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Server not showing up on server list.

Discussion in 'Server Help' started by FIREWORKKS, Sep 30, 2013.

  1. FIREWORKKS

    FIREWORKKS Shark Slayer

    Messages:
    33
    I have a server hosted by zeushosting.com.au
    But the server does not appear in the server list... I can connect to it by ip though...
    Also, how do I assign security levels? and also login with rcon?
    --- Double Post Merged, Sep 30, 2013, Original Post Date: Sep 30, 2013 ---
    global g_debug = 0;
    global g_precache = 1;
    global k_rendersync = 0;
    global m_width = 300;
    global m_height = 300;
    global m_seed = 0;
    global n_graph = 0;
    global n_log = 0;
    global n_filechunk = 8192;
    global s_soundon = 1;
    global s_volume = 1;
    global s_effects = 1;
    global v_width = 1024;
    global v_height = 768;
    global v_bpp = 32;
    global v_fullscreen = 0;
    global v_driver = 0;
    global v_vsync = 0;
    global v_showfps = 0;
    global g_playerlistkey = 9;
    global g_screenshotkey = 115;
    global g_reportbugkey = 116;
    global g_tutorialkey = 112;
    global v_smoothsprites = 0;
    global v_smoothmap = 0;
    global v_screenshotquality = 99;
    global c_dimension_x = 1;
    global c_dimension_y = 0.9;
    global c_bgshow = 1;
    global c_fontfile = `GUI/Fonts/commodore.png`;
    global c_bgcolor_a = 255;
    global c_bgcolor_r = 11;
    global c_bgcolor_g = 24;
    global c_bgcolor_b = 147;
    global c_fontcolor_a = 255;
    global c_fontcolor_r = 109;
    global c_fontcolor_g = 136;
    global c_fontcolor_b = 237;
    global c_linespacing = 1;
    global c_indent = 1;
    global c_key = 192;
    global c_prompt = ``;
    global c_history_size = 20;
    global c_halign = 2;
    global c_valign = 0;
    global cc_dimension_x = 0.4;
    global cc_dimension_y = 0.095;
    global cc_bgshow = 1;
    global cc_fontfile = `GUI/Fonts/pixel.png`;
    global cc_bgcolor_a = 125;
    global cc_bgcolor_r = 10;
    global cc_bgcolor_g = 10;
    global cc_bgcolor_b = 35;
    global cc_linespacing = 1;
    global cc_indent = 8;
    global cc_key = 13;
    global cc_channelkey = 163;
    global cc_history_size = 25;
    global cc_halign = 2;
    global cc_valign = 2;
    global u_transparency = 255;
    global u_guiconfig = `Scripts/gui.cfg`;
    global u_showtutorial = 1;
    global u_shownames = 0;
    global n_disconnectwait = 1000;
    global sv_maxplayers = 24;
    global sv_ip = `119.252.190.126`;
    global sv_port = 50301;
    global cl_port = 50328;
    global n_master_ip = `master.kag2d.com`; // Master server IP address.
    global n_master_port = 51308;
    global sv_password = ``;
    global sv_rconpassword = ``;
    global cl_name = ``;
    global cl_classnum = 0;
    global cl_team = 0;
    global cl_joinaddress = `119.252.190.126:50213`;
    global cl_password = ``;
    global auth_autologin = 0;
    global auth_login = ``;
    global auth_password = ``;
    global sv_name = `Fiery RTDM [AUS]`;
    global sv_info = `Welcome to Fiery RTDM, a Australian server hosted in Sydney. Owned by FIREWORKKS. `;
    global w_camera_poslag = 3;
    print(`Config loaded from 'Scripts/dedicated_autoconfig.gm'`);

    This is my autoconfig.gm
     
  2. Same prob here D:
     
  3. Chumind

    Chumind Bison Rider

    Messages:
    185
    To log on with Rcon. Go set the password as 123
    1.Go on server
    2.Press Home on your Keyboard
    3.Type "/rcon /login 123"

    global sv_rconpassword = `123`;
     
    Lovatic likes this.
  4. What do you mean by Rcon?
     
  5. kaizokuroof

    kaizokuroof Agkubuk|'Kaizokuroof' Cilobakil, Roofpointy Global Moderator Forum Moderator Donator Tester
    1. PumpkinStars - [Pk#] - Inactive

    Messages:
    909
    What they mean is edit this line:

    global sv_rconpassword = ``;

    to read something similar to this:

    global sv_rconpassword = `OHMIGAWDTHISISTHERCONPASSWORD`;

    Then if your seclevs are running, by default you can login so you'll need to use the command:

    /rcon /login OHMIGAWDTHISISTHERCONPASSWORD

    1.Go on server
    2.Press Home on your Keyboard
    3.Type /rcon /login OHMIGAWDTHISISTHERCONPASSWORD



    Note: OHMIGAWDTHISISTHERCONPASSWORD can be replaced with whatever you choose, just make sure you set it and spell it as in the config.

    Hope this helps. =)))
     
    Joiken likes this.
  6. Chumind

    Chumind Bison Rider

    Messages:
    185
  7. Thank you Kaiz :3
     
  8. FIREWORKKS

    FIREWORKKS Shark Slayer

    Messages:
    33
    Thankyou guys, but my server I paid for is useless when NO-ONE CAN FIND IT
    --- Double Post Merged, Oct 6, 2013, Original Post Date: Oct 6, 2013 ---
    I've also been told this is not server error, but an error about the way KAG reads ips or something
    Source from my host : As stated in the last ticket this is a bug in the way KAG determines the server IP therefor it wont auth. The server is still up.
     
  9. kaizokuroof

    kaizokuroof Agkubuk|'Kaizokuroof' Cilobakil, Roofpointy Global Moderator Forum Moderator Donator Tester
    1. PumpkinStars - [Pk#] - Inactive

    Messages:
    909
    Try disabling the ipv6 in your dedicatedautoconfig file?
     
  10. FIREWORKKS

    FIREWORKKS Shark Slayer

    Messages:
    33
    How?, look at the autoconfig file, it has no ipv6 options... is it a faulty file?
     
  11. kaizokuroof

    kaizokuroof Agkubuk|'Kaizokuroof' Cilobakil, Roofpointy Global Moderator Forum Moderator Donator Tester
    1. PumpkinStars - [Pk#] - Inactive

    Messages:
    909
    Also make sure:

    global sv_ip = `0`;
    global sv_ipv6 = `0`;
    global sv_enableIPv6 = 0;
    global sv_register = 1;
    --- Double Post Merged, Oct 6, 2013 ---
    It should be in Base/Scripts/dedicated_autoconfig.gm
     
  12. FIREWORKKS

    FIREWORKKS Shark Slayer

    Messages:
    33
    Kaizo, can you just give me your autoconfig file? Btw, the ip for my server is 119.252.190.126. And also, this is my current autoconfig, built like frankenstein's monster with a bunch of different files


    global g_debug = 0;
    global g_precache = 1;
    global k_rendersync = 0;
    global m_width = 250;
    global m_height = 150;
    global m_seed = 0;
    global n_graph = 0;
    global n_log = 0;
    global n_filechunk = 8192;
    global s_soundon = 1;
    global s_volume = 1;
    global s_effects = 1;
    global v_width = 1024;
    global v_height = 768;
    global v_bpp = 32;
    global v_fullscreen = 0;
    global v_driver = 0;
    global v_vsync = 0;
    global v_showfps = 0;
    global g_playerlistkey = 9;
    global g_screenshotkey = 115;
    global g_reportbugkey = 116;
    global g_tutorialkey = 112;
    global v_smoothsprites = 0;
    global v_smoothmap = 0;
    global v_screenshotquality = 99;
    global c_dimension_x = 1;
    global c_dimension_y = 0.9;
    global c_bgshow = 1;
    global c_fontfile = `GUI/Fonts/commodore.png`;
    global c_bgcolor_a = 255;
    global c_bgcolor_r = 11;
    global c_bgcolor_g = 24;
    global c_bgcolor_b = 147;
    global c_fontcolor_a = 255;
    global c_fontcolor_r = 109;
    global c_fontcolor_g = 136;
    global c_fontcolor_b = 237;
    global c_linespacing = 1;
    global c_indent = 1;
    global c_key = 192;
    global c_prompt = ``;
    global c_history_size = 20;
    global c_halign = 2;
    global c_valign = 0;
    global cc_dimension_x = 0.4;
    global cc_dimension_y = 0.095;
    global cc_bgshow = 1;
    global cc_fontfile = `GUI/Fonts/pixel.png`;
    global cc_bgcolor_a = 125;
    global cc_bgcolor_r = 10;
    global cc_bgcolor_g = 10;
    global cc_bgcolor_b = 35;
    global cc_linespacing = 1;
    global cc_indent = 8;
    global cc_key = 13;
    global cc_channelkey = 163;
    global cc_history_size = 25;
    global cc_halign = 2;
    global cc_valign = 2;
    global u_transparency = 255;
    global u_guiconfig = `Scripts/gui.cfg`;
    global u_showtutorial = 1;
    global u_shownames = 0;
    global n_disconnectwait = 1000;
    global sv_maxplayers = 24;
    global sv_ip = `0`;
    global sv_ipv6 = `0`;
    global sv_enableIPv6 = 0;
    global sv_register = 1;
    global sv_port = 50301;
    global cl_port = 50328;
    global n_master_ip = `master.kag2d.com`; // Master server IP address.
    global n_master_port = 51308;
    global sv_password = ``;
    global sv_rconpassword = ``;
    global cl_name = ``;
    global cl_classnum = 0;
    global cl_team = 0;
    global cl_joinaddress = `127.0.0.1:50301`;
    global cl_password = ``;
    global auth_autologin = 0;
    global auth_login = `test`;
    global auth_password = `test`;
    global sv_name = `Fiery RTDM`;
    global sv_info = `Fiery RTDM, an Australian server hosted in Sydney, owned by FIREWORKKS.`;
    global w_camera_poslag = 3;
    print(`Config loaded from 'Scripts/dedicated_autoconfig.gm'`);
     
  13. vivetas

    vivetas Nooblord Donator

    Messages:
    24
    Make sure that you have forwarded the right ports.
    • 50301 (UDP & TCP) Used to listen for game connections & to listen for remote admin connections.
    • 50328 (UDP) Used to communicate with clients.
    • 80 (TCP) Used for auto updates.
    • 443 (TCP) Used for API server communication.
    Also remember to open thease ports in windows firewall if you have one. :)

    More info about port forwarding can be found here ----> https://forum.kag2d.com/threads/shadrekis-port-forwarding-guide.15025/
     
  14. Chumind

    Chumind Bison Rider

    Messages:
    185
    Tryed that already