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Introducing "Iron Armada", a standalone Shiprekt clone made in Java/Kotlin (PROGRAMMERS WANTED)

Discussion in 'Other games' started by Chrispin, Apr 21, 2017.

Mods: BlueLuigi
  1. Chrispin

    Chrispin KAG Guard Tester

    Messages:
    380
    Hey guys, I would like to present to you one of the latest projects I have been involved with, Iron Armada!

    [​IMG]

    What is Iron Armada?
    Iron Armada is a multiplayer, team-based, multi-crew, ship-to-ship action game.

    Harvest resources while defending your team's mothership. Construct frigates, fighters, and stations to fight against hostile forces. Play as a key part of your team, board enemy cruisers, kill their crew, and commandeer enemy craft. Wage all out war until your faction emerges victorious. With multiple ways to play, no two rounds are ever the same.

    In other words.... it's Shiprekt, except in space!

    But enough of that, let's skip to some gameplay:


    Have I caught your attention? I hope so, it's been in development for almost a year now by our small LLC, "Drakeling Labs". We've been making some great progress over the months, and while the game is a blast to play in its current state with 32+ player battles, we need your help to grow the game even larger!

    Our team currently consists of some excellent talent:
    • Lucas Melo - our amazing pixel artist (see some of his artwork work for our game below)
    [​IMG]
    • Osmal - our excellent sound designer and new recruit (a sample of weapon sounds can be heard below)


    We also have several programmers versed in Java, including Mushrooms, Cubba, Simon, and myself. However, due some complications, whether it be real-life events, motivation issues, or unmet skill requirement, we have been unable to progress as quickly as we would like to.

    That's why we are currently outreaching for new recruits. If you have a decent understanding of Java/Kotlin, or even a willingness to learn and transfer your knowledge from other languages, then we want YOU! Throw me a PM or post on this thread that you're interested in helping out and we can get underway.

    We have an immediate list of features we would like to implement now, including:
    • finding and importing a good sound library/engine
    • setting up a particles system (we have a very basic one right now)
    • getting effects to trigger over network events
    • a number of small quality-of-life tasks
    If you are up to the task, you can expect some reasonable pay as well!
    $$$$$$$$$$$$$$$$$$$$$

    The main library we are using to develop this game is libGDX, and we are programming in both Java and Kotlin.

    For those interested, we are currently in an open alpha. You can actually download the latest public client and hop into the server right now! Just visit our Discord, maybe say hello to our community, and then check out the pinned messages for download information:
    https://discord.gg/wzfyrqh

    For more information, visit our official Steam store page here:
    http://store.steampowered.com/app/581910/

    ... or our Steam Greenlight page:
    https://steamcommunity.com/sharedfiles/filedetails/?id=814094246
     
    Last edited: Apr 22, 2017
    Blubahub, norill, Solaris and 22 others like this.
  2. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Oh nice, congrats! Glad it's getting "proper game" treatment as it's a very fun idea, I think.

    Will link it on twitter and whatever. Wish I had time to help you guys out but I'm stretched pretty thin between contract work and THD stuff at the moment! Best of luck with it!

    E: looks like it's already greenlit? Good stuff
     
    Last edited: Apr 21, 2017
  3. AgentHightower

    AgentHightower Ballista Bolt Thrower Tester Official Server Admin
    1. Aphelion's Roleplay

    Messages:
    84
    Amazing!, I will be very excited to play this game when it releases, Great luck to you guys on the game!
     
    PUNK123 likes this.
  4. FoxyLady

    FoxyLady Haxor Staff Alumni

    Messages:
    193
    Wow very nice. I wish you luck with your game. I've been watching videos on it and it seems really nice for what it has to offer so far.::D:
     
  5. Chrispin

    Chrispin KAG Guard Tester

    Messages:
    380
    Thank you guys, the support from the community is what keeps us motivated! Especially coming directly from players that helped to keep Shiprekt alive and fun. Thanks for the mention Geti. I hope we'll do a good job of passing on a great legacy
     
    Osmal and AgentHightower like this.
  6. epsilon

    epsilon Assonist THD Team Forum Moderator Donator Tester
    1. Gather Oceania
    2. KAG World Cup 2018

    Messages:
    506
    I'm waiting for someone to make a shiprekt texture pack for this game or vice versa. I doubt it would work though. ::D:
     
    Magmus and GoldenGuy like this.
  7. king-george

    king-george Haxor Staff Alumni Tester

    Messages:
    284
    Really cool stuff! I'll consider buying it :thumbs_up:
     
  8. JaytleBee

    JaytleBee Ballista Bolt Thrower
    1. [Server] Sandbox Reborn

    Messages:
    117
    I'm interested in working on it (also I'm on the discord too) can you shoot me a DM so we can talk some details?
     
  9. AvadaKedav

    AvadaKedav Bison Rider Staff Alumni Donator

    Messages:
    38
    Looks awesome :)
     
  10. Magmus

    Magmus Ballista Bolt Thrower Mapping Moderator Official Server Admin

    Messages:
    50
    Looks really good,, Nice work everyone :smug:


    will kag players get a free copy?
    :potato:
     
    Biurza and BarsukEughen555 like this.
  11. epsilon

    epsilon Assonist THD Team Forum Moderator Donator Tester
    1. Gather Oceania
    2. KAG World Cup 2018

    Messages:
    506
    The closest you'll get is just the Shiprekt mod ::D:
     
    PUNK123 and Magmus like this.
  12. BarsukEughen555

    BarsukEughen555 Ballista Bolt Thrower

    Messages:
    434
    do u accept betatesters with crappy pc's? C:
     
    Magmus likes this.
  13. platy1knight

    platy1knight Haxor Tester

    Messages:
    143
    Nice , the only thing bugging me is the awkward cursor and player movment
     
    asger75 likes this.
  14. Biurza

    Biurza E X T R A T H I C C Staff Alumni Donator
    1. MIST
    2. Active Forum Users

    Messages:
    245
    Shadap and take my money!:gold::gold_mat::gold_bullion::gold_b:
     
  15. Bluedrake42

    Bluedrake42 Catapult Fodder

    Messages:
    1
    Wow thanks so much for all the support guys =) I had to setup my email just to login to these forums xD
    feel free to join our Discord =) and we'd love to brainstorm ideas for the game with the KAG community <3
    our roots are here, so we enjoy bringing in all the creative ideas from the Shiprekt community =)
    oh also we're the ones who have been hosting the "Last Shiprekt Server" server =P
     
    Fellere825, Geti, Biurza and 5 others like this.
  16. Chrispin

    Chrispin KAG Guard Tester

    Messages:
    380
    Both ways are actually perfectly possible to do, it'll just be a massive mismatch in sprite resolution. Compare Shiprekt's 8x8 pixel block artwork vs Iron Armada's HD 4k ultra deluxe 32x32 pixel blocks haha. Then there's the task of turning the space background into a deep beautiful bodacious solid flat matt-blue background with little animated waves
    Yea we're still working on it. Haven't quite gotten to the point where we feel comfortable doing small tweaks, but the "lag-cursor" is something that we hope to remove with client predictive networking
     
    platy1knight, Biurza, mcrifel and 4 others like this.
  17. 8x

    8x Elimination Et Choix Traduisant la Realité Forum Moderator Staff Alumni Tester
    1. The Young Blood Collective - [YB]

    Messages:
    1,325
    This looks promising, hope it all goes well!
     
  18. Hella

    Hella The Nightmare of Hair Global Moderator Donator Tester

    Messages:
    1,655
    This is ace. I look forward to playing it in the future.
     
    Osmal, Magmus and Biurza like this.
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