1. Hey Guest, is it this your first time on the forums?

    Visit the Beginner's Box

    Introduce yourself, read some of the ins and outs of the community, access to useful links and information.

    Dismiss Notice

Build 830

Discussion in 'Announcements' started by Geti, Jul 27, 2013.

Thread Status:
Not open for further replies.
  1. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Last minute patching at the moment :^)

    We're gearing up for public release to pull more players and start moving the majority of new players from classic to beta - hopefully we can muster a stable population.
    More patches will come tonight, here's the changes so far

    [fixed] game mode wierdness in browser
    [fixed] player chat not appearing when dead
    [fixed] chat text overlapping to the right
    [modified] ATTACK/DEFEND signs disappear after 10 secs after respawn
    [fixed] knight shield not going down from mounted bow
    [modified] bread to be a burger (graphic was too similar to satchel)
    [fixed] stuff falling our of corpses
    [modified] keg can't be put into inventory
    [script] added shape.checkCollisionsAgain to check collisions once again - fixes corpses sticking and boulder traps not falling
    [modified] more burgers
    [added] knights can damage doors and platforms
    [modified] wooden doors are a bit more resistant to bombs
    [modified] new players join in nearest hall not at edge
    [modified] improved knight dirt digging
    [added] knight can destroy broken/cracked wood tiles
    [modified] builder hitting is 200x better
    [fixed] vehicle name always appearing when riding it
    [fixed] anims getting frozen on (removed wallsliding anims)
    [script][fixed] blob.setVelocity( blob.getVelocity() );
    [fixed] drill can drill no build zone
    [fixed] "minty" tears caused by wrong team specified for emote bubble sprite
    [modified] saw has team colour
    [added] saw is only pickable from underneath if you are enemy
     
  2. m0zzila

    m0zzila Tree Planter

    Messages:
    38
    Climbing ladders is like rocketlaunshing a knight to the moon.
    Also if you click on a spawn point whilest dead and the timer is under 5-6 seconds the cooldown gets refreshed and u ahve to wait the ful ltime again
     
  3. Inferdy

    Inferdy Arsonist

    Messages:
    246
    [fixed] player chat not appearing when dead
    yup :3
    [fixed] knight shield not going down from mounted bow
    yup :3
    (removed wallsliding anims)
    LUV IT SO MUCH :3
     
  4. Oguh

    Oguh Builder Stabber

    Messages:
    23
    Good bye my old Keg :(. Oh well it was bound to happen ehe.
    Also THANKS FOR THE SAW FIX. Now we don't need to make saw traps 10 tills deep.
     
    Hawxx likes this.
  5. Digger101

    Digger101 Shark Slayer

    Messages:
    353
    I think this is a glitch/bug:When ever Im on a ladder I seem to go really fast then move forward a couple of meter's
    Bug maybe?
    Build :830 KAG BETA

    OS :Windows 8 32 bit

    Steps to reproduce:
    1. Place a ladder
    2. Then walk sidewards from the ladder of it's position
     
  6. Landoo2

    Landoo2 Ballista Bolt Thrower

    Messages:
    186
    yes, thats very strange with the ladders, i hope it'll get removed/fixed because you cant control your player so well as it you could.
    but the rest is very nice.
    ( wow, geti, did you design the forum page yourself?? its amazing! +_+ )
     
  7. Xanoxis-Rawr

    Xanoxis-Rawr Arsonist

    Messages:
    68
    NOUUUU!!!11oneonoenoeoen My life lost any sense...
     
    Guitarman likes this.
  8. Ne3zy

    Ne3zy Haxor

    Messages:
    308
    very good update good work, btw if you want classic players come to beta you also need to remove dinghy killing and stuff like this.
     
  9. Xanoxis-Rawr

    Xanoxis-Rawr Arsonist

    Messages:
    68
    I have a lot fun with fight system, its really great and people needs skill to kill many people. I love that games can take a looot of time for one map, and winning team can change in last moment! I had many moments like this.
     
    FuzzyBlueBaron, Monsteri and Geti like this.
  10. Inferdy

    Inferdy Arsonist

    Messages:
    246
    Devs, why you won't remove bugs with ladders/spikes/scrolls?
    Them are the most noizy
     
  11. PinXviiN

    PinXviiN Haxor

    Messages:
    494
    Okay so I somehow managed to finish challange mode with minimun resolutions and cropping the map from the spawn point to near castle, whenever it started lagging.
     
  12. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    We're addressing bugs as quickly as possible, the ladder bug is already fixed but needed people to restart their game. Funny that it made it live but it was nice to see that it didn't actually break the the game much at all.

    More fixes are en route, it is sunday but I'll look into a few of the larger ones before taking some much needed rest.
     
  13. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Forum Page?
     
  14. Kouji

    Kouji Cold, Uncaring, Sadistic, Evil and Cruel Meanie Administrator Global Moderator Forum Moderator Tester
    1. MOLEing Over Large Estates - [MOLE]
    2. REKINS OF SEAS: Super Crew of Ultimate Havoking 2: Return of King of KAG: Chapter 420blazeit - REKIN

    Messages:
    2,910
    I think he means the new Webpage that you guys had been working on to replace the Classic page on main site Geti.
     
  15. Oguh

    Oguh Builder Stabber

    Messages:
    23
    Really need the bomber to finish games now that demolition doesnt own socks anymore !
     
  16. Landoo2

    Landoo2 Ballista Bolt Thrower

    Messages:
    186
    i mean the home page http://kag2d.com/en/
    the big picture with the builder, archer and the knight.

    and the game designs (like the trees) are awesome too.
    i really like your arts.
    did you teach the designing jourself or did you learn designing in a school or something like that?
     
  17. Hawxx

    Hawxx Haxor

    Messages:
    211
    [modified] keg can't be put into inventory

    Nooooooooooooo, my stealthy keg missions are finally over... :QQ:
     
    Guitarman and GloriousToast like this.
  18. kaizokuroof

    kaizokuroof Agkubuk|'Kaizokuroof' Cilobakil, Roofpointy Global Moderator Forum Moderator Donator Tester
    1. PumpkinStars - [Pk#] - Inactive

    Messages:
    909
    Hiya,

    Please report all bugs here

    Thanks! and make sure you read the stickies before doing so or the mods get maide =3
     
    FuzzyBlueBaron likes this.
  19. FuzzyBlueBaron

    FuzzyBlueBaron Warm, Caring, Benign, Good and Kind Philanthrope Global Moderator Forum Moderator Donator Tester
    1. The Young Blood Collective - [YB]

    Messages:
    2,508
    Also,
    What kaizo said applies to you guys as well; even if the bug has already been fixed.
     
Thread Status:
Not open for further replies.