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What do you think of 'Halls'?

Discussion in 'General Discussion' started by eamono, Jul 1, 2013.

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What do you think of 'Halls'?

  1. OMG, they are like sweet interactive poetry in 2D indie format.

    22.5%
  2. I like them.

    49.4%
  3. I hate them.

    13.5%
  4. WTF, war is now ruined forever.

    14.6%
  1. amgtree

    amgtree Haxor

    Messages:
    482
    I already voted :p my bad, sorry
     
  2. king-george

    king-george Haxor Staff Alumni Tester

    Messages:
    284
    Discuss halls here!
    (also, i have a question, how do you get new peasants for factory)
     
  3. Gurin

    Gurin Stop That! Global Moderator Donator Tester

    Messages:
    358
    Peasants come with the hall.
    A couple of them, 5 (normally) start at the hall, there is no way to gain more peasants at that one hall (as I know of now.).

    If you want more pesants to work at factories, you will need to take more halls. By taking it from the enemy, or from the neutural team.
    ---
    Other than that, I would suggest the final hall of the opposing team be captured faster, or atleast being auto-captured when all the units are dead, while the hall is being captured.
     
  4. king-george

    king-george Haxor Staff Alumni Tester

    Messages:
    284
    well, thats weird, i thought it was like you need to kill people and you get peasants for every person that gets killed?
     
  5. Galen

    Galen Haxor Staff Alumni Donator

    Messages:
    1,262
    Merged from there. Next time please use the search function to look for similar threads before posting them. Thanks.
     
    justi01 likes this.
  6. Sir_Edward

    Sir_Edward Builder Stabber

    Messages:
    22
    I like the halls, its a more intense version of capture the flag and it means people have to take they're time building because of the peasant wait
     
  7. Matius

    Matius Catapult Fodder

    Messages:
    7
    Rounds can be very long, siege machines and ships make the game dynamic, so I am never bored of Halls. Teams are well balanced most of the time and you need to use some brain to win. There are few annoying bugs, but hopefully they will get fixed when Steam version is out.

    So I like them.
     
  8. Wolf245

    Wolf245 Catapult Fodder

    Messages:
    1
    Halls instantly remind me of "domination" type gamemodes. But in this game they can be surprisingly long. But I do enjoy them. The way kag is made and the most enjoyable thing about it is how balanced it can feel in Attacking and Defending. There isn't any cheap moves that can be easily performed to instantly destroy a base.
     
  9. amgtree

    amgtree Haxor

    Messages:
    482
    Its basically war for dummies
     
    jfurndoifu likes this.
  10. jfurndoifu

    jfurndoifu Builder Stabber

    Messages:
    37
    Answer to your question as they added halls they have made it a set number of pessents which to me makes the game a lot more tuned down:(
     
  11. Tylda

    Tylda Shopkeep Stealer

    Messages:
    46
    Halls should be able to destroy and rebuild in the same spot(instead ob building million halls :P ). Even if you throw keg inside they will still respawning
     
  12. kedram

    kedram Drill Rusher Tester

    Messages:
    449
    i just want bombs to now explode 5 seconds after detonation on 26+ servers :( also i want the random skipping issues to be fixed too xd. for this game to ever be competative like the arl shit like that has to go
     
  13. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
  14. Neat

    Neat King of the Dead Donator Tester

    Messages:
    1,958
    I would like to see an attack/defend gamemode, but I like halls.
     
  15. Crabmaster

    Crabmaster Bison Rider
    1. Zen Laboratories

    Messages:
    322
    I do like the concept of the Halls, and welcome it as an addiction to KAG. It would be great to see Capture The Flag again with actual flags, but maybe some improvements upon how it is set up (maybe have the flag somewhere OTHER than the main spawnpoint?) Or to see a Conquest gamemode with tickets again? For me having the other gamemodes is more of an enjoyment in variation than "one is better than the other"
     
  16. amgtree

    amgtree Haxor

    Messages:
    482
    Isn't the halls like conquest. There was a ticket mod before and I don't know what happened to it
     
  17. Crabmaster

    Crabmaster Bison Rider
    1. Zen Laboratories

    Messages:
    322
    Woops, I rewrote that line and forgot to add the part about it being a "kill everyone till they run out of tickets" mode, and not just tickets in general. Instead of capturing bases it would simply just be two main spawns, and the biggest reason for building bases further across the map would be to have the advantage to kill your enemies easier and have more land to gather resources from!

    Admittedly this would cause people to camp, but face it, people will camp no matter what game mode you set it up as, in real life the larger countries who have nukes all just sit there behind them not using them but not daring to fight, so of course in a videogame some people will just wanna sit behind a giant tower and not leave it! And besides this would see the return of giant sieges against giant castles which is always so awesome when it happens!
     
  18. amgtree

    amgtree Haxor

    Messages:
    482
    Sorry every game I played that had a gamemode called conquest was just like halls. Why games you lied to me
     
  19. Crabmaster

    Crabmaster Bison Rider
    1. Zen Laboratories

    Messages:
    322
    Oh my bad! Haha...a game I play (Age of Empires 2) has a Conquest mode which means "kill everything" (Unless I am mistaken).
     
  20. Beelzebub

    Beelzebub Ballista Bolt Thrower

    Messages:
    240
    The current limit of 5 shops per hall is gamebreakingly dumb when you have very few halls on the map. Also, bring back universal storage.
     
    magnum357 likes this.