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King Arthur's Tools

Discussion in 'Community Dev Corner' started by link6155, Nov 27, 2012.

?

What do you think of my concept(s)?

  1. AMAZING!

    70.0%
  2. Good, needs work

    20.6%
  3. Ok, it has issues

    3.1%
  4. Terrible! Burn it quickly!

    6.3%
Mods: Downburst, Mazey
  1. VanHuek

    VanHuek KAG Guard Tester

    Messages:
    751

    If anything you can probably do more with it, will you be on later? In a couple of hours that is as I have to run for now.
     
  2. lukiwielki

    lukiwielki Builder Stabber

    Messages:
    0
  3. makmoud98

    makmoud98 You are already DEAD Forum Moderator Staff Alumni Tester

    Messages:
    586
    This is epic. I hope they can make it happen
     
  4. Brilly

    Brilly Haxor

    Messages:
    222
    Hesitation is one of the worst qualities a player can have.
     
    Guitarman likes this.
  5. Who ever the people who said that this tool is bad need to throw money at their local Hobo to make up for their sins.
     
  6. Juaro

    Juaro Haxor Staff Alumni Tester

    Messages:
    122
    There is no local hobo at where i live.
    Only that one nazi dude throwing out "Sieg Heils" at everyone passing the street
     
    Hella, Froghead48 and UnnamedPlayer like this.
  7. He'll Do
     
  8. Alpaca

    Alpaca Haxor

    Messages:
    462
    tsk tsk linkers, I'm STILL waiting to be added back into the game '-' ... Im redy wit mah chompers, i'z so hungeryyyyyyyyyyy
    :castle_wall:
    :castle_wall::castle_wall::castle_wall:
    :castle_wall::castle_bg::castle_bg:
    :castle_wall::spikes_bg::spikes_bg:
    :castle_wall::castle_wall::castle_wall:
     
  9. link6155

    link6155 Haxor Staff Alumni Tester Official Server Admin
    1. SharSharShar - [SHARK]

    Messages:
    534
    Some news,

    I do plan to make a KAG launcher compatible with KAG and KAG Beta, however, I don't think I will include all the tools available in KAT. Why? The tools just made the launcher too big, bigger the KAG itself :p

    The new launcher will be able to launch directly into the game rather then just launching KAG. Also, it will be able to change settings such as screen resolution just like the default launcher.

    So when will this be release? Probably not soon, but who knows...


    EDIT: I was nice enough to release an alpha version here: https://forum.kag2d.com/threads/kaggy-tiny-kag-launcher.14023
    </br>--- merged: Jun 28, 2013 4:10 AM ---</br>
    Hello everyone,

    I am please to announce that the first developer preview of King Arthur's Toolbox has been released to private testers. With the help of Oryk, I have introduce a new design for KAT:
    [​IMG]

    The new design is based on KAG Beta and is much sleeker. Also, I'll be brining back sidebar mode from the original KAT :D

    The new KAT is 100% skinnable. If you are interested in making a theme for King Arthur's Toolbox, please let me know so that I can invite you into the private testing. ;)
     
    Oryk, hans_02, Classic and 4 others like this.
  10. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    You should make a plugin system, then everyone can make plugins adding features, etc. and the tools will not be included to kaggy. You'll have to download them.
    Good idea?
     
  11. link6155

    link6155 Haxor Staff Alumni Tester Official Server Admin
    1. SharSharShar - [SHARK]

    Messages:
    534
    That's already planned for Kaggy right now.
     
  12. Robinskie

    Robinskie Drill Rusher

    Messages:
    124
    Any idea how these plugins will work? Are they just shortcuts to other programs (.exe's), or pieces of code that get loaded into Kaggy?
    If they are just .exe's, I would sure like to make some. :)
     
  13. link6155

    link6155 Haxor Staff Alumni Tester Official Server Admin
    1. SharSharShar - [SHARK]

    Messages:
    534
    Well, they are executables, however, they have to be within reasonable design with Kaggy. Also, they should have some kind of way of auto-updating (using Kaggy API or a custom auto update client).
     
  14. makmoud98

    makmoud98 You are already DEAD Forum Moderator Staff Alumni Tester

    Messages:
    586
    i love this launcher. thanks for developing it :D
     
  15. Froghead48

    Froghead48 Haxor

    Messages:
    703
    Honestly link, how are you not part of the KAG team yet? they could certainly use you. im not sure really how but they could :P

    tl;dr -- are you going to make one launcher than you can play KAG or KAB from?
     
  16. link6155

    link6155 Haxor Staff Alumni Tester Official Server Admin
    1. SharSharShar - [SHARK]

    Messages:
    534
    Check my signature
     
  17. SMASH1413

    SMASH1413 Bison Rider

    Messages:
    225
    Such an amazing system, I can't wait till it is available. (The beta)
    (The classic/alpha) just as amazing, great work man!!! :D
     
  18. FliesLikeABrick

    FliesLikeABrick THD Team THD Team Administrator Global Moderator

    Messages:
    952
    Great project - I have been subscribed to this thread. Don't forget about the KAG API, it exposes raw functionality and will have much more over the next year (planned: friends list, server ratings - potentially storing peoples' favorite servers there instead of in the client, etc)

    I could see this project being a great way to leverage the API
     
    link6155 likes this.
  19. Digger101

    Digger101 Shark Slayer

    Messages:
    353
    Why isn't this working for me ''
    404 - link6155.koding.com does not exist.'' and ''DNS name not resolved''.
    Can someone help me please?
     
  20. link6155

    link6155 Haxor Staff Alumni Tester Official Server Admin
    1. SharSharShar - [SHARK]

    Messages:
    534
    KAT has not been updated for a while now. Also, my old site has been down :/
     
Mods: Downburst, Mazey