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Creating Sprites

Discussion in 'General Help' started by SJD360, Nov 1, 2012.

  1. SJD360

    SJD360 Haxor

    Messages:
    289
    Ok, for KARPS 2.0 i want to convince Vanhuek to introduce an undead race and im going to help by making the sprites, can any experianced sprite-makers help me, what are the restrictions? (like the maximum pixel size)

    Edit: also on average how high and wide does the head have to be while making a sprite
     
  2. wolfwang

    wolfwang Builder Stabber

    Messages:
    24
    With all that time you wrote here, you could have tested it yourself. This is my suggestion, and good luck.
     
  3. Froghead48

    Froghead48 Haxor

    Messages:
    703
    Or you could just use the zombies, and flip the sprites....


    A Normal KAG Player sprite (Being archer knight builder) is 32Pixels. The heads are 16x16 (I think, not sure)
    Anyway, it is best to just copy the base sprite and re-texture it, and save as a new sprite. (Copy "Knightmale.png" and paste/save it as "UndeadKnight.png", and re-texture it there.)