    Beepo Asian Faggot Donator
    1. Delta Force - Delta

    Messages:
    3
    Make sure you put the map in Maps folder. If you don't know where it is, here is a step to step guide:

    1.You have to find your KAG folder. There might be more than 1 KAG folders as a result of uninstalled KAG in the past, so please right click on the KAG icon you are currently using to play the game.
    2.Click "PROPERTIES" then "OPEN FILE LOCATION". Now you are in the right KAG folder.
    3. Now, open "BASE" folder, then "MAPS".
    4.From now on, please save all of your maps in this folder. Hope this help =)
     
  19. -Tj-

    -Tj- Sicarii Donator
    1. The Ivory Tower of Grammar-Nazis

    Messages:
    358

    What do you mean by lighting on? Is that were tunnels are lit up underground like a last builds? If this is the case there is no need to turn it on due to the fact it is already on.
     
    Beepo likes this.
  20. Demon_Jester

    Demon_Jester Haxor

    Messages:
    131
    Ty alot beepo. The map *too my expectations* is amazing.
     
    Beepo likes this.
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