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Rejected "glyphs" by FG

Discussion in 'CTF' started by Ferrezinhre, Jan 13, 2020.

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  1. Ferrezinhre

    Ferrezinhre Haxor Mapping Moderator Official Server Admin

    Messages:
    57
  2. mehwaffle10

    mehwaffle10 Haxor Mapping Moderator Official Server Admin

    Messages:
    19
    Reallllly simple map, the thought was put into the name/png aesthetic instead of gameplay. I say no
     
  3. Magmus

    Magmus Ballista Bolt Thrower Mapping Moderator Official Server Admin

    Messages:
    50
    I like the resources and the bedrock, but the mid is really simple. The lower part could be blocked in/defended totally with the bedrock pillars + backwall above, making it really hard to push, so it leaves only the upper part that is almost flat. Theres gold on the side wall but I think its impossible to break that, its in the 2 blocks that the map dont let you dig absolutely nothing on it. The first flag being higher could be a real pain to capture for one team due to the elevation. The tent area is a good catapult spot and you can maybe reach the other team tent with a chicken. Its an ok map with a really simple mid imo, so its a no but I still think it could be a ok map to be accepted.
     
  4. Ferrezinhre

    Ferrezinhre Haxor Mapping Moderator Official Server Admin

    Messages:
    57
    No bedrock at top mid, spawn height make easy to manage and infinitely protect tower including flags. I agree with first flag height problem. No and map is rejected.
     
    Ni likes this.
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