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Classes/Items Territory Control: Official Forum Badgers

Discussion in 'Modding [KAG]' started by TFlippy, Mar 4, 2017.

  1. BarsukEughen555

    BarsukEughen555 Ballista Bolt Thrower

    Messages:
    434
    gimmy that mammonth tank \o/
     
  2. erik102003

    erik102003 Base Burner Tester

    Messages:
    126
    Veeery gut..... What about a drilling tank, like basically a tank that has a massive drill infront of it. Or maybe even a halftrack that would deploy a squad of allied chickens!!! Imagine the possibilities with improved chickens AI...
     
  3. BarsukEughen555

    BarsukEughen555 Ballista Bolt Thrower

    Messages:
    434
    drilltank is possibur
    but shh
     
    rappyrap42 and erik102003 like this.
  4. TFlippy

    TFlippy Arsonist Tester

    Messages:
    87
    Updated the rules, some people kept mixing them up with Factions'.
     
    an_obamanation and rappyrap42 like this.
  5. enderzilla747

    enderzilla747 Bison Rider Tester

    Messages:
    104
    Im still in Mexico, finally found out the wifi password, MWHAHAHA! Good good, advanced chicken AI and they capture factions.....*one, step, closer, bahahahahaahaha* I always did share the idea to my friends that played TC, I want a map where 1/4 of it is filled with chickens in trenches and iron bases, they can ride vehicles/turrets, and Foghorn is at the end of it, ready to fist fight anyone who dares to save PRINCEss Geti! Now we can, except the trenches, fist fighting, and vehicle riding chickens.
    --- Double Post Merged, Jun 9, 2017, Original Post Date: Jun 7, 2017 ---
    Sorry for double post, but is it possible for the Sycther to attack the Chickens? In the event the Chickens defeat the robot, and get the the UFO wreck before anything is looted...exosuit chickens?!
     
  6. TFlippy

    TFlippy Arsonist Tester

    Messages:
    87
    Update v67: Equipped Badgers
    • Added Equipment (@GoldenGuy + tweaks by @TFlippy)
      • Added Flippers
      • Added Jetpack
      • Added Miner's Helmet
      • Moved Scuba Gear to the Equipment system
    • Added a Handheld Irradiator
    • Added a Coilgun, a very rare drop from the Mysterious Wreckage
    • Added Glass block to the Builder blocks
    • Mithril damage is now affected by blocks (@GoldenGuy)
    • Rewrote mounted guns' code (Machine Gun and such), will be added next update after testing
    • Fixed a badly offset building menu on the Peasant and Builder
    • Slightly optimized Combat Chicken AI
    • Spotter airplanes no longer collide with gas and other vehicles
     
    Last edited: Jun 11, 2017
  7. kiaran

    kiaran Ballista Bolt Thrower
    1. Aphelion's Roleplay

    Messages:
    76
    waiting for this
     
  8. JackMcDaniels

    JackMcDaniels Haxor

    Messages:
    190
    Noticed a bug, not sure if this bug has always existed

    For example: Having gold bars or any material that can sold at the trader both inside your inventory and inside your base will subtract the materials out of both while only giving you the original amount of coins in return (in this case 100 coins,) having 32 gold bars in your inventory and 32 gold in your base and selling them while in range of a trader will give you only 3200 coins. rip.
     
  9. TFlippy

    TFlippy Arsonist Tester

    Messages:
    87
    Strange, that may explain why do teammates use up resources so fast when placed in the team storage.
    --- Double Post Merged, Jun 13, 2017, Original Post Date: Jun 12, 2017 ---
    Update v68: Fixed Badgers
    • Added a Nanobot Swarm item (admin-only at the moment)
    • Fixed stuff broken by the last KAG update (thanks to @GoldenGuy and @Pirate-Rob for helping with updating the scripts)
    • Fixed Sulphur not exploding when ignited
    • Cleaned up the gamemode a bit
    • Made Camp cheaper to build for peasants
     
  10. Pirate-Rob

    Pirate-Rob Haxor Staff Alumni Tester

    Messages:
    270
    It's here bois, the grey goo, it's finally coming, fleeee!
     
  11. FoxyLady

    FoxyLady Haxor Staff Alumni

    Messages:
    193
    That nanobot swarm thing was cancer. Please keep that admin only. That thing is too op.
     
  12. BarsukEughen555

    BarsukEughen555 Ballista Bolt Thrower

    Messages:
    434
    you know that you want it
    :rekt:
    edit:forums pls
     
  13. Fray2

    Fray2 Haxor

    Messages:
    13
    There was a situation that admins abuses their commands and disturb normal players.
    BarsukEugen, was spawned nanobots two consecutive rounds, and destroyed map with 2 bases with 15 players total, also spawning exo's for himself to kill other players.
     
  14. TFlippy

    TFlippy Arsonist Tester

    Messages:
    87
  15. BarsukEughen555

    BarsukEughen555 Ballista Bolt Thrower

    Messages:
    434
    :rektlord:
    i do not used exosuit to kill people
    only nanobots
     
  16. Fray2

    Fray2 Haxor

    Messages:
    13
    Ohhhhh, really? Every round i see random alien turret or exo in first minute :huh?:
     
  17. BarsukEughen555

    BarsukEughen555 Ballista Bolt Thrower

    Messages:
    434
    it's not for killing humanoids, though
     
  18. Pirate-Rob

    Pirate-Rob Haxor Staff Alumni Tester

    Messages:
    270
    Ban Barsuk for griff and aboos.
     
  19. BarsukEughen555

    BarsukEughen555 Ballista Bolt Thrower

    Messages:
    434
    rob is more abooz, bant he
     
    Pirate-Rob likes this.
  20. Kbowl

    Kbowl Catapult Fodder

    Messages:
    25
    Psst. Barsuk. I will stick up for you if you keep supplying me with that sweet sweet bobo