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Frec's maps [I'll be adding more soon ;) ]

Discussion in 'Maps' started by Frec, Sep 4, 2013.

  1. Frec

    Frec Shark Slayer

    Messages:
    4
    So, some people (3) liked this maps, then i choose to continue making for you guys.
    Remember: if you maaaaaybeeeee use this in a server, let me know via reply/pm.
    I accept every type of suggestion/request;).


    Here ya go:
    Underground Sanbox:
    Desc: Build underground, you mole.
    v2.0
    Underground_Sandbox.png
    ------------------
    The Spike:
    Desc: Basicly a flying island with a mountain, and a secret cave with a tree.
    v1.0
    The_Spike.png
    Ocean War:
    Desc: Another flying islands map, with 3 halls.
    v1.0
    Ocean_War.png
    ------------------
    The Flood:
    Desc: You got 1 minute before the flood starts. Survive and kill enemy team.
    v1.0
    The_Flood.png
    ------------------
    Gold_Ruins:
    Desc: There is much gold in this one, but no scrolls. Good mining.
    v1.0
    Gold_Ruins.png
    Big Hole:
    Desc: Just dont fall, you will be fine.
    Big_Hole.png

    Old versions down :B)::down:
     

    Attached Files:

    Last edited: Sep 28, 2013
    AcidSeth and Asu like this.
  2. nkChehov

    nkChehov Ballista Bolt Thrower
    1. PumpkinStars - [Pk#] - Inactive

    Messages:
    172
    Added to cycle, come tomorrow to check how it working (even now can say only one thing, try to make it much bigger with more details)
    Bomber1.png
    P.S. added to vips ;)
     
    PUNK123 and Frec like this.
  3. Frec

    Frec Shark Slayer

    Messages:
    4
    Thank you sir 25252525
    I'll be better next time, promise. (ill make Underground sanbox v2)
     
  4. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    That is good, for a begginer. I remember I was doing horrible maps when I was beggining.
    My tips?
    - Not just plains. Add mountains, oceans, lakes! A lot of my sandbox buildings uses those mountains for design.
    - More stone / gold fragmentation ( I mean, you should remove those enormous ores and make more little ores )
    - Underground, try to make more realistic tunnels.

    Good luck!

    Edit : Here is you map, that I tweaked a lot. Try to do maps similary to it ( There are not a lot of details on it, didn't have time )
    map.png
     
    Last edited: Sep 4, 2013
  5. Frec

    Frec Shark Slayer

    Messages:
    4
    In my next maps ill be adding every thing you said, thanks ::P::thumbs_up:
     
  6. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    Few other tips : I recommend you to use Paint.NET ( If you don't use it already ) and some plugins, like the Pyrochild's plugin, it can add very good features for a map maker. Example : the stitcher and the jitter.

    I recommend you to use multiple layers. I often do this :
    Deeper to closer

    Layer 1 : Sky
    Layer 2 : Terraforming ( Mountains, holes, etc... )
    Layer 3 : Stone ore
    Layer 4 : Concentrated stone ore
    Layer 5 : Gold ore
    Layer 6 : Tunnels
    Layer 7 : Natural elements ( Grass, tree, water, sharks, bisons, lanterns... ). You can separate those natural elements into more ones, but it is already enough.
    Don't feel stupid if you use a paper and a pencil to draw your map ideas. I always do that. And I'm maybe not the only one to.

    Have luck!
     
  7. Frec

    Frec Shark Slayer

    Messages:
    4
    Thank you very much, and yes i use paint.net.
    downloading Pyrochild's plugin right now ;)