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TDM Nidge [REJECTED]

Discussion in 'Rejected Maps' started by Ni, Jul 5, 2017.

  1. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
    1. Active Forum Users

    Messages:
    433
    Map name: Nidge
    Gamemode: TDM
    Symmetrical: Yes
    Special features:
    • 2 Shops.
    • Spikes.
    • Vines you can hide in .
    • Many ways to go.
    • Good for knight.
    Map:
    Nidge.png

    Inspired by @SJD360 :heart:

    /Edit - Fixed:
    Nidge.png

    //Edit - Fixed:
    Nidge.png
     
    Last edited: Jul 31, 2017
    SJD360, an_obamanation and PUNK123 like this.
  2. PUNK123

    PUNK123 Hella wRangler Staff Alumni Tester

    Messages:
    1,275
    Now why would you give archers more places to hide:eek::thumbs_down:
     
    SirDangalang likes this.
  3. an_obamanation

    an_obamanation The boss Donator

    Messages:
    392
    I was tired while testing this map but it appeared to me that the blocks above spawn and blocks above the second layer of mid could allow archers to sit there and knights would be unable to hit them with slashes. I'm gonna load this up on my sandbox server tomorrow to see if i'm right.

    I think this is certainly an interesting map for TDM, pretty flat but the spikes and shop present mostly make up for that. I also like the creative use of bushes as vines, it's very neat. 25252525:thumbs_up:
     
    SirDangalang likes this.
  4. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
    1. Active Forum Users

    Messages:
    433
    I'll fix that ^^
    Hehe, well it's hard to hide there and it doesn't really give you any advantage :3









    /Edit
    Fixed map @an_obamanation
    Nidge.png


    //Edit - Fixed:
    Nidge.png
     
    Last edited: Jul 31, 2017
    an_obamanation likes this.
  5. Eluded

    Eluded Haxor Official Server Admin

    Messages:
    132
    The vines are really cool.
    The 3-lanes kind of design is also really cool.
    But there's too many spikes! It's fine too have some spikes, but you've filled every lane with them and it makes it just annoying to fight in.

    I think you should:
    • Halve the number of spikes.
    • Make some holes in the lanes. Maybe just one hole in the middle. This would let people drop down to the lower levels more easily without having to go all the way to sides. If you wanted to let people be able to climb up from the middle to the higher lanes that could be cool too but that's up to you.
     
  6. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
    1. Active Forum Users

    Messages:
    433
    Fixed
    Nidge.png
     
  7. an_obamanation

    an_obamanation The boss Donator

    Messages:
    392
    In the edited version your platforms at mid and backwall immediately fall down immediately, please fix this ::):
     
  8. PUNK123

    PUNK123 Hella wRangler Staff Alumni Tester

    Messages:
    1,275
    and purely a creative feature.

    This map played out fine in testing imo and unless there is a gameplay issue with it i think it should be accepted.
     
  9. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
    1. Active Forum Users

    Messages:
    433
    Not good enough to be in the official map cycle, pls reject!
     
  10. mcrifel

    mcrifel Haxor Staff Alumni Tester
    1. MIST

    Messages:
    582
    If you say so