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Accepted "Fagra" by Ferrezinhre

Discussion in 'CTF' started by Ni, Oct 2, 2019.

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  1. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
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  2. Ferrezinhre

    Ferrezinhre Haxor Mapping Moderator Official Server Admin

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    My opinion shouldn't count here, it's my map so.. well I try, I don't like lower middle it's bit cramped and closed ways make difficult push without builder, that why second version exist, and now I try defend my map which is already bad. it will be hard to capture lower flag, and sky is bit low for today standards and map could use bit more bedrock maybe. I don't say yes or no.
     
  3. mehwaffle10

    mehwaffle10 Haxor Mapping Moderator Official Server Admin

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    I like the map generally, but there are a couple issues I have with it. For starters, this reminds me a lot of another old map (I don't remember the name of it nor am I at my computer rn). The bedrock should be raised and that cave removed as it encourages ratting in an already claustrophobic and thus rat-heavy map. I would like to see a bit more distance between the tent and the flags and maybe even bedrock between the bottom flag and tent. I would reduce the amount of gold slightly, but that would also be a product of removing that cave. I prefer more open layers with not a lot of backwall so that builders arent the only useful class in them. You could make the map still tight by switching some of the dirt with stone or wood so its a strong point early on but not as impenetrable to anything but rats. Id also consider either lowering the top flag or extending the top level (or raising the middle level) so that the top flag is easier to assault.
     
  4. Magmus

    Magmus Ballista Bolt Thrower Mapping Moderator Official Server Admin

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    The sky should be a bit higher for sure, and have more raised bedrock to prevent ratting. I think the cave could still work on the map if it get higher bedrock, not sure.
    Dirt backwall is sure a problem in these small spaces on middle area, could be removed or swapped for another material as waffle suggested, and maybe placing the upper flag in the same height or at least closer to the middle area (again as waffle suggested). It looks cool and feels like a fun map overall, so I will say a yes even without tweaks. (Even tho some would really help the map)
     
  5. Ferrezinhre

    Ferrezinhre Haxor Mapping Moderator Official Server Admin

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    Fagra.PNG some tweaks
     
    Last edited: Oct 6, 2019
  6. Magmus

    Magmus Ballista Bolt Thrower Mapping Moderator Official Server Admin

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    The bottom part looks better now, there is more space to move around and less backwall, i like it. Sky seems nice too.
    The upper flag still feels a bit hard to get, but I could be wrong and that ending up not being a problem in the end.
    Resource placement is good too.
    I will say yes.
     
  7. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
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    mehwaffle10 likes this.
  8. mehwaffle10

    mehwaffle10 Haxor Mapping Moderator Official Server Admin

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    imo id open it up even more, specifically itd be kind of neat if the bottom and middle layers mid was connected and open. I give this a yes now but i think it could be even better and bit more unique than older maps, no harm in offering ideas
     
  9. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
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    It's a yes then - Accepted
     
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