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What Are You Working On?

Discussion in 'Modding [KAG]' started by LostPix, May 9, 2013.

  1. king-george

    king-george Haxor Staff Alumni Tester

    Messages:
    284
    Doesn't mean I'm going to use that title. And by that I meant that I want to resemble the original KARPS from classic.
     
  2. Fernegulus

    Fernegulus Bison Rider

    Messages:
    400
    ladies please
     
    king-george likes this.
  3. 8x

    8x Elimination Et Choix Traduisant la Realité Forum Moderator Staff Alumni Tester
    1. The Young Blood Collective - [YB]

    Messages:
    1,325
    Making some tiles, background, solid and front.

    mock.png
     
  4. fangpier656

    fangpier656 Haxor

    Messages:
    65
    working on some down well 3 color palellte design
     
    AmestriStephen likes this.
  5. kaizokuroof

    kaizokuroof Agkubuk|'Kaizokuroof' Cilobakil, Roofpointy Global Moderator Forum Moderator Donator Tester
    1. PumpkinStars - [Pk#] - Inactive

    Messages:
    909
    Besides KAG: Zombies, I'm working on a browser game, unrelated to KAG, though possibly once complete could be ported to KAG for shits and giggles. It's a vertical shooter inspired by my love for the SNES classic; Aero Fighter!

    [​IMG] [​IMG] [​IMG] [​IMG]

    (link not related to game, is link to Aero Fighters theme song :D)
    https://www.youtube.com/watch?v=mTGfv8S-IUI
     
  6. fangpier656

    fangpier656 Haxor

    Messages:
    65
    so far what is going on with the downwell design downwell.png
    --- Double Post Merged, Dec 5, 2015, Original Post Date: Dec 1, 2015 ---
    back been busy with school n stuff but made these sprites for my friend's game
     

    Attached Files:

    Bint and AmestriStephen like this.
  7. MadRaccoon

    MadRaccoon Haxor

    Messages:
    268
    Now that I look again at my response its looks quite rude, I was just kidding because I'm already workin on a "KARPS" project.
     
  8. king-george

    king-george Haxor Staff Alumni Tester

    Messages:
    284
    Yes I know. Aphelion had told me C: Actually, I heard that you have a lot of sprites done, but not a lot of script... Is this true? And if so, why isn't Aphelion helping you?
     
  9. MadRaccoon

    MadRaccoon Haxor

    Messages:
    268
    Aphelion is saying too many things.. >->
     
    Vamist and king-george like this.
  10. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    [​IMG]
    mada
    fakung
    HELICOPTER
    (sprite)
    (for now)
    (probably code later)
     
  11. kaizokuroof

    kaizokuroof Agkubuk|'Kaizokuroof' Cilobakil, Roofpointy Global Moderator Forum Moderator Donator Tester
    1. PumpkinStars - [Pk#] - Inactive

    Messages:
    909
    swordmanconcept1.gif

    More messing around with sprites ::P:
     
    AmestriStephen, Asu and 8x like this.
  12. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    The animation is nice. What game is it for? KAG or TR? If TR, I think you used a too vast palette compared to how the game looks.
     
  13. kaizokuroof

    kaizokuroof Agkubuk|'Kaizokuroof' Cilobakil, Roofpointy Global Moderator Forum Moderator Donator Tester
    1. PumpkinStars - [Pk#] - Inactive

    Messages:
    909
    Cheers, honestly I'm just practising. I'd like to make a new class so I used KAG as an inspiration and went from there. The colour palette is pretty bad, I used 8 shades per colour, but it could be done easily with much less and look much nicer.

    Bonus: (x 5)
    Green_4StrikeAriel.gif
    Green_4StrikeAriel_plainsword.gif
    Red_4strikestab.gif
    blue_dagger.gif
    blue_sword_1.gif

    Daggers and Blue sword are still WIP
     
    Last edited: Dec 8, 2015
  14. Pirate-Rob

    Pirate-Rob Haxor Staff Alumni Tester

    Messages:
    270
    I've not been working on my teams mod like I should be, but:
    [​IMG]
    Massive golden orb thing!
    Working on big textures is such a pain, and they never look quite right :/
     
  15. Mazey

    Mazey Haxor Global Moderator Forum Moderator Staff Alumni Donator Official Server Admin

    Messages:
    1,914
    Trying to do something similar to what Strathos did in class. Fortunately we can now do more and we're not required to make such a "bad" password system.
    [​IMG]
    I've worked in this like half an hour so it's nothing special (yet), working on an owner/buy house system next.
    Maybe I'll add passwords though, for your friends, maybe not.
    --- Double Post Merged, Dec 24, 2015, Original Post Date: Dec 11, 2015 ---
    Update!~
    Decided to work together with the @makmoud98 and we just finished the buying system and made a map:

    My mic quality is shitty :( mic broke but should be fixed soon
     
  16. sanuki357

    sanuki357 Catapult Fodder

    Messages:
    1
    I'm working on Slapper, it based on drill and push off the enemy or other entities hardly.
    ugh, lower right one of image is terrible.
     

    Attached Files:

    AmestriStephen likes this.
  17. fangpier656

    fangpier656 Haxor

    Messages:
    65
    Working on a multiplayer based game with cosmetics and characters Gray banns.png
     
  18. J-man2003

    J-man2003 Haxor

    Messages:
    352
    When did you learn how to make games lol fang?

    like

    I knew you were pretty great at art and other memes, but coding? Never heard of you = coding.
     
  19. fangpier656

    fangpier656 Haxor

    Messages:
    65
    yesterday, I was thinking in my bed room watching bill from nintendo then it came to me "10/10 idea make game for people to enjoy"
    --- Double Post Merged, Feb 3, 2016, Original Post Date: Jan 31, 2016 ---
    this banner fro my friend QUEST FOR THE GOLDEN PAN.png
     
    Magmus and AmestriStephen like this.
  20. FunATuns

    FunATuns Builder Carry Donator

    Messages:
    114