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Devlog KAG KAG Build 1796 - Fixes to Round out The Week.

Discussion in 'Announcements' started by Geti, Mar 18, 2016.

  1. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Hey there, just rounding out a turbulent week of KAG with a final build before the weekend.

    This build should curb some of the issues people have had with the graphics code, adds a few more achievement fixes, fixes a few menu issues, and makes localhost mods work again, which is important for testing them and for offline modded play.

    Let us know asap if you continue to have issues, please!

    Here's the full changelog:
    Code:
    [fixed] save the princess fade out
    [fixed] save the princess flashing screen
    [removed] eternal love (princess kissing after death)
    [added] achievement unlock sound
    [fixed] servers browser and settings overlapping esc menu
    [modified] servers browser and settings center on screen
    [fixed] problems with CTF mapcycle
    [fixed] crash on warboat unpack
    [fixed] warboat unpack counting as cap
    [added] achievement unlock sound
    [fixed] localhost mods not working
    [modified] no border forced on windowed mode (too many complaints)
    [modified] screen forcibly resized is just a warning now, doesn't change any values
    Have Fun!

    Max
     
    link6155, Osmal, Joiken and 9 others like this.
  2. JiffIez

    JiffIez Arsonist

    Messages:
    34
    Oh Geti D: the one time I decide I'm going to play, I log in and it's a barren wasteland. 39 servers with 0 players <////////3
     
    Geti likes this.
  3. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    They'll be back once their games end and the server patches ;)
     
  4. enderzilla747

    enderzilla747 Bison Rider Tester

    Messages:
    104
    WELP, and here I thought I was thought to be associated with l3afysamz on that very recent CTF match, and was Banned. Good work on the Achievement unlock noise! It also appears the Shark on catapult achievement doesn't work. ShookoMcLoy needs to be launched with Glory!
     
    norill likes this.
  5. SlayerSean

    SlayerSean FYI: it's pronounced "seen"

    Messages:
    191
    Wow, you added it twice!? Must have really wanted it...

    Anyway...will be nice, having more than 1 map to play on in CTF again ::P: Because Australians have a particular obsession with skipping every single map. Maybe there will be TWO maps that aren't skipped, now!
     
    toffie0 likes this.
  6. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    There's a super extra bonus patch coming because a very special someone (@Furai) included @Monsteri's experimental "backwards" ctf map - did you guys really vote to have that included?
    Either way I've removed the bison and put the flags the normal way around. Patch shouldn't take too long.
     
  7. Apparently the latest update has stopped my game from working. When i try to boot up my game, it goes through precaching files, then it crashes and a crash report appears. Any reason why this happened?
     
  8. bru-jaz

    bru-jaz Haxor

    Messages:
    264
    have you already tried "forceupdate.bat?"
     
  9. MM

    MM THD Team THD Team Administrator Global Moderator

    Messages:
    327
    Please post the latest log from Logs/. We'll see what's going on.

    Also try deleting Cache/precache.cfg
     
    Last edited: Mar 18, 2016
  10. Here are the logs, deleting Cache/precache.cfg didn't work and forceupdate.bat didnt work.

    Console:
    Code:
    [20:02:26] Config file not found 'C:/Users/Stevedog/KAG/Security/ignorelist.cfg'
    [20:02:26] Loading ignorelist from Base/Security/ignorelist.cfg
    [20:02:26] Loading ignorelist failed - file missing or corrupt. A blank ignorelist file will be generated for you.
    [20:02:26] Creating video device...
    [20:02:26] Desktop resolution is 1366x768
    [20:02:26] Parsing available resolutions...
    [20:02:26] Using desktop resolution for compatibility...
    [20:02:26] Changing game resolution to 1366x768
    [20:02:26] Checking driver support...
    [20:02:26] Initializing new video device...
    [20:02:26] Irrlicht Engine version 1.8.0-alpha
    [20:02:26]  (Build 9200)
    [20:02:26] Using renderer: OpenGL 4.3.0
    [20:02:26] Intel(R) HD Graphics 4400: Intel
    [20:02:26] OpenGL driver version is 1.2 or better.
    [20:02:26] GLSL version: 4.3
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/arrow_cursor.png
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/TitleBackground.png
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/title.png
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/MenuHelp.png
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/hud_back.png
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/ChatTexture.png
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/blockmenu.png
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/button.png
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/whitebutton.png
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/HeartNBubble.png
    [20:02:26] Joystick support is enabled and 0 joystick(s) are present.
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/DarkMicroStone.png
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/BorderStone.png
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/SimpleStone.png
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/FramedStone.png
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/PolishedStone.png
    [20:02:26] Loaded texture: C:/Users/Stevedog/KAG/Base/GUI/Bubble.png
    [20:02:26] Sound engine started
    [20:02:26] Precaching files...
    [20:02:27] Precaching files end.
    App:
    Code:
    Engine
    Key Software\Classes\kag\shell\open\command was successfully added to the registry.
    Creating video device...
    File open error: No such file or directory
    
    Downloading checksums from http://update.kag2d.com/1/win32-client-release/App/version.txt
    
    Removing unused/moved files in ./Base
    
    Version file the same (key matches)
    
    Loading library...
    Using file 'C:/Users/Stevedog/KAG/Juxta.dll'
    Library loaded...
    APP GameDLLInit
    
    Game DLL initialized.
    Changing game working directory to 'C:/Users/Stevedog/KAG/Base/'
    Gathering all files from Base...
    Running autostart script configure from Scripts/autostart.as
    Precaching files.
    Game version 1796
     
    norill likes this.
  11. Bint

    Bint Haxor

    Messages:
    536
    yearningforachievements_singletear.gif
     
  12. So, does anyone have any idea what the problem is?
     
    farhhanshafi likes this.
  13. In simple terms, KAG is the problem. You heard it first here kids.
     
  14. Furai

    Furai THD Team THD Team Administrator

    Messages:
    3,124
    MM is looking into this issue.
     
  15. Darknighte9

    Darknighte9 Bison Rider Staff Alumni
    1. KAG Competitive League

    Messages:
    89
    Glad to see Four Rivers finally back.
    :smug::thumbs_up:
     
    Joiken likes this.
  16. SlayerSean

    SlayerSean FYI: it's pronounced "seen"

    Messages:
    191
    RAT LYFE BOIS!!!

    More rat maps please. Preferably with underwater tunneling capabilities for maximal "fuck you" factor.
     
  17. TeQaS

    TeQaS Haxor

    Messages:
    132
    Guys you need to change this mines :mine: PLS :QQ::QQ:
     
  18. Skinney

    Skinney THD Team THD Team Forum Moderator Tester

    Messages:
    468
    What exactly is your problem with the mines, and what would like them changed to?
     
  19. TeQaS

    TeQaS Haxor

    Messages:
    132
    Because now mines need too much time to charge
     
  20. Lava

    Lava Former Lag King Staff Alumni Donator Tester

    Messages:
    230
    What if mines never get primed unless you press E on them ?