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[AD] Maginot and [AD] Vault

Discussion in 'Maps' started by Baron_Norab, Nov 27, 2011.

  1. Baron_Norab

    Baron_Norab KAG Guard Tester

    Messages:
    145
    [AD] Maginot:
    200x100
    maginot.png

    Inspired by an old cutaway drawing of the Maginot line:

    [​IMG]

    [AD] Vault:
    200x120
    [AD]Vaultv2.png

    Inspired by a cutaway drawing of a vault from Fallout 1:

    [​IMG]

    I was going to add more rooms in each, but since you can't place shops/quarters on map it was kind of pointless.

    You're comments, critiques, suggestions, etc. are appreciated. Hope you all enjoy them.

    EDIT: Fixed the inside of Maginot so blue can climb out.

    EDIT2: Lots of tweaks to doors and ladders on both maps, fixed (hopefully :p) the problem with the blue tent on vault, per Monsteri's suggestion. Both are the newest versions now.

    EDIT3: Newest versions of Maginot and Vault posted.
     
    illu, Noburu, Wonka and 2 others like this.
  2. BlueLuigi

    BlueLuigi :^) Forum Moderator Donator Tester

    Messages:
    3,620
    Already loved Maginot, needs a way for the blue to get up the other side of the inside though.

    Everyone seemed to love Vault, I found it simply fun as all hell, super map!
     
  3. unwoundpath

    unwoundpath Arsonist

    Messages:
    234
    You like bases in hill don't you? But these look like good maps, tell me if a server uses them!
     
  4. BlueLuigi

    BlueLuigi :^) Forum Moderator Donator Tester

    Messages:
    3,620
    Experimental Server currently has both in rotation.
     
  5. unwoundpath

    unwoundpath Arsonist

    Messages:
    234
    Sweet, I'll see if I can get to play one.
     
  6. Baron_Norab

    Baron_Norab KAG Guard Tester

    Messages:
    145
    Whoops. :huh?:

    That's what I get for working on a map in the wee hours of the morning. I'll fix it really quick and re-upload.

    You got a problem with hill bases? YOUWANNAFIGHTABOUTIT? :p
     
  7. Monsteri

    Monsteri Slower Than Light Tester

    Messages:
    1,916
    Maginot is awesome, looks cool and oh oh oh.
    All it needs is a blue drawbridge elevator in the end of the tunnel ;)

    Vault is not bad either, it takes ages to get up tho. But it's fine as it is, blue tent only needs to be fixed. (It spawns on the roof, make it 2 blocks higher and it won't)
     
  8. Baron_Norab

    Baron_Norab KAG Guard Tester

    Messages:
    145
    Odd, in the server it spawns just fine. Hmm. Or at least the couple times I've played it did. I'll change it just in case.

    I'll also tweak the door ledges for blue, some of them are wonky to say the least, add some going up the back shaft where I forgot to put them, and make the bottom easier to scale for blue.

    EDIT: Should I lower the red base by 10 or so blocks?
     
  9. Baron_Norab

    Baron_Norab KAG Guard Tester

    Messages:
    145
    Vault has be updated again, lowered the blue tent back down to its previous position, lowered red spawn by about 15 blocks