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What Are You Working On?

Discussion in 'Modding [KAG]' started by LostPix, May 9, 2013.

  1. Jackard

    Jackard Base Burner

    Messages:
    852
    Nexus is a deviant hugbox where drama queens pull their mods at the first sign of negativity, deserved or not

     
    LostPix and Apronymous like this.
  2. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    Why 3D beds btw
     
  3. goodyman8

    goodyman8 Bison Rider

    Messages:
    1,025
    Because it would look horribly blank in 2D?
    On a side note, how do you people test the mods you make?
    Last time I tried putting something into single player to test it made it rain doors.
     
    Guitarman and Apronymous like this.
  4. Jackard

    Jackard Base Burner

    Messages:
    852
    Mockup HUD
    [​IMG]
    </br>--- merged: May 28, 2013 8:26 AM ---</br>
    Progress
    [​IMG]
    </br>--- merged: May 30, 2013 10:31 PM ---</br>
    Altered colors for health bar and fixed item graphics + centered quantity

    [​IMG][​IMG]

    C'mon people post something I'm starting to hear echoes in here.

    https://forum.kag2d.com/threads/custom-hud.14147/
     
    Piano, VanHuek, Rayne and 6 others like this.
  5. LostPix

    LostPix Base Burner

    Messages:
    574
    The health bar is nice, although out of place, normal HUD is way cleaner and the hp bar has plenty of surface noise, you also might want to put it in better spot, but good work nonetheless.
     
  6. Jackard

    Jackard Base Burner

    Messages:
    852
    of course its unfinished; see the mockup. though i took your suggestion and reduced the noise on hp ticks:

    screen-13-05-31-13-05-27.png screen-13-05-31-13-45-13.png
     
    Gurin, Kalikst and Bint like this.
  7. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
  8. Jackard

    Jackard Base Burner

    Messages:
    852
  9. Rayne

    Rayne ༼ つ ◕_◕ ༽つ Administrator Global Moderator Forum Moderator Tester

    Messages:
    1,916
    nya.png

    not a full zombie game mode yet, but is part of a mode i'm working on with arcrave, more details soon.
    </br>--- merged: May 31, 2013 10:07 PM ---</br>
    i host mine on the "shark gay sex server" when testin, but the server only sends default files at the moment, so i replaced all the the builder code with my zombie code.

    otherwise it would require a manual download.
     
    goodyman8, Varion and FG like this.
  10. Jackard

    Jackard Base Burner

    Messages:
    852
  11. LostPix

    LostPix Base Burner

    Messages:
    574
    I would have to admit you done better justice to the hud than Geti this far, sorry Geti.
     
    kaizokuroof, 16th and VanHuek like this.
  12. stig700

    stig700 Ballista Bolt Thrower

    Messages:
    170
    im working a mode i call "divinety rise of the king" its basically a rpg mod that will save your data on a site and each time you log on to the server it loads your data weapons armor etc and its gonna be permadeath havnt got any screenshots yet but i'll upload some soon-ish //also question can you do it like if you click a tab ingame like the "open door " button you log in to a diffrent server?
     
    Makara likes this.
  13. VanHuek

    VanHuek KAG Guard Tester

    Messages:
    751

    Art for that is going to be a nightmare :P
     
  14. Jackard

    Jackard Base Burner

    Messages:
    852
    he better use placeholders until he can accomplish the necessities
     
  15. stig700

    stig700 Ballista Bolt Thrower

    Messages:
    170
    yea i know but now everthing still uses the normal textures but yea its gonna be a pain an d i aint gonna be lazy by just recollering stuff
    </br>--- merged: Jun 2, 2013 10:38 AM ---</br>
    Update: jackard can i use the art for the healthbars and recoller them blue for manabar?
     
  16. LostPix

    LostPix Base Burner

    Messages:
    574
    Working on a sea mine, it needs to be scripted so it's like a proximity mine, once the ship gets close it will make beep sound and flash with red light in middle, enough time to swim away or over it, builders should be able to defuse it and arm it, also I want this mine to be way below the water just so it does not collide with objects swimming over, explosion is all that is needed.

    [​IMG]
     
    Piano, master4523, Makara and 6 others like this.
  17. Monsteri

    Monsteri Slower Than Light Tester

    Messages:
    1,916
    The sprite for them is really cool. Slightly steampunk style.

    Perhaps a keg explosion + a lot of water particles would do? :p
     
    Awesomer likes this.
  18. Jackard

    Jackard Base Burner

    Messages:
    852
    yea i dont care go hog wild. my stuff is free to use just credit and let me know that its being used
    </br>--- merged: Jun 7, 2013 4:59 AM ---</br>
    way too quiet in here. we need another update to renew interest
     
    Apronymous, stig700 and VanHuek like this.
  19. Rayne

    Rayne ༼ つ ◕_◕ ༽つ Administrator Global Moderator Forum Moderator Tester

    Messages:
    1,916
    rather, we need modders to start actually modding.
     
    jerloch likes this.
  20.  
    Awesomer, rocker2, Bint and 7 others like this.