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Emote "tricks"

Discussion in 'General Discussion' started by 8x, Apr 2, 2015.

  1. 8x

    8x Elimination Et Choix Traduisant la Realité Forum Moderator Staff Alumni Tester
    1. The Young Blood Collective - [YB]

    Messages:
    1,325
    I recently discovered a couple of unused emots on Release. Unused because they don't appear on the Q wheel:

    screen-15-04-02-00-45-10.png


    These are:
    -3 dots (used when typing I guess, but rebindable)
    - an engine wheel icon
    - a ballon coming from the right with a kind of small cross.

    I'm using the last 2 lately, but what I also wanted to share is the possibility of rebinding a void slot from the Emotes.png sheet to make a "Cancel emote" effect. Here my bindings, with the icon of each number (notice a void slot under the skull and above the hammer icons, I binded the key 7 to it, and when pressed it cancels the pevious emote and the animation)


    emots2.png
    (yeah, 2323 is a thing now)
    I use the first and the last 2 ones for building indications, go out there and modify your bindings now!
     

    Attached Files:

    Last edited: Apr 2, 2015
  2. FuzzyBlueBaron

    FuzzyBlueBaron Warm, Caring, Benign, Good and Kind Philanthrope Global Moderator Forum Moderator Donator Tester
    1. The Young Blood Collective - [YB]

    Messages:
    2,508
    Tricksy indeed. Excellent work, 8x. That'll show those BoW fools what YB is made of! :r_flex::B)::bird:
     
    PhTechCube likes this.
  3. 8x

    8x Elimination Et Choix Traduisant la Realité Forum Moderator Staff Alumni Tester
    1. The Young Blood Collective - [YB]

    Messages:
    1,325
    001.gif

    kekekekekekeke
     
  4. RadioActive

    RadioActive Guest

    Long time ago I changed one emoticon to :bird: but did not notice there are some unused just like cog and that arrow. Thanks for that :]
     
  5. another trick: open Q menu and shake your mouse left and right (all the way to the edge)
     
  6. PhTechCube

    PhTechCube Retarded Warlord

    Messages:
    21
    I have a question, does this work for classic?
     
  7. ParaLogia

    ParaLogia tired Administrator Global Moderator Forum Moderator Tester Official Server Admin

    Messages:
    1,133
    No.
     
  8. PussyDestroyer

    PussyDestroyer Bison Rider

    Messages:
    318
    In classic it is other but i seen that.
     
  9. Blue_Tiger

    Blue_Tiger Haxor Tester

    Messages:
    899
    I believe there is also a blue flag emote you can get :3.
     
  10. 8x

    8x Elimination Et Choix Traduisant la Realité Forum Moderator Staff Alumni Tester
    1. The Young Blood Collective - [YB]

    Messages:
    1,325
    Emots at Classic are quite similar, but they have shadows under them. With the last classic update they added the heart and something else moe, like the derp eyed face I believe. I think you can't rebind them, but these all should be in the Q wheel. The engine wheel icon appears when you press ESC, as if you're dealing with your client settings. It does not happen in Release

    em2.png
     
  11. ShnitzelKiller

    ShnitzelKiller Haxor

    Messages:
    590
    It's interesting how certain emotes don't trigger the "gesticulation" sprite for your character, such as void and ellipses.
     
    BlueLuigi likes this.
  12. DragonShark

    DragonShark The one post after the other. Donator

    Messages:
    390
    I was just going thru the emote bindings when I tried doing this:
    [​IMG]
    [​IMG]

    I tried modifying a letter to an emote. It didn't work for me though because I don't know anything about coding. Maybe someone can help me?
    (btw what is the :B): emote number?) (PS found it.)
     
    Last edited: Apr 23, 2015
    8x likes this.
  13. Blue_Tiger

    Blue_Tiger Haxor Tester

    Messages:
    899
    I haven't done it for a long time, but I believe you have to just change the values in EmoteBindings.cfg, if you try to change the actual code inside of EmoteHotkeys.as like you are doing, it will notice you have different code inside of it to other people and freeze you.

    Helps stop some hackers, but yes, it is stupid. I remember when when I started to play I wanted to mod in some hotkeys so I could select between arrows without having to press F a thousand times and having a chance of it selecting the wrong arrow.

    Damn you, Geti!
     
  14. DragonShark

    DragonShark The one post after the other. Donator

    Messages:
    390
    The thing is I don't want it to be numbers but keys like G and I. For example:
    Presses G, sees crying emotion.
    And not having to move my fingers a long distance.
     
  15. Blue_Tiger

    Blue_Tiger Haxor Tester

    Messages:
    899
    Doesn't work as far as I can tell.

    I switched up the code so I got
    Code:
    CControls@ controls = getControls();
        if (controls.isKeyJustPressed(KEY_KEY_G))
        {
            set_emote(this, emote_1);
        }
    in EmoteHotkeys.as. Works fine in single player - but when you join multiplayer, it doesn't work but at the same time it doesn't freeze you, it just has emote 1 binded to key 1 even though your code says otherwise O.o. It doesn't even change it back, I checked back in EmoteHotkeys.as after and it's the same as I edited it to.
     
  16. DragonShark

    DragonShark The one post after the other. Donator

    Messages:
    390
    Geti cmon this sucks balls.
     
  17. 8x

    8x Elimination Et Choix Traduisant la Realité Forum Moderator Staff Alumni Tester
    1. The Young Blood Collective - [YB]

    Messages:
    1,325
    When you modify one of those you directly re-download the vanilla ones from the server you join, or at launching the game itself it gets autoupdated.

    Emotebindings.cfg can be changed though.
     
    BlueLuigi likes this.
  18. BlueLuigi

    BlueLuigi :^) Forum Moderator Donator Tester

    Messages:
    3,620
    I've tried it quite a bit, unless it's a server mod/whatever, you just can't do it mang, which kinda sucks. I wanted to make AWSD do funny stuff.
     
    DragonShark likes this.