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[WiP] Rise of the Samurai

Discussion in 'Texture Packs' started by FlamingDragon96, Mar 14, 2012.

  1. TheCrusader

    TheCrusader Shopkeep Stealer

    Messages:
    156
    It just doesn't feel like King Arthur's Gold. Its too thin to be knight. It would suit a builder or an archer better than a knight.
     
  2. Masery

    Masery is actually Maroon Donator

    Messages:
    249
    Mishkatrons are supposed to be stick-figurelike
    :D
     
  3. TheCrusader

    TheCrusader Shopkeep Stealer

    Messages:
    156
    Yea but to me it looks too unatural compared to normal knights.
     
  4. Masery

    Masery is actually Maroon Donator

    Messages:
    249
    Personal taste,
    I guess.
    I really like Mishkatrons.
     
  5. TheCrusader

    TheCrusader Shopkeep Stealer

    Messages:
    156
    Back to fixing Drag's sprites for Hawk's Crazy RP.
     
  6. FlamingDragon96

    FlamingDragon96 Shark Slayer

    Messages:
    407
    Didn't I say they were going to be alts? I think i said it on another thread...
     
  7. Graver

    Graver Haxor

    Messages:
    322
    First?! Flaming good job!;):thumbs_up:
     
  8. FlamingDragon96

    FlamingDragon96 Shark Slayer

    Messages:
    407
    If only mishKa would post the mishkatrons... That way I can finish the roman pack.
     
  9. TheCrusader

    TheCrusader Shopkeep Stealer

    Messages:
    156
    MishKa probably waiting (I'm waiting too) for the scripting update that contains new sprites for all classes.
     
  10. RisingDarkness

    RisingDarkness Builder Stabber

    Messages:
    26
    How do I do make it change? i place the base in my C: KAG but it just stays the dafault, even when i deleted the default texture pack... I don't even know how that's possible.
     
  11. TheCrusader

    TheCrusader Shopkeep Stealer

    Messages:
    156
    Make sure its the right place for a start, and make sure you merge the folders and copy and replace all files.
     
    FlamingDragon96 likes this.
  12. RisingDarkness

    RisingDarkness Builder Stabber

    Messages:
    26
    I go into C: Select the KAG folder, copied and pasted the win file base into the base on there and make it so it puts them in, i can't remember the options to press still nothing :s
     
  13. ParaLogia

    ParaLogia tired Administrator Global Moderator Forum Moderator Tester Official Server Admin

    Messages:
    1,133
    No, if you put the base in the base, you just get a nested base that isn't used. Copy it into X:KAG and merge the folders so that it replaces the old files.
     
  14. TheCrusader

    TheCrusader Shopkeep Stealer

    Messages:
    156
    Yeah.
    </br>--- merged: Aug 25, 2012 10:12 AM ---</br>
    Drag, where is the Samurai sprite sheet that has the player turn into a hawk? Can I have it?
    Nevermind found it :)
    </br>--- merged: Aug 25, 2012 5:11 PM ---</br>
    Why did you like that? :huh?:
     
    FlamingDragon96 likes this.
  15. FlamingDragon96

    FlamingDragon96 Shark Slayer

    Messages:
    407
  16. Sirpixelot

    Sirpixelot Base Burner
    1. Aphelion's Roleplay

    Messages:
    776
    Why is it in rar... I want it in zip... ; o;
     
  17. ImAwesome

    ImAwesome Haxor

    Messages:
    496
  18. mrgamergod22

    mrgamergod22 Builder Stabber

    Messages:
    19
    wow this is a epic texture pack!
    great job
     
  19. FlamingDragon96

    FlamingDragon96 Shark Slayer

    Messages:
    407
    @mrgamer, thanks! glad you liked it.

    @Sirpixelot, that's the easiest way for me to compress a file
     
  20. blukey

    blukey Finest Moustache in the Kingdom Donator

    Messages:
    112
    This is the best thing I've ever seen... AWESOMENESS INDEX METER: IT'S OVER 9000 D: Keep going strong mate, you're a legend. :P
     
    FlamingDragon96 likes this.