1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Hey Guest, is it this your first time on the forums?

    Visit the Beginner's Box

    Introduce yourself, read some of the ins and outs of the community, access to useful links and information.

    Dismiss Notice

Open "GomeksSewers" by Geek

Discussion in 'TDM' started by Ni, Sep 30, 2019.

?

Add this map to the official mapcycle?

  1. yes

  2. yes minor changes

  3. yes major changes

  4. no

Results are only viewable after voting.
  1. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
    1. Active Forum Users

    Messages:
    433
    Pineapple and super_gaming_geek like this.
  2. Yeti5000

    Yeti5000 Drill Rusher Mapping Moderator

    Messages:
    27
    [​IMG]
    I like that the map forces players into conflicting zones but still allows them to escape through water paths on edge.
    In the section that I labeled boring, it seems just a little too flat. I get that the point might be that its a pathway to get to the action but in that case you could simply reduce the width of the map by some amount. Archers seem underpowered in any area that isn't the top (since the areas are short so they cant arch their arrow shots well.
     
    Last edited: Oct 15, 2019
    super_gaming_geek and Pineapple like this.
  3. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
    1. Active Forum Users

    Messages:
    433
    I'd say no on this one, there's a few annoying camping spots and I'm not sure about some of the movement choices.
    I also agree with blav's points^