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Trench Run TRENCH RUN – BUILD 12 – PETS + TOYS, MORE MAPS, COSTUMES AND DRUNKENNESS

Discussion in 'Announcements' started by MM, Mar 18, 2016.

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  1. MM

    MM THD Team THD Team Administrator Global Moderator

    Messages:
    327
    Hey,

    This is most likely the last patch before a major Steam release which we’re aiming at Thursday next week (no promises though). This build provides lots of fixes including engine fixes from KAG (like resolution bugs). We also added an Australia + Oceania region, so come play with nicer pings if you are from there :). Class balance feels very good now, but if you have issues feel free to comment on forums.

    [​IMG]

    [​IMG]
    [​IMG]


    Get Trench Run here
    (if you haven’t yet).

    Changes:

    [modified] hover messages dont draw background for short-lived messages
    [fixed] truck help msgs errors
    [fixed] bot names and portraits in Run briefing
    [added] generic sound for every parachute drop
    [added] basketball bounces off map edge
    [added] can drink up to 20 in the VIP bar (its your funeral)
    [fixed] a bunch of stuff dying if it went off the edge too fast
    [updated] readme with new facts
    [modified] drink decay time is 5min
    [added] dog & bunny & parrot
    [added] buying pet toys

    [added] dog fetching behaviour
    [modified] remotebomb has same HP as a soldier
    [added] coffee stand to the lobby
    [added] can't move when healing
    [added] short stun after healed
    [added] heal indicator
    [added] can't heal when flying in air

    [added] temporary icon indicator for healing
    [modified] hover messages appear slightly higher
    [modified] x_x hover message appears much higher
    [added] chat gets drunk if player is really drunk
    [modified] improved drunk filter
    [fixed] medic throwing supplies fucked up
    [added] cpu indicator to scoreboard (in ping column)
    [added] commando can disarm remote bombs
    [dev] fixed console spam on mac
    [modified] much better drunk shader (drunken GUI!)
    [added] new desert backdrop
    [modified] renamed Engineer to Demolitions
    [added] quality of life - can hit enter and esc to skip titles
    [fixed] bug in mountains where some tiles weren't solid
    [modified] commando swipes can be aimed up/down+diagonals (really useful for pro movement)
    [added] wins/losses leaderboards
    [modified] lobby map a lot - its much less wide and basketball stuff is in the middle now - WIP
    [added] map3 for city and desert in skirmish
    [added] forest, mountain, swamp map3 skirmish
    [added] trenches map3 skirmish
    [added] village skirmish map3
    [added] AU lobby/region



    MM & Geti
     
    TeQaS, CowboyDan, Noburu and 7 others like this.
  2. I'd better get around to playing it then, hey!
     
  3. SirDangalang

    SirDangalang Lvl. 128 MissingNo. Donator

    Messages:
    235
    There's just so much that has been added I don't even know what to be excited about haha :rekt:
    Can't wait to give the new stuff a spin :heart:

    P.S. I love how the TR update titles are in all caps as opposed to the KAG ones. The hype is real :B):
     
    blackjoker77777 likes this.
  4. Kingdom

    Kingdom Haxor

    Messages:
    14
    good patch ..ööö.. but where is my coin? and... pet ::P: pls MM why do you do this with me? :QQ:
     
    SirDangalang likes this.
  5. SlayerSean

    SlayerSean FYI: it's pronounced "seen"

    Messages:
    191
    AUS region...must I really trade my bank account for latency? D: I'll be broke again (and my poor croc will be lonely)
     
  6. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Unfortunately all the regions are kept separate for redundancy's sake - this way if one region goes totally offline, there's no effect on the others, and we have no "master region" single point of failure. As a bonus, it helps us avoid extra latency - otherwise the servers would have on average 250ms of delay for any transaction, which would make everything just that little bit less responsive.
     
  7. SlayerSean

    SlayerSean FYI: it's pronounced "seen"

    Messages:
    191
    Valid reasoning. ::): I don't really mind that much, my suit and croc are nothing 200 won games can't fix (wait, damn. That's a lot).
     
    Geti likes this.
  8. Mazey

    Mazey Haxor Global Moderator Forum Moderator Staff Alumni Donator Official Server Admin

    Messages:
    1,914
    Looks like coins got reset + removed costume and pet? ::(:
    Also costumes weren't added ingame apparently, only their sprites were added.
     
    SirDangalang likes this.
  9. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Coins shouldn't be reset in the other regions, but I can see if something's gone wrong... If it has I'm not sure if it'll be recoverable though.
    Those ones aren't done yet :)
     
  10. Mazey

    Mazey Haxor Global Moderator Forum Moderator Staff Alumni Donator Official Server Admin

    Messages:
    1,914
    I mean literally NONE got added, although it says "costumes" in the thread title and on twitter/devlog/ingame, thought you maybe forgot them.
     
  11. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    MM wrote the thread title, Twitter/Devlog based on that, just spreading truths to counter out his lies ;)
     
    blackjoker77777 likes this.