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Call to arms!

Discussion in 'General Discussion' started by Neat, Sep 26, 2011.

  1. Neat

    Neat King of the Dead Donator Tester

    Messages:
    1,958
    Red, and blue, the biggest recorded single battle ever yet. We now have a 128 player server. It may have crashed at 60 players the other night but I think it's worth a try to get as many people, hopefully the maximum number in at once.

    If posted to tumblr and facebook and this forum, I reckon we can get 128 people at any one time and keep it going for a while (presuming it doesn't crash, they're going to work on the issues)

    Kag is not tennis, Kag is WAR.
     
  2. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
  3. Neat

    Neat King of the Dead Donator Tester

    Messages:
    1,958
  4. Miaow

    Miaow The Fanciest Pants always wins Donator Tester

    Messages:
    289
    Who is the admin on the 128 slot server? They banned me because I pointed out dehr was griefing.
     
  5. trelawney

    trelawney KAG Guard Tester

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    771
  6. glowfisch

    glowfisch Shipwright

    Messages:
    12
    Eastonch and Glowfisch
    are the owners/admins
    and ofcorse we have the Global mod's
     
  7. Monsteri

    Monsteri Slower Than Light Tester

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    1,916
    It's way too laggy for me, not gonna join until it's -30 players ^^
     
  8. laurentiu

    laurentiu Ballista Bolt Thrower

    Messages:
    340
    I tell you neat, kag is both tennis and war! Don`t you just hate when you are being shielded sky-high over and over again? Or how archers and builders hop on and on...
     
  9. Neat

    Neat King of the Dead Donator Tester

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    1,958
    True that actually.
     
  10. eastonch

    eastonch Shipwright

    Messages:
    20
    Thanks again for blogging us.

    The server will lag due to the way KAG is currently working - Michal is said to be working on adding an option to toggle decompression & also optimize the game for multi-threading according to an e-mail I received. (Speculation rather than facts.).

    With this in mind I can see servers of 128 -> 180 with minimal issues, although the more sprites in your view distance the more laggy your machine /could/ get due to FPS etc.