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KAG I shall pay 100 euros to the person that..

Discussion in 'Server Help' started by Leo, Dec 21, 2014.

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  1. Leo

    Leo Haxor

    Messages:
    503
    Will fix for me the "massive kicks at the end of a map" problem that kills my servers. By fix I mean a real fix that can be applied to the current state of the game. No modded stuff, no blue servers. If after a trial period I have no massive kicks in my servers I'll pay to this person 100 euros. That's serious and no bs talking.
     
  2. Asu

    Asu THD Team THD Team Forum Moderator

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    1,580
    What if the devs fixes it?
    No seriously though I and most of the modders doesn't know what is that from I guess. Diprog thinks it's a server massive overload, I think that is happening on precise cases and other modders might have other ideas.
     
  3. Leo

    Leo Haxor

    Messages:
    503
    The devs have not fixed it for 2 years. I have lost hope. Probably they don't care as the official servers are 20 slots only and it doesn't happen so often there. But if we can only run 20 slots servers then the slots should be locked for everyone. Fair game.
    *No disrespect for the developer's work. I am just desperate.
     
    Last edited: Dec 21, 2014
    RadioActive likes this.
  4. Auburn

    Auburn Prepare Yourself! Forum Moderator Staff Alumni Donator Tester
    1. SharSharShar - [SHARK]

    Messages:
    734
    You know Leo, most people's computers can't handle over 20 people on a server. Whenever I play on your servers that are over 20 slots, I get massive fps drops within 5 minutes. And my computer has no problems running things on medium to high specs except for next-gen games.
     
  5. Leo

    Leo Haxor

    Messages:
    503
    That's another matter, this is not the problem I am talking about.
     
  6. Asu

    Asu THD Team THD Team Forum Moderator

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    1,580
    You're probably running on an AMD with a thousand cores and crappy single-core performance. Most "next-gen" games are multi-threaded (means they use 2 or more cores of the CPU) but KAG is mono-threaded (means it can use only one. iirc there is a separate thread for networking, but it's not the heaviest part of the game)
     
  7. Furai

    Furai THD Team THD Team Administrator

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    3,124
    This is so wrong. Multi-threading doesn't mean using multicores.
     
  8. Asu

    Asu THD Team THD Team Forum Moderator

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    1,580
    Not obviously, but it allows that easily right?
     
  9. MM

    MM THD Team THD Team Administrator Global Moderator

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    327
    Leo this might be fixed in the next patch. I fixed a massive bug last week that probably caused this.
    Unless it's something else, because you say 2 years, KAG beta hasn't been around for that long.
     
    xeba and Fuzzle like this.
  10. Leo

    Leo Haxor

    Messages:
    503
    I am happy to read that this may have been fixed. We have to wait and see. This happened to classic too that's why the 2 years.
     
  11. 101i

    101i Haxor Forum Moderator Tester

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    445
    @Geti, I hope you have claimed your money.
     
    Apronymous and Asu like this.
  12. Leo

    Leo Haxor

    Messages:
    503
    My offer was for a fast fix by a user. Developers don't count, it's their job to fix bugs :wink:
     
    Geti and 101i like this.
  13. Asu

    Asu THD Team THD Team Forum Moderator

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    1,580
    You don't point at anyone :3
     
    Konoko likes this.
  14. Furai

    Furai THD Team THD Team Administrator

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    3,124
    Locked.
     
    101i likes this.
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