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Classes/Items Territory Control: Official Forum Badgers

Discussion in 'Modding [KAG]' started by TFlippy, Mar 4, 2017.

  1. TFlippy

    TFlippy Arsonist Tester

    Messages:
    87
    I should've done this 6 months ago, but better late than never.
    [​IMG]
    Vamist's Discord Server
    Territory Control

    A faction-based mod revolving around base building, gathering resources, conquering other teams and ruling the world.
    Made by @TFlippy, with help of @merser433, @Pirate-Rob Bananaman (@Koi_) and @GoldenGuy.

    Rules
    • Do not grief or sabotage your team, such as by wasting resources or stealing the leadership and kicking everyone out.
    • Intentionally crashing the srver will result in a lengthy ban.
    • Do not encase neutral spawns in iron or plasteel.
    • Spawnkilling and killing neutrals is allowed - just remember that you won't be a likeable person.
    Factions
    Factions can be founded by peasants by building a camp, the most basic faction building. In general, factions offer players a way to team up, share resources and vehicles and various advanced technologies. All factions are affected by upkeep, which prevents new players from joining if too high. The cap can be expanded by capturing Merchants or building Quarters, Camps or Fortresses.

    Buildings

    Quarters - A place of merriment and healing. Acts similiar to the vanilla Quarters, but also increases faction upkeep cap by 20.
    Builder Workshop - A basic workshop often loved by peasants, as they can purchase Building for Dummies here to become a builder.

    Mechanist's Workshop - Used for crafting various gadgets and small machines, such as Autonomous Activator, Drills or Gas Extractors.
    Armory - Sells Royal Guard Armor, arrows and tools used to enslave or control other players. Also picks up nearby dropped weapons.
    Gunsmith's Workshop - Offers a wide variety of weapons and ammunition - handguns, shotguns, flamethrowers, rocket launchers and rifles.
    Demolitionist's Workshop - Handy when you want to blow stuff up. Sells rockets, bombs, mithril-enhanced explosives, mines...
    Forge - Used to smelt raw metals into ingots and create steel.
    Construction Yard - You can craft siege vehicles here - tanks, balloons, boats and mounted weapons - cannons, machine guns, mortars.
    Storage - A large storage that can be used only by the owner team.
    Fortress - An upgraded camp - far more durable with an expanded inventory. Also acts as a tunnel, enabling fast traver across the map.

    Materials
    Dirt - Useful if you want to repair the ruined terrain.
    Wood - Grows almost everywhere, most buildings are made of this.
    Stone - A common building block.
    Copper - A rather common metal used for crafting of lamps and weapons. Can be found in dirt near the map surface.
    Iron - Used for almost everything - reinforced blocks and doors, vehicles, barbed wires and tools. Commonly found in dense rock deposits.
    Gold - A rare material that can be sold to Merchants for extra coins or used to craft gramophones and sirens.
    Coal - Can be found or purchased in Coal Mines scattered around the map.

    Steel - An alloy of iron and coal, essential for crafting of more armored or advanced vehicles and weapons.
    Oil - Extracted by Pump Jacks, acts as a flamethrower fuel, but can be also thrown to set others on fire.
    Methane - A highly flammable gas rarely found by miners. Keep it away from fire.
    Amazing Technicolor Dustâ„¢ - It's amazing, truly.
    Plasteel - An extremely durable material - not even craftable by the regular technology found in the KAG world.

    Ingame Screenshots
    [​IMG]
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    [​IMG][​IMG]
     
    Last edited: Feb 23, 2018
  2. asger75

    asger75 Haxor

    Messages:
    232
    You've finally done it. :D
     
  3. epsilon

    epsilon Assonist THD Team Forum Moderator Donator Tester

    Messages:
    506
    I should really play this at least once...
     
  4. kiaran

    kiaran Ballista Bolt Thrower
    1. Aphelion's Roleplay

    Messages:
    76
    this is so true.
     
  5. platy1knight

    platy1knight Haxor Tester

    Messages:
    143
    Highly suggest it .
    Tho it does not have the normal ctf/tdm vibe , it is kinda roleplay-ish
     
    Last edited: Mar 12, 2017
  6. epsilon

    epsilon Assonist THD Team Forum Moderator Donator Tester

    Messages:
    506
    I would play it if it were hosted in AUS but I doubt there would be enough people on at the same time to make it fun.
    I hope it will be in the mod-cycle for the official modded servers so I can play it in AUS when more official modded servers are hosted.
     
  7. platy1knight

    platy1knight Haxor Tester

    Messages:
    143
    pretty sure you will find a good amount almost all the time
    --- Double Post Merged, Mar 12, 2017, Original Post Date: Mar 12, 2017 ---
    at the time we are speaking , there are 19 players right now , which is a great amount
     
  8. Kbowl

    Kbowl Catapult Fodder

    Messages:
    25
    My favourite mod for sure.
    You can enslave people, what more could you want?
     
    rappyrap42 and epsilon like this.
  9. BarsukEughen555

    BarsukEughen555 Ballista Bolt Thrower

    Messages:
    434
    chlorine to gas slaves when
     
  10. kiaran

    kiaran Ballista Bolt Thrower
    1. Aphelion's Roleplay

    Messages:
    76
    ... wow, people really wants slaves, im scared what the kag community will do if they gained the power to do anything.
     
    rosanna2000 likes this.
  11. platy1knight

    platy1knight Haxor Tester

    Messages:
    143
    no you are getting this wrong , people want to be slaves in this server
     
    rosanna2000 likes this.
  12. kiaran

    kiaran Ballista Bolt Thrower
    1. Aphelion's Roleplay

    Messages:
    76
    sooo, if they get absolute powers, they will do whatever their friends tell them to do?
     
    fuyukikun likes this.
  13. erik102003

    erik102003 Base Burner Tester

    Messages:
    126
    Wot does the packer do? :eek:
     
  14. BarsukEughen555

    BarsukEughen555 Ballista Bolt Thrower

    Messages:
    434
    packs stuff
     
  15. erik102003

    erik102003 Base Burner Tester

    Messages:
    126
    oh come on.....
    :QQ:
    it packs it into WHAT
     
  16. Xurxes

    Xurxes Shipwright

    Messages:
    14
    I think it'd be fun if they made a "wave survival" gamemode with this mod, where everyone is on the same team (or not idk.) While meteors, scythers and chickens all fall from the sky to kill everyone. With no respawns.
     
    rappyrap42 and jimmyzoudcba like this.
  17. BarsukEughen555

    BarsukEughen555 Ballista Bolt Thrower

    Messages:
    434
    new event o'clock?
    eiter way, the packer packs stuff into packer crates, imagine dat
     
  18. erik102003

    erik102003 Base Burner Tester

    Messages:
    126
    Nice idea ! if you have a NASA supercomputer, it would be unplayable with those 5 fps

    btw thanks barsuk
     
    rappyrap42 likes this.
  19. BarsukEughen555

    BarsukEughen555 Ballista Bolt Thrower

    Messages:
    434
    considering that the wave survival will need much smaller maps, could've been a nice feature O:
     
  20. TFlippy

    TFlippy Arsonist Tester

    Messages:
    87
    Update v58: Return of the Badger
    • Added Bunker Buster (TFlippy)
    • Added Shockwave Bomb (TFlippy)
    • Added Scuba Gear (Bananaman)
    • Added Grenade Launcher (Bananaman)
    • Added Loot Chest (Bananaman, coming soon)
    • Re-added Badgers, Bagels and Badger Dens (TFlippy)
    • Changed Small Bomb, Big Bomb and Incendiary Bomb's damage (TFlippy)
    • Added TFlippy_TC_Abyss_v2 (WIP, not in the map cycle yet)
    • Plus couple of secret features / WIP items