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Issues with mods that add classes

Discussion in 'Archive' started by Klokinator, Dec 6, 2013.

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  1. Klokinator

    Klokinator Such Beta
    1. Aphelion's Roleplay

    Messages:
    1,443
    I know that mods are unofficial, just stating that before I start. However I feel like this is something that should be reported.

    Category: Client
    Operating system: Win7
    Build number: 954 (Also probably in the new build too)
    Description: asically, when playing any mod that adds a new class (For example a roleplay server, aphelion's mage mod, etc) if that mod installs a new class or classes into the 4th slot, and I exit that server, then join a vanilla server, the new class will still be selectable when I choose to change classes on the vanilla server. If I select that class, the game crashes immediately (Since it can't properly load the data I assume.). I usually just don't click on the new class icon so it's never been an issue for me, but I thought you guys might like to know about it.

    Kazaco: Issue was fixed awhile ago. Feel free to PM me if this bug come back. Cheers, locked!
     
    Last edited by a moderator: Sep 19, 2015
  2. Aphelion

    Aphelion Wunderkind Donator
    1. Aphelion's Roleplay

    Messages:
    180
    This would be caused by the client not rebuilding scripts when entering a new server (not a problem with the mods). I thought this issue was fixed...
     
    Last edited: Dec 6, 2013
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