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Repeating block damage for Knight without psychotic click

Discussion in 'Suggestions & Ideas' started by Armitage1982, May 22, 2014.

Mods: Rainbows
  1. Armitage1982

    Armitage1982 Shark Slayer

    Messages:
    23
    Please, add a shortcut so knights trying to destroy dirt/rock/doors don't have to click too repeatedly.
    It worn out the mouse unnecessarily.

    For example :
    IF key "xxx" down && left mouse button down DO/REPEAT block damage.

    Thanks
     
  2. Galen

    Galen Haxor Staff Alumni Donator

    Messages:
    1,262
    Well, I don't know how you are using your mouse, but mine took around 1659813 clicks in total (I took that number directly from the driver so it should be kinda accurate), and is still working like the day when I got it.

    Also, there are programs out there (for free) where you can program macros so that you only have to hit one key or w/e to get whatever combination of keys or clicks automatically executed.
     
    Pizza likes this.
  3. Duplolas

    Duplolas So Sad

    Messages:
    917
    The repeated clicking is all part of the fun. I am a Mole knight and builder at heart, and nothing makes me happier when all my hard work of tunneling under their base pays off.

    Me when digging:
    [​IMG]
     
  4. bobotype

    bobotype Catapult Fodder

    Messages:
    153
    maybe increasing slash damage to blocks would help this
     
  5. Verzuvius

    Verzuvius Shark Slayer

    Messages:
    545
    ...and arrow damage to blocks!
     
  6. EhRa

    EhRa Ooooooof Staff Alumni Donator
    1. KRPG

    Messages:
    810
    Yeah...no. SO if i fire an arrow at a stone block it destroys it?????
     
  7. Verzuvius

    Verzuvius Shark Slayer

    Messages:
    545
    That would be funny!
     
  8. Armitage1982

    Armitage1982 Shark Slayer

    Messages:
    23
    Yeah, slightly increasing slash damage to block would be a good alternative too.

    Well, then your index would suffer from hard session. It may take times before you feel it, but when it's a problem then it's generally too late.

    Thanks for the tips, through I would consider this a bit disadvantageous for others.
    Kag2d is a program by itself so it should be fairly easy to implement this option. At least it would still take time as a Knight to dig tunnels but without the stress (and if you like to click then disabling this feature or not affecting the keybord shortcut would be enough).
     
  9. bobotype

    bobotype Catapult Fodder

    Messages:
    153
    Increased terrain destruction on slash: because if you spend your time charging up a slash it can still have the same potential to break shit as a jab, rescuing your clicky finger.
     
Mods: Rainbows