1. Hey Guest, is it this your first time on the forums?

    Visit the Beginner's Box

    Introduce yourself, read some of the ins and outs of the community, access to useful links and information.

    Dismiss Notice

What's coming next?

Discussion in 'Announcements' started by DevBlogger, Nov 20, 2013.

Thread Status:
Not open for further replies.
  1. DevBlogger

    DevBlogger KAG DevBlog Feed Bot

    Messages:
    136
    Now that we have done the world-wide Steam release and our playerbase has grown substantially we are heading towards new objectives. These are the main ones:

    1. Cleanup
      There are some bugs (you’ve seen them) and some things need polishing and explaining (you know what I mean). This is first priority and me and Max will be spending this week and the next on this probably.
    2. People want a simple in-game map editor. We will give it to them.
    3. Steam Achievements
      Whether you like them or not you’ll like our idea for achievements. We have a really cool concept that’ll be fun instead of stupid or ridiculously competitive and will add to the game.
    4. Fix modding. Attempt to document scripting. Attempt to refactor scripting.
      I’m writing ‘attempt’ because I’m not sure it can be done. We don’t want to break existing scripts but at the same time I feel the engine needs some sorting and cleaning.
    5. More TDM maps
      More maps are always welcome in other game modes but we desperately want new deathmatch maps!
    6. Get community content
      We want stuff from you in the game! We’ll write a bigger post about this later, but for now just know we are looking for new maps (TDM/Challenges), tutorials (in-game and video) and simply usable hacks and fixes.
    7. We are gonna be introduced into other stores, some of them somewhat “modest”.

    This stuff is short-term, which is by our measures a matter of weeks.

    Long-term we have plans too, I won’t say what it will be, but if you followed KAG’s development you might suspect what we want to do or what is still left to be done. This might involve a new gamemode and/or new vehicles.

    Stay tuned and have fun!
    MM

    Original DevBlog post.
     
  2. kedram

    kedram Drill Rusher Tester

    Messages:
    449
    oh you dont even know how happy i am to hear this. new stuff out the wazoo. brings yet another tear to my eye.
     
  3. Fucu

    Fucu Ballista Bolt Thrower

    Messages:
    33
    Do you think that there will eventually be a Steam Workshop implementation? I believe that I've seen this question before, but I'm curious if anything has changed. It would be nice to broaden the modding horizon, opening it up to the more mainstream Steam user.
     
  4. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Not likely. You don't need to do anything clientside for mods to work other than click "yes, download this", there's no reason for workshop integration other than to make people aware that there is modding, something that can be achieved by other means.
     
    101i likes this.
  5. Malitha

    Malitha Shipwright
    1. SIEGE Clan - SIEGE

    Messages:
    131
    Hurrah!, I've been looking forward to Steam Achievements and (possibly) new vehicles and game-modes in the long run? Count me in!
     
  6. class101

    class101 KAG Lover Donator

    Messages:
    17
    Been looking for a Cleanup thank you guys !
     
  7. Inferdy

    Inferdy Arsonist

    Messages:
    246
    1. People want a simple in-game map editor. We will give it to them.
      I think so...
     
    NinjaCell likes this.
  8. Mazey

    Mazey Haxor Global Moderator Forum Moderator Staff Alumni Donator Official Server Admin

    Messages:
    1,914
    @Geti
    Would you mind drawing some trading cards while coding achievements?
     
  9. replace tdm with rtdm and i will make maps :^(
     
  10. Auburn

    Auburn Prepare Yourself! Forum Moderator Staff Alumni Donator Tester
    1. SharSharShar - [SHARK]

    Messages:
    734
    Zombies anyone?
     
    NinjaCell, Cartel_Evans and makmoud98 like this.
  11. Taiga

    Taiga Based God Donator

    Messages:
    89
    Let's not hit the pinata too fast here.
     
  12. Classic

    Classic Bison Rider

    Messages:
    198
    Jeep and Zombies :rollseyes:
     
  13. Finally I can make my awesome maps!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    I really hope bedrock falls...when supports are gone, Does it?
     
  14. TheWids

    TheWids Haxor

    Messages:
    327
  15. Klokinator

    Klokinator Such Beta
    1. Aphelion's Roleplay

    Messages:
    1,443
    I was gonna try making new maps so I'll wait a while for that ingame map editor. I remember the old one, but it was a bit... ugly.

    Really looking forward to it. Also especially those bugfixes, but save sword slashing with kegs for last because I feel like a beast when I'm killing people while lugging a keg around.
     
    makmoud98 likes this.
  16. Duplolas

    Duplolas So Sad

    Messages:
    917
    Yes! A ingame map editor! Thank you!

    You better create trading cards! 25252525

    Can't wait to see what shop(s) you re adding ::D:

    And I think I already know what gamemode it is 252525252525252525252525 If it is, I will be so happy.
     
  17. TerranMarine

    TerranMarine Haxor

    Messages:
    17
    zombies? please?
     
  18. The abuse of smilies though...
     
  19. Razzey

    Razzey Builder Stabber

    Messages:
    74
    Awesome news! How about adding a gamemode like Search & Destroy or maybe some kind of protect the caravan? One of the teams must bring a caravan from one map side to the other and the other team, in the beginning, must build stuff to slow it down but with LIMITED resources. No cutting trees, mining etc. Like Payload or whatever that gamemode is in TF2.
     
  20. Nighthawk

    Nighthawk gaurenteed shitter

    Messages:
    793
    In-game map editor will make map-making a lot more approachable for most people, which is absolutely great.\

    I hope there are some gameplay changes included in the next update as well, though, because there has been huge controversy surrounding things like water ammunition and class balance, and I think those things need to be addressed.
     
Thread Status:
Not open for further replies.