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[514] Is this a Good Archer and Knight Tower?

Discussion in 'Building Critiques' started by Peterpiper, Oct 2, 2012.

  1. Peterpiper

    Peterpiper Catapult Fodder

    Messages:
    35
    screen-12-09-30-18-02-26.png

    Is this a Good Archer and Knight Base to you Because if it is tell me and i will make the changes

    Ps. The other team door building is just for fun i was bored, So tell me is it Good
     
  2. Kouji

    Kouji Cold, Uncaring, Sadistic, Evil and Cruel Meanie Administrator Global Moderator Forum Moderator Tester
    1. MOLEing Over Large Estates - [MOLE]
    2. REKINS OF SEAS: Super Crew of Ultimate Havoking 2: Return of King of KAG: Chapter 420blazeit - REKIN

    Messages:
    2,910
    Short answer: no

    1. Too many doors. Slows do your team and it's easier for enemies to get in, because of that squeeze there at the bottom
    2. Too annoying to get around. You have to use a door elevator to get up, and if you want to get further up, you have to set back just slight and vault (really annoying and time wasting)
     
    allknowingfrog likes this.
  3. Peterpiper

    Peterpiper Catapult Fodder

    Messages:
    35
    You dont have to be so mean.. I feel like your yelling at me
     
  4. ParaLogia

    ParaLogia tired Administrator Global Moderator Forum Moderator Tester Official Server Admin

    Messages:
    1,133
    SAYS THE GUY WHOSE SIGNATURE IS: IM PRO YOU NOT X4 !!!
     
  5. feet

    feet Bison Rider

    Messages:
    233
    The knights of the past didn't have to face bombjumpers though. Anyway, Peter, add some teambridges at the back of the stone tower. It'll make it easier to get up.
     
  6. allknowingfrog

    allknowingfrog Bison Rider

    Messages:
    549
    In most situations, splitting that material into two simple towers would ultimately be more beneficial. It's always better to invest in a backup instead of a super tower.
     
  7. Monsteri

    Monsteri Slower Than Light Tester

    Messages:
    1,916
    The single door in the middle is terrible. You'll often find your arrow hitting the wall, and if knights get to the tower you'll have to vault up to be able to shoot them - and if you're shooting at knights from the top door, you'll expose yourself to enemy archers and bombs.

    Terribul terribul. Also bottom is easy to hammer through. Your units will have no advantage on this building whatsoever, more so they'll be in a disadvantage.
     
  8. Peterpiper

    Peterpiper Catapult Fodder

    Messages:
    35
    Not really unless you really know how to team kill withy bomb ON YOU

    I know how to team kill its awsome right
     
  9. Monsteri

    Monsteri Slower Than Light Tester

    Messages:
    1,916
    If only there was a dislike button..
     
    KnightGabe13 and Canadian98 like this.
  10. Canadian98

    Canadian98 Haxor Tester

    Messages:
    860
    Gentlemen, do we have ourselves a troll, or a child?
     
  11. ParaLogia

    ParaLogia tired Administrator Global Moderator Forum Moderator Tester Official Server Admin

    Messages:
    1,133
    It's a Vee.
     
  12. KnightGabe13

    KnightGabe13 Arsonist

    Messages:
    416
    Probably troll, Kouji gave him constructive criticism and he said he felt like Kouji was yelling at him. Unwarranted QQ.

    Like the spikes though for some reason.
     
  13. Jim_Dale

    Jim_Dale Arsonist

    Messages:
    291
    The best way to improve this would be to demolish it the top half of it and build something else from scratch.
    The bottom half is moderately bad, getting rid of that door and adding a few vault steps as well as getting rid of the teamkill spikes would prove helpful. And there's too many damn doors on this thing.

    Also, he's a kid. He tried to link everyone to a file on his computer before, using a C:\ directory.
     
  14. TheWids

    TheWids Haxor

    Messages:
    327
    ground doors?
     
  15. Peterpiper

    Peterpiper Catapult Fodder

    Messages:
    35
    i dont understand?