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Problem with loading .kag maps

Discussion in 'Server Help' started by bunnie, Mar 28, 2014.

  1. bunnie

    bunnie Haxor Tester

    Messages:
    1,319
    Okay - i made a map with editor - saved it as

    map1
    map1.kag

    But they both didnt work when i did /rcon /loadmap map1. Any ideas, guys?
     
  2. Kingdom

    Kingdom Haxor

    Messages:
    14
    colordeep 24bit?
     
  3. bunnie

    bunnie Haxor Tester

    Messages:
    1,319
    i saved it as .kag, special KAG extension that saves things like workshop... that's what i heard.. but when i did /rcon /loadmap <name>, it didnt work
     
  4. Guitarman

    Guitarman Haxor Tester Official Server Admin

    Messages:
    686
    Not really sure what .kag does, but your map should work if you save as a png.
     
  5. bunnie

    bunnie Haxor Tester

    Messages:
    1,319
    as i said before, it saves things that dont have a colour and workshops: mossy stone blocks, mossy stone back wall, outposts, catapults etc.

    i want to save it as a .kag to keep: lanterns, workshops, mossy stone blocks, mossy stone back wall
     
  6. Guitarman

    Guitarman Haxor Tester Official Server Admin

    Messages:
    686
    Ah, makes sense. Sorry I couldn't help. When you say they didn't work, do you mean it wouldn't load? Or did it load an empty space where you spawn and fall?
     
  7. bunnie

    bunnie Haxor Tester

    Messages:
    1,319
    It loads some random CTF maps, like those mountain, and some flat maybe, or something like this. the generators from scripts/mapcycle.cfg i think
    thats what happens when i load a non .kag map, that is saved with editor
    but when i load .kag version, my server crashes, and if not, same problem like up here ^