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Build 157 released!

Discussion in 'Announcements' started by MM, Sep 22, 2011.

  1. MM

    MM THD Team THD Team Administrator Global Moderator

    Messages:
    327
    Changes 156-157:

     
  2. illu

    illu En Garde! Donator Tester

    Messages:
    737
    "- fixed unbuildable spots bugs"
    yay! :)
     
  3. Catakus

    Catakus KAG Guard Tester

    Messages:
    219
    Hurray, now my buildings on the frontline won't be halfassed looking.
    Now I guess on to a smaller issue:
    If show global names are on, gold and admin names don't appear a different color, just the basic team color. And weren't we able to see enemy names before? Right now it's impossible, which makes it hard to tell who is griefing/speedhacking on the other team, aside from looking at the tab menu after they die and see whose name is greyed out.
     
  4. bilbs

    bilbs KAG Guard Tester

    Messages:
    128
    Can you expand on that a bit?
     
  5. Neat

    Neat King of the Dead Donator Tester

    Messages:
    1,958
    It means the anti-grief thing where you can't collapse something if its close to the spawn only works for structures that have more than 15 blocks connected in them.
     
  6. illu

    illu En Garde! Donator Tester

    Messages:
    737
    @Cagar: Did you change "global u_shownames = 0;" inside "autoconfig.gm" to 1? Do you still see the names of Gold members and KAG guards in another color then? And do you then still see the name of an enemy if you hover the cursor over him?
    Because that's what actually happens...at least for Catakus and me. (Check this thread.)
     
  7. Darklight

    Darklight Shipwright

    Messages:
    55
    Which means you can't break skybridges at the source then >_>
     
  8. Neat

    Neat King of the Dead Donator Tester

    Messages:
    1,958
    No.. the enemy team can collapse everything of yours. The anti-grief thing only prevents teammates from collapsing anything built by the team.
     
  9. bilbs

    bilbs KAG Guard Tester

    Messages:
    128
    So if one of my teammates surround the entire base with stone, I can't break it?

    Just curious. I'm still not sure how this part works.
     
  10. kiro

    kiro Garde KAG Donator Tester

    Messages:
    241
    You can break it but not make it fall.

    Also if someone surround your base with stone, you can kick him now :)
     
  11. bilbs

    bilbs KAG Guard Tester

    Messages:
    128
    Ah okay, thank you.
     
  12. Darklight

    Darklight Shipwright

    Messages:
    55
    not if you captured the OP next to it. I had that happen in a game today.
     
  13. Neat

    Neat King of the Dead Donator Tester

    Messages:
    1,958
    What do you mean?
     
  14. dwatring

    dwatring KAG Guard Tester

    Messages:
    277
    Awesome update, hopefully we get some more named updates soon. :)
     
  15. Darklight

    Darklight Shipwright

    Messages:
    55
    I mean:

    There is a skyrbidge from the middle of the map where the mountain is. There is an enemy OP next to it. While you hack away at the weakest link in the structure, your team captures the OP. Still it's impossible to hold of long so at the very least you want to break the skybridge completely. You can't cause it's too close to the OP and a skybridge has way more than 15 blocks in it.
     
  16. Neat

    Neat King of the Dead Donator Tester

    Messages:
    1,958
    You should still be able to collapse the skybridge because it wasn't built by your team. If you can't then thats a serious issue right there.
     
  17. Darklight

    Darklight Shipwright

    Messages:
    55
    Exactly. It was annoying and frustrating not to mention we were being sniped in the back by archers while the block was infinitely stuck at 1 health =_=