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Make the sky visible

Discussion in 'Suggestions & Ideas' started by Potatobird, Feb 13, 2017.

Mods: Rainbows
  1. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Nope, sorry. The last thing I want is to give sky-siege-spam "just a little more room" to play with.
     
  2. Pirate-Rob

    Pirate-Rob Haxor Staff Alumni Tester

    Messages:
    270
    Well then maybe siege weapons could be disabled from opening so close to the roof? Just something so that new player/shmucks like me don't mess up with with expensive equipment x)
     
    epsilon likes this.
  3. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Maybe; the crate code is pretty ugly though and I'm not sure I want to make it "safer" to stick siege up top. I feel like it's a pretty cheesy strat and if you want to execute it safely stop walling all the way up, leave 5 tiles and play it safe!
     
  4. Pirate-Rob

    Pirate-Rob Haxor Staff Alumni Tester

    Messages:
    270
    Well, by making it safer, you could add your own artificial barrier and force players to leave 5-7 blocks of space, so it'll nerf siege weapons too \o/
     
    Geti and Blue_Tiger like this.
  5. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Very cheeky ;) I'll stick it on the list but it's definitely not gonna make it this week I'm afraid.
     
    Pirate-Rob likes this.
  6. Fuzzle

    Fuzzle Grand Grumbler

    Messages:
    297
    I don't like this idea. Wouldn't be intuitive. The improvement vehicles needs is a bounding box within a set amount of blocks, and crates needs to check for the roof and handle it as if solid - would fix these situations:

    nice.gif dank.gif
     
    Last edited: Mar 3, 2017
    Biurza, epsilon and jimmyzoudcba like this.
  7. Pirate-Rob

    Pirate-Rob Haxor Staff Alumni Tester

    Messages:
    270
    That's more or less what I was originally suggesting in my first post.

    On a side not, how do you bring up collision boxes? I haven't seen that before :o
     
  8. Fuzzle

    Fuzzle Grand Grumbler

    Messages:
    297
    /g_debug
     
    Pirate-Rob likes this.
Mods: Rainbows