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Mexer's Barbed Wire Trap

Discussion in 'Builder' started by Mexer, Oct 5, 2016.

  1. Mexer

    Mexer Ballista Bolt Thrower
    1. No Control - to be deleted. inactive

    Messages:
    137
    :stone_mat: 160 / 220 (depending how many spikes you put)
    :wood_mat: 40
    ~ 20 seconds.
    Easy to maintain, most efficient against knights. Knights can't jump over without bombs.

    screen-16-10-05-03-18-34.png screen-16-10-05-03-29-06.png

    Edit:
    More costly version with doors, for efficient team movement:
    screen-16-10-06-15-51-04.png
     
    Last edited: Oct 6, 2016
  2. epsilon

    epsilon Assonist THD Team Forum Moderator Donator Tester
    1. Gather Oceania
    2. KAG World Cup 2018

    Messages:
    506
    Wow that's actually ingenious! If you add a tree right behind the wall you could possibly hide the spikes or platforms so knights try and climb up.
     
    TBA_LordKnight and Mexer like this.
  3. Mexer

    Mexer Ballista Bolt Thrower
    1. No Control - to be deleted. inactive

    Messages:
    137
    Why thank you, kind sir.
     
  4. epsilon

    epsilon Assonist THD Team Forum Moderator Donator Tester
    1. Gather Oceania
    2. KAG World Cup 2018

    Messages:
    506
    Oh actually just noticed a fault. How will your teammates get past?
    You could lower the spikes at the bottom into the ground and add a doorway there.
     
    SirDangalang likes this.
  5. Mexer

    Mexer Ballista Bolt Thrower
    1. No Control - to be deleted. inactive

    Messages:
    137
    They can get through with basic wall climb. If it was 1 block higher it would've been way harder. This way it's quite comfortable.
     
  6. epsilon

    epsilon Assonist THD Team Forum Moderator Donator Tester
    1. Gather Oceania
    2. KAG World Cup 2018

    Messages:
    506
    What about coming from the spiked side? The platforms will still block teammates.
     
  7. Mexer

    Mexer Ballista Bolt Thrower
    1. No Control - to be deleted. inactive

    Messages:
    137
    All they have to do is jump. The platforms won't touch any players, trust me. Platforms facing trap blocks can be 2 blocks away from it without touching teammates.
    Test it yourself, it's actually quite useful!
     
  8. enderzilla747

    enderzilla747 Bison Rider Tester

    Messages:
    104
    Oh hey, I saw you in CTF US today, along with this trap too! It fooled one knight.
     
  9. epsilon

    epsilon Assonist THD Team Forum Moderator Donator Tester
    1. Gather Oceania
    2. KAG World Cup 2018

    Messages:
    506
    Oh yes I see now ::P:
    I will try this trap on CTF next time I'm on :thumbs_up:
     
  10. Mexer

    Mexer Ballista Bolt Thrower
    1. No Control - to be deleted. inactive

    Messages:
    137
    Bruh.
     
    epsilon likes this.
  11. toothgrinderx

    toothgrinderx Ballista Bolt Thrower Staff Alumni Tester Official Server Admin

    Messages:
    93
    Try me :r_flex::B)::flex:
     
    Magmus and enderzilla747 like this.
  12. Mexer

    Mexer Ballista Bolt Thrower
    1. No Control - to be deleted. inactive

    Messages:
    137
    Bet you my admin role on some servers that you can't do it without any help. :rollseyes:
     
  13. enderzilla747

    enderzilla747 Bison Rider Tester

    Messages:
    104
    WELL it WAS only one rushing knight, the others didn't die because I mined it down! Mwhahahahahaha!
     
  14. an_obamanation

    an_obamanation The boss Donator

    Messages:
    392

    Rip admin.
     
  15. epsilon

    epsilon Assonist THD Team Forum Moderator Donator Tester
    1. Gather Oceania
    2. KAG World Cup 2018

    Messages:
    506
    @an_obamanation i was thinking exactly that! I knew you can wall run up an trap block to get over as the enemy.
    There could still be ways to fix it though. Let's see how far we can take this trap.
     
  16. Concave

    Concave Wizzy Staff Alumni Donator

    Messages:
    17
    I remeber you using this in a game against me. It was very effective and killed me many times :rekt:
     
  17. Mexer

    Mexer Ballista Bolt Thrower
    1. No Control - to be deleted. inactive

    Messages:
    137
    And...
    It's hard to wall run it, but I'll think about variations to eliminate that.
    Updated with doors version.
     
    Last edited: Oct 6, 2016
  18. toothgrinderx

    toothgrinderx Ballista Bolt Thrower Staff Alumni Tester Official Server Admin

    Messages:
    93
    He did it without bombs however the bet was with me therefore I'd like to know which servers I am now an admin on.
     
    Magmus and an_obamanation like this.
  19. Mexer

    Mexer Ballista Bolt Thrower
    1. No Control - to be deleted. inactive

    Messages:
    137
    Didn't see that part. Welp. Back to the drawing board.
    noadmin4u
     
  20. toothgrinderx

    toothgrinderx Ballista Bolt Thrower Staff Alumni Tester Official Server Admin

    Messages:
    93
    :bird::rektlord::bird: