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Capabilities of Zombies?

Discussion in 'General Discussion' started by Spec4, Feb 16, 2012.

  1. Spec4

    Spec4 Catapult Fodder

    Messages:
    16
    Ok so i mean we all know they will eat and kill us, but can we be infected? Can they dig? If so at what rate? Can they jump? How high? Can they break bricks if so how fast? I just ask this because I wanted to start making a couple zombie spacific maps.
     
  2. Agent_008

    Agent_008 Bison Rider

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    77
    They can jump, climb eachother, explode, place ladders (Maybe), and as far as I go that is it.
     
    Spec4 likes this.
  3. Kouji

    Kouji Cold, Uncaring, Sadistic, Evil and Cruel Meanie Administrator Global Moderator Forum Moderator Tester
    1. MOLEing Over Large Estates - [MOLE]
    2. REKINS OF SEAS: Super Crew of Ultimate Havoking 2: Return of King of KAG: Chapter 420blazeit - REKIN

    Messages:
    2,910
    Most stuff is speculative at this point. The people who are currently testing the zombie build are unable to say anything unless it approved by Geti/MM ahead of time or risk being banned from the game and forums. If they can release information to you, they will, but it's rather unlikely.
     
  4. Fellere825

    Fellere825 KAG Guard Tester

    Messages:
    890
    They can make zombie like sounds. (i.e. moaning)
     
    ComboBreaker, Noburu and Kouji like this.
  5. Inexorable

    Inexorable The おっぱい lovin' nipple wizard. Donator

    Messages:
    462
    Wait and see mate, they can't possibly take much longer to release the game mode anyways ;)
     
  6. Vanguarde

    Vanguarde 'Most Hated' 2013

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    205
    I hope when Zombies are being pounded by us that they will get frustrated and some of them will start to turn on each other and try to eat each other or something wacky like that.
     
  7. Inexorable

    Inexorable The おっぱい lovin' nipple wizard. Donator

    Messages:
    462
    >I hope when Zombies are being pounded by us
    >Zombies are being pounded
    >pounded
     
  8. Serolfic

    Serolfic Shopkeep Stealer

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    26
    It's a shame that unfortunately, necrophilia does not seem to be a planned future feature of KAG
     
  9. ComboBreaker

    ComboBreaker Horde Gibber

    Messages:
    392
    So I wasted 10$?

    Nyoro`n
     
    Viken likes this.
  10. Shadlington

    Shadlington THD Team THD Team Administrator Global Moderator

    Messages:
    1,562
    They are fully capable of being stabbed.
     
  11. Inexorable

    Inexorable The おっぱい lovin' nipple wizard. Donator

    Messages:
    462
    Intredasting...
     
  12. thebonesauce

    thebonesauce All life begins and ends with Nu Staff Alumni
    1. MOLEing Over Large Estates - [MOLE]
    2. The Ivory Tower of Grammar-Nazis

    Messages:
    2,554
    That's honestly good to know. I was hoping they didn't go with the "go for the head" trope. Cuz really only archers would be useful then. Or bombs. Or powder kegs. Or a collapse.
     
  13. knightl

    knightl Base Burner

    Messages:
    453
    Mmmm i wonder if a stone to the face would work on bosses :castle_wall:
    ....................................................................................................:shad:


    something like that
     
  14. Vanguarde

    Vanguarde 'Most Hated' 2013

    Messages:
    205
    Are the Zombies slow walking? Blocks would be very effective then
     
  15. Monsteri

    Monsteri Slower Than Light Tester

    Messages:
    1,916
    There's gonna be that goliath zombie at some point, it will be freaking badass.

    But to my understanding, the only ''boss'' kind of zombie will be the crocodile knight, with probably huge amount of range and destruction.

    Also their moaning sounds like a dog.
     
  16. Viken

    Viken Horde Gibber

    Messages:
    108
    [​IMG]

    See for yourself; I took this from the advertising page for premium members.
    (Sorry if the image is a bit small).
    I think the 3rd guy from the left is a skeleton...zombies can climb him. I presume the regular zombies are like slow, weak knights. Zombie builder? Zombie archer? Flying zombie? "Big Knight" zombie?

    ...and, of course, zombie bison.

    [Flying zombies, builders and skeletons being the most important if you're wondering about their movement capabilities].
     
  17. Creed

    Creed Builder Stabber

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    2
    Zombie Chickens. What would be their purpose.
     
  18. ComboBreaker

    ComboBreaker Horde Gibber

    Messages:
    392
    I'd make zombie chickens to run away from players,but stay relatively close.
    They'd contain usefull loot like coins,bombs,arrows,hearts,wood,stone to help out on early waves.
     
  19. ShadowFire2010

    ShadowFire2010 Haxor

    Messages:
    91
    eat the vegetables out of your dead body :()
     
  20. Wolffkran

    Wolffkran Horde Gibber

    Messages:
    197
    Zombie chickens should act like the rats during ye olden times and spread the 'disease' to unwitting players who dont slay them fast enough, turning them overtime into zombies.

    ... What, too much?