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Accepted "FireBird" by Croco-Dile

Discussion in 'TDM' started by Ni, Sep 17, 2019.

?

Add this map to the official mapcycle?

  1. yes

  2. yes minor changes

  3. yes major changes

  4. no

Results are only viewable after voting.
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  1. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
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    Messages:
    433
    Last edited: Sep 19, 2019
    Pineapple likes this.
  2. Pineapple

    Pineapple Arsonist Mapping Moderator Tester Official Server Admin
    1. KAG Competitive League
    2. KAG World Cup 2018

    Messages:
    49
    from the photo, I'm a fan of this map.
    At first glance:
    -The movement looks good in terms of walljumping etc, but a few areas look a tad clunky ( could do with some fixing).
    -Archers could hang from below which could be an issue (but most floating maps have that issue).
    -The aesthetics are a big plus.

    When I can have a closer look in game I will edit this message
     
    Last edited: Sep 21, 2019
    super_gaming_geek likes this.
  3. super_gaming_geek

    super_gaming_geek Haxor Tester Official Server Admin

    Messages:
    121
    These areas look like they would be awkward for knight combat and movement in general;
    CXkrjPG_02_01.png
     
    Ni and Pineapple like this.
  4. Yeti5000

    Yeti5000 Drill Rusher Mapping Moderator

    Messages:
    27
    Has a nice aesthetic.
    But It seems a little too complex on the edges- with around 3 or 4 discernable pathways- nearby the spawns
    The trader shop placement is a little weird, but it could encourage using some of the lower paths
    And quite a few of the jumps between platforms seem impossible or more difficult than you expect
    [​IMG]
    I see your point Geek however I argue that the awkwardness that the red areas creates could make for an interesting sort of last stand after someone falls from the red arrow
    The areas I surrounded in blue don't seem to be very beneficial and are more so just cumbersome

    [​IMG]
    Some changes I suggest to help with general movement
     
    Ni and super_gaming_geek like this.
  5. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
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    Messages:
    433
    It seems we all agree this map needs changes, everyone willing to do so, may edit the map and reply to this thread.
     
    super_gaming_geek likes this.
  6. Yeti5000

    Yeti5000 Drill Rusher Mapping Moderator

    Messages:
    27
    [​IMG]
    Made a few changes
    [​IMG]
     
    Pineapple, super_gaming_geek and Ni like this.
  7. Pineapple

    Pineapple Arsonist Mapping Moderator Tester Official Server Admin
    1. KAG Competitive League
    2. KAG World Cup 2018

    Messages:
    49
    yea, that looks pretty good, seems like an improvement.
    just a really minor change:
    you could potentially add a ladder here to help even more getting up and down (but that's something really minor that wouldn't make that much of a difference).
    upload_2019-9-22_12-55-19.png
     
    super_gaming_geek likes this.
  8. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
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    433
    Looks good - Accepted
     
    super_gaming_geek likes this.
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