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TDM [ACCEPTED] CursedWell

Discussion in 'Accepted Maps' started by Ferrezinhre, Aug 22, 2017.

  1. Ferrezinhre

    Ferrezinhre Haxor Mapping Moderator Official Server Admin

    Messages:
    57
    Map name:: CursedWell
    Gamemode: TMD
    Symmetrical: Yes, with minor aesthetic differences
    Special features: nothing special
    Map: CursedWell.PNG
    Editet Map
    (hugs for Ni): CursedWell.png
     
    Last edited: Nov 8, 2017
    mcrifel likes this.
  2. PUNK123

    PUNK123 Hella wRangler Staff Alumni Tester

    Messages:
    1,275
    What if a player just camps the edge f their spawn? Shouldnt tdm maps allow the enemy to corner and, hopefully, kill the enemy? On this map there seems to be too many easy ways to camp.
     
  3. Ferrezinhre

    Ferrezinhre Haxor Mapping Moderator Official Server Admin

    Messages:
    57
    You have right this map is not flawless, but answering your first question, and what will happen if someone will push that player back to spawn, he will get cornered without way out, you have right its campy spot but also a trap. And yes tmd maps should allow us to corner enemy, and i know that map lack in this. There can be many ways to camp of course but its theory and its hard to say what players will do
     
  4. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
    1. Active Forum Users

    Messages:
    433
    [​IMG]

    I really like this map and I think it will do great in the official mapcyle, however there minor things I would suggest you to change.

    I divided those into:
    • ~Fix "Topic" (Needs to be changed so the map can be accepted.)
    • #Important "Topic" (Important suggestions that would improve the map.)
    • #Unimportant "Topic" (Some minor things you could do, if you want to.)

    1.PNG
    • Remove those blocks there similar to what I did here, to provide getting stuck at spawn.
    5.PNG
    • Add something like I did here, to provide camping at spawn. (The barriers are there so you won't push down mid in the first few seconds)
    //Edit nvm, due to the fact this is intended, you don't need to change it! ~Niiiiii
    That's all that needs to be changed!

    2.PNG
    • Remove this block so you won't get stuck there.

    3.PNG
    • Add this layer of stone to make movement better for knights in general.
    Suggestions to make the map better!

    4.PNG
    • Add a block here to make movement slightly better.
    6.PNG
    • Center the chests.
    Nothing important here.

    Overall its a pretty solid map and I'm looking forward to see this in the officials!
    --- Double Post Merged, Nov 8, 2017, Original Post Date: Nov 8, 2017 ---
    Accepted