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Things that desperately need to be added/changed

Discussion in 'General Discussion' started by eamono, Jul 6, 2013.

?

Do you agree

  1. I agree to everything that you said

    2 vote(s)
    9.5%
  2. I agree to some of what you said

    6 vote(s)
    28.6%
  3. I don't agree to anything that you said

    4 vote(s)
    19.0%
  4. Eamono should go shove a lemon up his ass and stop being a idiot

    9 vote(s)
    42.9%
  1. eamono

    eamono Arsonist

    Messages:
    498
    1. add travel and storage functions to the war boat and ballista, I would like to be able to use stuff from the factories while the boat is on the other side of the map, and I hate it when the enemy sneaks into one of our halls but we can't do anything because we are stuck on the warboat.

    2. Factories that make bombs or arrows should give bombs/arrows to each player when they respawn, and should not produce anything after that, It makes me sad when i think "okay time to get a catapult facto.... oh yeah, we need 6 mil-supply factories so we can just bomb the shit out of the enemy...

    3. Dinghies should pass through all players, I was playing today and a builder grabbed a dinghy, jumped off of his tower, and killed 6 people. Dinghy should be a boat, not a fucking weapon

    4. Make fire more useful, once the enemy get's water bombs or builds with stone then fire is practically useless, and it doesn't make a good enough weapon to justify have 4 bomb factories and 1 pyro factory over just 5 bomb factories


    EDIT: I accidently subbmitted the thread before finishing the poll, last option should be "Eamono should go stick a lemon up his ass and stop being an idiot" :P
     
  2. SuperTurdBoy

    SuperTurdBoy Tree Planter

    Messages:
    70
    How would you magically travel through water and thin air? The idea of travel is that you are using tunnels.
     
  3. eamono

    eamono Arsonist

    Messages:
    498

    Never really thought of travel as tunnel-relient but I guess that makes more sense then medieval teleporters, what if you could pick your spawn? that still solves the problem and doesn't involve magic :)
     
  4. Canadian98

    Canadian98 Haxor Tester

    Messages:
    860
    Well, how would you like to make fire more powerful, make it spread on stone and immune to water? :huh?:
     
  5. Ratka

    Ratka Shipwright

    Messages:
    158
    I agree with number 2 and 3. Dinghies should not damage people by any means, or they should come in a crate and not allow a person to pick them up once deployed. Hell, I can just sit on a tower and throw dinghies off it at random and probably get quite a few kills.
     
  6. eamono

    eamono Arsonist

    Messages:
    498

    make it come before water ammo in the tech tree, that or make stone blocks more expensive