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TDM [REJECTED] Hills

Discussion in 'Rejected Maps' started by Ni, Jun 3, 2017.

  1. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
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    Map name: Hills
    Gamemode: TDM
    Symmetrical: Yes
    Special features:
    • Includes 2 flowers and grain.
    • You start under the map in a dungeon.
    • You can fall down the bridges.
    • Going to the shop slows you down so you canĀ“t rush then.
    • On both of the 2 Cliffs should be a bomb if i did that right.
    Map:
    Hills.png

    /Edit - Fixed: (Pls don't accept this map)
    Hills.png
     
    Last edited: Jul 31, 2017
    Biurza and SJD360 like this.
  2. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
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    @SJD360 You can fall down the bridges, and maybe i could add some spikes ?
     
  3. SJD360

    SJD360 Haxor

    Messages:
    289
    Much better than the previous one.
     
    Ni likes this.
  4. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
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    Yey <3
    Thank you Senpai
     
  5. SJD360

    SJD360 Haxor

    Messages:
    289
    You're welcome, I guess, keep a habit of making the map even better than the last.


    [​IMG]
     
    Last edited: Jun 4, 2017
    Ni, Asu and erik102003 like this.
  6. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
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    I will try my best :)





    Senpai.
     
    SJD360 likes this.
  7. SJD360

    SJD360 Haxor

    Messages:
    289
    I dare you to call Punk "Senpai".

    If anything I'd rather be called "sensei".... :I
     
    Ni likes this.
  8. BarsukEughen555

    BarsukEughen555 Ballista Bolt Thrower

    Messages:
    434
    punk is my senpai though


    oh god what is happening
     
  9. an_obamanation

    an_obamanation The boss Donator

    Messages:
    392
    No, it's not.

    [​IMG]

    You cannot expect TDM players to play fairly and not abuse these trap blocks for an advantage, anyone on blue team can just camp up here and they are invincible unless someone on red gets a keg or is skilled enough with bombs to blast open the wall. I didn't check to see if the ceiling was just dirt but even if that's true nobody should be forced to dig through dirt just to get an opening to their opponent, and whoever is camping can just pop down through the trap blocks and make a game of chase.

    Even after that, on the platform bridge there's another easy camping spot right under the upwards facing platform, you'd have the (as Obi-Wan Kenobi likes to call it) "high ground" on an incline that leads to a pit, you can easily just whack people down into it or stun them into the pit, and if problems come just escape through the platform facing upwards.

    My suggestion is to remove the trap blocks and not change them with doors or neutral ones, this way a mine can't just be placed on top of the door/trap block. As for the bridge I don't know what could be done other than making all the platforms face upwards.

    The map is good, but people who play TDM will easily exploit the map to the detriment of the server.
     
    Ni, _Cuffs_ and BarsukEughen555 like this.
  10. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
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    Oke
     
    Last edited: Mar 4, 2019
    an_obamanation likes this.
  11. an_obamanation

    an_obamanation The boss Donator

    Messages:
    392
    As you wish my lord.

    Rejected, the edited png doesn't fix the trap blocks and platform issue and the map is rather bland.
     
    Ni likes this.