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Build 752

Discussion in 'Announcements' started by MM, May 11, 2013.

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  1. MM

    MM THD Team THD Team Administrator Global Moderator

    Messages:
    327
    From now on new builds will have separate threads so we can discuss changes and praise us for working so hard on this :).

    Please go to the "Welcome to the Silent Beta" thread and redownload the game because autoupdate will most likely fail this time.

    Code:
    [added] AUTOBALANCE HANDLING SCRIPT
    [modified] knight slash is faster; smaller double slash window
    [fixed] autoupdater failing to copy version.txt
    [modified] catapult costs more
    [fixed] Storages are shared between teams (1017)
    [fixed] alt+f4 making screenshot
    [dev] trying a fix for the box2d aabb bullshit
    [added] boat sinking sound
    [modified] archer stab plays stabs ound only if hit something
    [fixed] annoying sound played when holding bomb and pressing action1
    [fixed] light up sound played when firing normal arrow
    [fixed] being able to modify scripts and join with them on server (1050)
    [added] audio cues for bombs/kegs about to explode (hiss speeds up)
    [modified] archer is slower while charging (.7 -> .6 factor)
    [modified] run speed now scaled more when going backwards
    [fixed] dead knights can still block attacks (shield hit now fails if blob is dead)
    [modified] dynamic foreground every 10 ticks instead of 3
    [fixed] default tdm time 2 minutes now
    [modified] stabilized boats on surface movement
    [fixed] !bot cmd working for everybody
     
  2. rocker2

    rocker2 Ballista Bolt Thrower
    1. PumpkinStars - [Pk#] - Inactive

    Messages:
    256
    Autobalance fix AND faster jabs? Thank you KAG team, you just made my day. :)
     
  3. Ender_Wiggn

    Ender_Wiggn Catapult Fodder

    Messages:
    3
  4. Inferdy

    Inferdy Arsonist

    Messages:
    246
    MM likes this :O
    WOW
     
  5. LadyHawk

    LadyHawk Ballista Bolt Thrower
    1. Aphelion's Roleplay

    Messages:
    75
    about time, that shit is annoying ;-;
     
  6. Jomppexx

    Jomppexx Shopkeep Stealer

    Messages:
    40
    Will we have burnable boats in the next update? :B):
     
  7. Jlordo

    Jlordo Nobody Donator

    Messages:
    417
    Thank god.
     
    Anded, Apronymous and delankski like this.
  8. LadyHawk

    LadyHawk Ballista Bolt Thrower
    1. Aphelion's Roleplay

    Messages:
    75
    Boats are burnable, just kinda hard to burn something in the water...
    Code:
    @$scripts                              = Seats.as;
                                            DecayOnLand.as;
                                            DecayIfLeftAlone.as;
                                            DecayIfFlipped.as;
                                            WoodVehicleDamages.as;
                                            Wooden.as;
                                            HurtOnCollide.as;
                                            GenericHit.as;           
                                            WarBoat.as;       
                                            VehicleConvert.as;
                                            VehicleAttachment.as;
                                            RunOverPeople.as;
                                            SinkOnLowHealth.as;
                                            FakeBoatCollision.as;
                                            BoatCommon.as;  # put last for rowing sounds   
                                            IsFlammable.as;
     
  9. Crabmaster

    Crabmaster Bison Rider
    1. Zen Laboratories

    Messages:
    322
    >Faster knights
    >archers JUST slow enough and not TOO slow
    >fixes to those annoying sounds
    >autobalance fixes

    I think I know what game I am playing today... xD
    Fingers crossed the archer balancing makes them less OP but still useful, that was the big thing about the whole update I wanted balanced the most!
     
  10. Jomppexx

    Jomppexx Shopkeep Stealer

    Messages:
    40
    Actually today I was playing on MM's server in the new patch, and I asked him personally if boats are burnable. He told me they aren't. :(
     
  11. LadyHawk

    LadyHawk Ballista Bolt Thrower
    1. Aphelion's Roleplay

    Messages:
    75
    Hmm.....I guess they arent burnable o.O

    Thought for sure they were...
     
  12. Crabmaster

    Crabmaster Bison Rider
    1. Zen Laboratories

    Messages:
    322
    Huh, same here...Maybe it was just the damage from the arrows hitting them that made it seem like it?
     
    LadyHawk likes this.
  13. Lieber

    Lieber Is Probing Uranus Global Moderator Forum Moderator Donator Tester

    Messages:
    787
    Nice, the update was released. Sounds like there's some stuff I wasn't aware of too, I'll have to try it out :)
     
    LadyHawk likes this.
  14. Youaregreat

    Youaregreat Haxor

    Messages:
    17
    thank you for making this game possible;)
     
  15. Digger101

    Digger101 Shark Slayer

    Messages:
    353
    Well,I just hoped on beta after the update and built a workbench and this is what I get
    screen-13-05-12-07-03-53.png


    EDIT:I think the auto update didn't work because I had technical issues and had to repair on the installer,I think it pushed me back to build 748 and now I deleted kag(my screenies) and re-installed and It works now I can see the sprite for workbench
     
    Guitarman likes this.
  16. makmoud98

    makmoud98 You are already DEAD Forum Moderator Staff Alumni Tester

    Messages:
    586
    thank you for the update :)
     
  17. Jackard

    Jackard Base Burner

    Messages:
    852
    It says autoupdating will not work in the OP, pay attention.
     
  18. MM

    MM THD Team THD Team Administrator Global Moderator

    Messages:
    327
    Run the game again and tell me what happens?
     
  19. Mazey

    Mazey Haxor Global Moderator Forum Moderator Staff Alumni Donator Official Server Admin

    Messages:
    1,914
    Delete folder Workshop in: KAG/Base/Entities
    after delete KAG/App/version.txt and run kag to fix the workbench not showing bug
     
    Kovett likes this.
  20. Digger101

    Digger101 Shark Slayer

    Messages:
    353
    It worked, because when I was downloading the update,I by accident opened KAG Beta again and one of them was updating the other one was ready It must of stuffed up the files then I re-installed.
     
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