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Breaking Fire Arrows

Discussion in 'Balance' started by Duplolas, Jun 11, 2014.

?

Add the ability to break fire arrows?

  1. Yes

    33.3%
  2. No

    66.7%
  1. Duplolas

    Duplolas So Sad

    Messages:
    917
    Since there is a time delay on fire arrows actually setting blocks ablaze and water buckets are never used, I thought having the ability to break fire arrows would be a nice mechanic.

    There is about a 3 second delay before the arrow actually sets the blocks on fire which gives just enough time for some players to be able to break it before it spread, however, currently you cannot because the mechanic of breaking arrows isn't in the game.

    Pretty basic concept.
    No cons to adding it.
    Simple to implement.

    Thoughts?
     
  2. Auburn

    Auburn Prepare Yourself! Forum Moderator Staff Alumni Donator Tester
    1. SharSharShar - [SHARK]

    Messages:
    734
    ehhh no, it's then way too easy for a knight to put it out without even needing a water bomb. Also, it would just really nerf fire in the first place, and then fire arrows become almost useless, and then we get more bobotypes complaining on the forums.
     
    Nighthawk likes this.
  3. Sir_Walter

    Sir_Walter Haxor Staff Alumni Tester

    Messages:
    273
    anything to avoid that...
     
  4. epenow

    epenow Oppressed banana cookie
    1. Archers [Arch] (Recruiting)

    Messages:
    349
    Only builder should be able to break it.
     
  5. Kouji

    Kouji Cold, Uncaring, Sadistic, Evil and Cruel Meanie Administrator Global Moderator Forum Moderator Tester
    1. MOLEing Over Large Estates - [MOLE]
    2. REKINS OF SEAS: Super Crew of Ultimate Havoking 2: Return of King of KAG: Chapter 420blazeit - REKIN

    Messages:
    2,910
    wut.gif
    Duplolas plz
    Plz Duplolas
    Sthap

    Do you even think far ahead enough of how things effect the game before you post a suggestion?
     
    Sir_Walter likes this.
  6. Duplolas

    Duplolas So Sad

    Messages:
    917
    Yes I do.

    Arrows are fired and land on vertical towers most of the time. To break it would mean hoping off of a tower and swinging your slice / jab just right.

    Late game, many buildings are made out of wood, and when that happens, fires are almost impossible to stop. Even if there are buckets on a map, not all maps have water. That means, no matter what, that building is going to burn to the ground.

    Do you even think for ahead enough before posting retarded gifs and breaking your own goddamn rules?

    And I quote:

    And why you decide to move it to "balance" is beyond fucking me considering that has nothing to do with balance nor was the word "balance" even once used.

    Great admin work.

    [​IMG]
     
    Bernhardt likes this.
  7. Kouji

    Kouji Cold, Uncaring, Sadistic, Evil and Cruel Meanie Administrator Global Moderator Forum Moderator Tester
    1. MOLEing Over Large Estates - [MOLE]
    2. REKINS OF SEAS: Super Crew of Ultimate Havoking 2: Return of King of KAG: Chapter 420blazeit - REKIN

    Messages:
    2,910
    1st: Then why not build a the first fucking layer out of stone and use wood as filler so you aren't wasting stone. This is why no one takes you seriously

    2nd: And how is that a problem? If your team has run out of stone then you have already lost anyway.
    • If you are low on resources, your team sucks and it's inevitable that you'll lose.
    • If there's no water on the map, then it's an issue with the map, not the arrows. In essence, it's the same as saying tunnels are OP because a map has a ton of gold and stone
    • Saying fire arrows are op late game is also retarded because both sides can have it late game.
      • If both sides have them then the better team wins
      • If only one team has them, then they are bad for not creating them in the first place
      • It's also still your teams fault for sucking at defense, but apparently you think all games should stalemate forever
    3rd: It's balance, you are adjusting changing the strength of an item because you as you stated yourself, you feel that: "In late game it's OP". If attempting to change something from "OP" to not op isn't balance related, then stop posting anything cause you don't even know what the hell you are talking about.

    4th: I just simply couldn't believe you'd be that dumb that you couldn't think of that. I have 0 expectations for you from now. I was hoping you'd change, but I guess you can't. I'll have you on ignore from now on, so I won't see anything you post ever.

    "That was a great post Duplolas" ~ Said nobody ever.

    Good Day
     
    UnnamedPlayer, Ej, Auburn and 2 others like this.
  8. Nighthawk

    Nighthawk gaurenteed shitter

    Messages:
    793
    Make fire arrows completely useless if there's one competent Knight anywhere near the structure you're trying to burn? Make Archers' anti-wood utility (one of their greatest abilities) incredibly easy to stop? Make Knights able to counteract yet another thing?

    Not even close to a good idea.
     
    Auburn and Kouji like this.
  9. Duplolas

    Duplolas So Sad

    Messages:
    917
    1. Most players don't do that. And even then, what happens when 1 stone block breaks away? Oh yeah. Now the entire structure can burn to the ground and leave an entire block opening that now can't be replaced since the rest of the stone structure is still intact. OH WAIT! Guess you didn't think of that.

    2. Your argument has so much flawed logic it is amazing. You say that if a team is out of stone, they will have already lost. But you seem to forget that maps are symmetrical. Once one side runs out of resources, the other side is likely to be running low as well.
    ---- Again, relating back to the fact that both teams have an even amount of resources. And if it has gotten to the point where there is that low of an amount of stone, that means the game has lasted a long time, and if the game has lasted a long time, the team's skill levels are pretty equal.
    -----So if there is a map problem, then there is sure a hell of a lot of them. And it isn't "in essence" the same as Lots of gold making tunnels OP. It is no where even close.
    ----------If both teams have the ability to break arrows, the better team wins. Especially since it takes a bit more skill and timing to hit a single arrow off a vertical structure within seconds of it hitting it compared to firing a arrow at a giant wooden structure.

    3. Balance means that changes must be made to A because of B. Example: Archer must be buffed to BALANCE the Knight buff. Balance means there is problem that must be changed. AS IS, THE GAME IS FINE. MY OPINION WAS THAT, AFTER DISCUSSION, WHICH IS WHAT SUGGESTIONS ARE FOR, DETERMINING IF ADDING THIS MECHANIC WOULD MAKE THE GAME BETTER OR WORSE.

    4. Like I have any respect for you anyways. You don't take jack shit seriously and have essentially become the same as BlueLuigi. You made rules. You punish those for not following them. Then you break them and insult others for pointing it out that you have done so. It is a flawless system really.

    [​IMG]

    Congratz!
     
    Arcrave likes this.
  10. Sir_Walter

    Sir_Walter Haxor Staff Alumni Tester

    Messages:
    273
    Oh yay, we're back to flaming. Fun.
     
    Nighthawk likes this.
  11. epenow

    epenow Oppressed banana cookie
    1. Archers [Arch] (Recruiting)

    Messages:
    349
    Watching these two titans duke it out is a sight to see
     
  12. Arcrave

    Arcrave http://tinyurl.com/ArcravesTheme Tester
    1. SharSharShar - [SHARK]

    Messages:
    262
    [Comment Deleted by User]
     
  13. Aurora-

    Aurora- Shopkeep Stealer

    Messages:
    59
    The mechanic of retrieving/destroying arrows is already in the game, archers can retrieve/destroy arrows that are shot into blocks. This works exactly the same for fire arrows, archers can cancel them from spreading by right clicking while next to the fire arrow (before it sets a light). If you're quick enough you can retrieve/destroy the arrow and stop fire from spreading.
    I tested this in my sandbox server earlier and it works good if you don't have any water arrows on you. Although this is only available to the archer class. ::):
     
    Hella and Duplolas like this.
  14. Auburn

    Auburn Prepare Yourself! Forum Moderator Staff Alumni Donator Tester
    1. SharSharShar - [SHARK]

    Messages:
    734
    I tried this myself, and I couldn't get it to work. Are you sure that you weren't firing the arrow at your own building? You can't burn your own buildings so archers can't easily grief.
     
  15. Aurora-

    Aurora- Shopkeep Stealer

    Messages:
    59
    That's strange, I was an archer on the blue team and I got another player on the red team (using commands) to shoot a fire arrow at a wooden wall I made. If you're quick enough you should be able to right click on the fire arrow when you are next to it so you destroy it before it starts a fire.
     
  16. Nighthawk

    Nighthawk gaurenteed shitter

    Messages:
    793
    Alternately,
    Also,
    > Claiming it takes skill to slash an immobile arrow off a wall when arrow slashing was removed because too many moving arrows were being slashed into nonexistence
     
    Sir_Walter likes this.
  17. This shit is funny to read :thumbs_up:
     
  18. I mean this suggestion is pretty awful as fire arrows are already borderline useless (even in lategame, as pubs have discovered platforms).
    Also there's multitude of ways for each class to stop fire (picking arrows, bombing walls, buckets, water bombs and arrows, putting stone over wood etc.)
    But sure, I'd love to choke a team for 50 minutes more now since a monkey with a netbook could stop the only potential way of killing wood forts.


    i removed unnecessary swears and derogatory terms from the post
     
  19. Duplolas

    Duplolas So Sad

    Messages:
    917
    A arrow in a vertical tower is harder to get to in a limited time frame than actually firing the arrow itself.

    You are putting words in my mouth. I never said it takes skill to do so I said it takes MORE skill to do so.

    And comparing arrow slashing to this is completely stupid. An arrow in the air can be broken just by spamming jab. Most of the time you didn't even mean to hit the arrow out of the air. With this, you are hitting a arrow that has already landed that is attached to a vertical ledge you cant get to with ease, and do so within 3 seconds or so.

    If this were added, you still wouldn't be able to break arrows as the are flying through the air, only once they stop moving.
     
  20. epenow

    epenow Oppressed banana cookie
    1. Archers [Arch] (Recruiting)

    Messages:
    349
    "Yes!" the community collectively cried out "lets fuck builder over more!" as the ecstasy of the act washed over their body's they began to frolick through the battle field stomping past the nerfed builders who were in tears.