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I made dis. I em proud.

Discussion in 'General Discussion' started by Fellere825, Nov 13, 2014.

  1. FuzzyBlueBaron

    FuzzyBlueBaron Warm, Caring, Benign, Good and Kind Philanthrope Global Moderator Forum Moderator Donator Tester
    1. The Young Blood Collective - [YB]

    Messages:
    2,508
  2. APOLLO FELLERE PROGRAM :B):
     
  3. Jedi13

    Jedi13 Shipwright

    Messages:
    58
    HOORAY!
    New ways to commit mass suicide/mass murder!
     
    icemusher likes this.
  4. You have too much free time on your hands.
     
  5. trainchaser

    trainchaser Lurker THD Team Global Moderator

    Messages:
    18
    Cool stuff! Posted one of the gifs on Facebook and Twitter :)
     
  6. Dargona1018

    Dargona1018 Ballista Bolt Thrower

    Messages:
    569
    Fellere Master Race
    (I am so sorry, @Vidar )
     
  7. ShnitzelKiller

    ShnitzelKiller Haxor

    Messages:
    590
    Are the spikes dying on their own after a certain airtime? Unfortunate that you can't just make a self-sustaining loop.
     
  8. kittycity

    kittycity Haxor

    Messages:
    256
    Does it work for players remotely?
     
  9. Waxtor

    Waxtor Haxor Staff Alumni Donator Tester
    1. KAG World Cup 2018
    2. Gather Oceania

    Messages:
    28
    OMG that is epic man!
     
  10. startselect3

    startselect3 Arsonist

    Messages:
    261
    @Chukka how many hours did this take? I'm not asking fellere cause i know hes gonna make something up.
     
  11. I actually made 0% of it and just showed up at the end. When I asked him he just said "a lot".
     
  12. Pharphis

    Pharphis Tree Planter

    Messages:
    39
    The spikes slowly shift either to the left or the right (You can check by placing it on a tramp facing straight up) which will eventually break the loop. This could probably be worked around by finding the point at which it breaks and adding another tramp that somehow feeds back into the loop from the opposite direction
     
  13. Dargona1018

    Dargona1018 Ballista Bolt Thrower

    Messages:
    569
    Fellere, I found a way for them to not go away, using Pharphis's logic above (and use in-game)

    :door::spikes::door:
    :bridge::blank::bridge:

    :tree::tree::tree:
    :dirt::blank::dirt:
    :dirt::blank::dirt:
    :dirt::blank::dirt:
    :dirt::dirt::dirt:

    The doors actually correct its path.
    Of course, things getting in the way uncorrects it, and makes it be destroyed, but it's an endless spike-tramp combo.

    EDIT: You need to have the doors RIGHT at the apex of the jump.
     
    Last edited: Dec 7, 2014
  14. unruly_boss

    unruly_boss Catapult Fodder

    Messages:
    14
    Beautiful!!!!!!! :heart::heart::heart::heart::heart::heart::heart:
     
  15. zampanothechimera

    zampanothechimera Shopkeep Stealer

    Messages:
    110
    This is the most beautiful thing i have ever seen :QQ::heart:
    you are good
     
  16. Fellere825

    Fellere825 KAG Guard Tester

    Messages:
    890