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Something is ending but does something begin?

Discussion in 'General Discussion' started by Fernegulus, Jun 21, 2015.

  1. thebonesauce

    thebonesauce All life begins and ends with Nu Staff Alumni
    1. MOLEing Over Large Estates - [MOLE]
    2. The Ivory Tower of Grammar-Nazis

    Messages:
    2,554
    Who cares? Leo hasn't been into this community for months judging by every time he posted, "DURRR COMMUNITY IS DED, GAME IS DED."

    You'd think he'd try to mend the community instead of posting a thread about hating the game and the community once a month.
     
    kittycity and Bammboo like this.
  2. Mazey

    Mazey Haxor Global Moderator Forum Moderator Staff Alumni Donator Official Server Admin

    Messages:
    1,914
    I'm not talking about the "consistency fixes" he did a while back, I'm talking about fixing KAG in general, everything he thinks is wrong with it. You're talking like you're defending him without reading any post.
    If you don't know what you're talking about don't talk, you're goddamn annoying
     
  3. PUNK123

    PUNK123 Hella wRangler Staff Alumni Tester

    Messages:
    1,275
    so i do not know what i am talking about because i think it is the developers jobs to fix the game and not a tester:huh?:. I am grateful for what he did period; whether it be consitency fixes, or all the inventory re-working he has done. He seems to want the api fixed(as im sure alot of server hosters do) and your response is "why dont you do it they'll probally pay you". That is not the point; people, like leo, have been wanting the api fixed for months. I didnt understand how hard it would be to do it til asumagic explained it(like other things), but that doesnt mean im wrong for still wanting it fixed. It doesnt mean i dont know what i am talking about when i ask for a feature to be fixed. Anyway, skepticism about the importance of mechanisms, over bug fixes, does not merit a "if you dont like it why dont you fix it".The point being made is that the api shouldve been fixed before mechanicism, and that is a valid stance. I honestly do not care about any of this, because it doesnt really affect me, but it annoys me that you are putting the blame on the customer(fuzzle) and not the manufacturer(developers).
     
    Kabouter123 likes this.
  4. Fuzzle

    Fuzzle Grand Grumbler

    Messages:
    297
    I had an update ready. I had rewritten almost every script to perfection, with a changelog of nearly 20 pages. Problem is, I've become demotivated AF at the worst possible time. I had exams so I had to leave the shizz' for a while. In the meantime Verz and Leo left. BD's gone. My connection is shizzly AF, and BD was the only server where I didn't get insta-banned. The competitive scene is dead. Then there's the boulder "fix", the slash animation, the drowning shizz', and now trap blocks with door-functionality? Wtf.
     
    PUNK123 likes this.
  5. thebonesauce

    thebonesauce All life begins and ends with Nu Staff Alumni
    1. MOLEing Over Large Estates - [MOLE]
    2. The Ivory Tower of Grammar-Nazis

    Messages:
    2,554
    "BD was the only server where I didn't get insta-banned."

    You might wanna look into that, that's probably more telling of you and how you act in game than how the servers on KAG are shit.
     
  6. Fuzzle

    Fuzzle Grand Grumbler

    Messages:
    297
    thebonesauce, I solely stated my reasons for being demotivated.
    I never called the other servers "shit".

    //Play nice, or you might get slapped - Kaizokuroof.
     
    Last edited by a moderator: Jun 23, 2015
  7. Galen

    Galen Haxor Staff Alumni Donator

    Messages:
    1,262
    Okay you two if you can't keep it down in public then move to a pm to bitch at each other, nobody wants to see you two getting this worked up over stuff. Gonna hand out infractions very strictly from this post on.
     
    PeggleFrank and Mazey like this.
  8. thebonesauce

    thebonesauce All life begins and ends with Nu Staff Alumni
    1. MOLEing Over Large Estates - [MOLE]
    2. The Ivory Tower of Grammar-Nazis

    Messages:
    2,554
    You can hand out an infraction if you like, just sayin' that dude shouldn't act like he's entitled to say what he feels like.
     
  9. Galen

    Galen Haxor Staff Alumni Donator

    Messages:
    1,262
    >freedom of speech
     
  10. thebonesauce

    thebonesauce All life begins and ends with Nu Staff Alumni
    1. MOLEing Over Large Estates - [MOLE]
    2. The Ivory Tower of Grammar-Nazis

    Messages:
    2,554
    Well sure. Just as he has the freedom to say stupid shit, I have the freedom to tell him he's stupid for said stupid shit.

    No matter, I won't keep generating an argument.
     
  11. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    *years.

    Thing is, it hasn't been a deal-breaker that entire time (steam release came and went with the same API client code, several sales, humble bundle), and we have significantly bigger and more rewarding priorities at the moment (an entire separate game). I've heard people saying that the situation has changed there - the API itself has had a few hardware problems, but the API client code has not changed since somewhere mid-2013, whenever it was changed to crash rather than silently disappear from the server list.

    It's fine that you think we should fix it, are disappointed in us for not fixing it, whatever. That's your right, and your choice.

    Honestly: we aren't going to fix it, at least not until trench run is out, and we're hedging our bets by relying on the API minimally for trench run as well.

    We've supported KAG for years, we have new people working on the maintenance of it, but I'm not interested in spending more full time years of my life on this game, especially not fixing thankless backend bugs, and especially not because some admin leaves in a huff after years of posting "dead game bad community bad dev" threads. I have no obligation to you guys to endlessly maintain, fix, and evolve this game; and honestly it feels less like a creative pursuit and more like a battle of attrition at this point.
     
  12. TheDirtySwine

    TheDirtySwine Haxor Staff Alumni Donator

    Messages:
    818
    That's why you should just make KAG 2 after Trench Run and fix and improve everything that's not working in the current game
     
    heX_ likes this.
  13. Auburn

    Auburn Prepare Yourself! Forum Moderator Staff Alumni Donator Tester
    1. SharSharShar - [SHARK]

    Messages:
    734
    inb4 KAG3D
     
    Dargona1018, NinjaCell, Galen and 2 others like this.
  14. TheDirtySwine

    TheDirtySwine Haxor Staff Alumni Donator

    Messages:
    818
    Too late: Chivalry
     
  15. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    If you wish fixing everything etc etc and optimizing everything, they'd rather make yet another new engine (as it happened with Beta) and this would take months and I'm ready to bet the community would have left already.

    Supporting a game for 3 years is quite good for an indie studio having other projects, imho. I never did regret those 10€ I did put in this game, since I've played it for around 1000 hours, most likely more. Let's hope THD creates up some new creative and nice games; and they're quite on the way.
     
    voper45, SirDangalang and 101i like this.
  16. tru0067

    tru0067 Ballista Bolt Thrower Tester

    Messages:
    165
    Be grateful for the developers for what they have done for you. They made a great game that we have all at some point enjoyed. They're not entitled to keep up KAG updates this long after release, as already said, 3 years is pretty good for an indie game. The game is essentially founded on faulty hardware that essentially cannot be fixed. THEY CAN'T HELP THIS. So would everyone stop complaining about it. They've done what they can with what they have and they can't make it better without breaking everything else. I get that lots of people may be ignorant of this, and thus bash the devs for their perceived laziness and stupidity, but I hope that you get it now. Instead of saying "Fix this", ask "Can you fix this?" or "Why hasn't this been fixed?". It's called manners.
    I'd love to see KAG2 with a completely optimized rewrite on a better engine, and that quite frankly is the only way to 'fix' KAG, to rebuild it. But I understand that that's not necessarily a direction the devs want to take. They probably want to move on to different things, especially after all the negative experiences with KAG (eg. this thread).


    "Dead game is dead"
    Ok. So what? All games die. We had our fun while it lasted.
     
    voper45 likes this.
  17. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    (no, this only did happen once or more, the problem is the shitty api client code)

    They can but it'd be too long for nothing, and I understand them. Hey guys there, if you're coding in C++ you can rewrite it yourself and submit it to Geti. Suddenly, no one is left, right?

    They already did this with Beta, I doubt they wish to do that again.
     
  18. Tern

    Tern Quickfish Donator Official Server Admin
    1. Zen - [Zen] - (Invite Only)

    Messages:
    175
    The issue is with the API, which is a software issue that can be fixed, albeit with quite a bit of work.


    KAG is not dead, nor is it dying because someone posted a thread about the game dying after some guy shut his servers down due to an annoying bug. We've stuck around this long; I think you'll find that most of us will continue to stick around for a good bit longer.
     
    Darknighte9 likes this.
  19. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Re: what tru0067 is saying - The performance issues that affect people are a result of shonky architecture that wasn't fixed with the classic->beta transition; the idea at the time was good but the implementation is lacking, and as I've said elsewhere, intractable to optimise. Really good for modding though (everything in scripts), so there's that. Indeed the issue that tipped Leo over the edge is a separate issue but it's not incorrect to say the game is on a faulty foundation.

    Sorry for being less than genial in this thread, by the way. I'm sad to see him gone, and regretful that there's broken stuff, but I'm one guy who's very sick of working on the same thing. I'm sure it's very easy to forget "devs are people too" but, well, here's your reminder.
     
  20. tru0067

    tru0067 Ballista Bolt Thrower Tester

    Messages:
    165
    Sorry for the misunderstanding and thanks for clearing it up. Not too familiar with coding etc. so please forgive me. Still, my general points stand. It's essentially unfixable (would take too long) and more importantly it's not going to be fixed, and complaining won't fix that fact.

    I 100000% agree.
     
    Geti likes this.