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Rejected "Ritual" by Ferrezinhre

Discussion in 'CTF' started by Ferrezinhre, Jun 14, 2020.

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  1. Ferrezinhre

    Ferrezinhre Haxor Mapping Moderator Official Server Admin

    Messages:
    57
  2. Ferrezinhre

    Ferrezinhre Haxor Mapping Moderator Official Server Admin

    Messages:
    57
    120 gold during build time, 400 at mid, mostly flat map with pyramid like structure at mid and I think ratting shouldn't be big deal. Flags are ~70 blocks away from tent.
     
  3. mehwaffle10

    mehwaffle10 Haxor Mapping Moderator Official Server Admin

    Messages:
    19
    I'm all for the use of stone instead of dirt to reduce the strength of the rush, but the map feels a bit too simple still. Like you said, it's practically a flat map which will be decided by whoever locks down mid during the rush. I like how exposed the flags are/distance from the tent. I agree, ratting is not a threat at all here. Might be a bit of an excess of gold at mid.
     
  4. Magmus

    Magmus Ballista Bolt Thrower Mapping Moderator Official Server Admin

    Messages:
    50
    I like the idea of the map, might be a rush to win like waffle said but im cool with that tbh. Maybe too much gold? If you get half the map gold you can do a quarry, one siege shop and 2 tunnels. Thats alot imo.
     
  5. Ferrezinhre

    Ferrezinhre Haxor Mapping Moderator Official Server Admin

    Messages:
    57
    Ritual.png
    Less gold
     
  6. mehwaffle10

    mehwaffle10 Haxor Mapping Moderator Official Server Admin

    Messages:
    19
    Has anyone checked the support when building in mid? Sometimes the premade stone stuff can be really janky/unbuildable for no reason
     
  7. Ferrezinhre

    Ferrezinhre Haxor Mapping Moderator Official Server Admin

    Messages:
    57
    no support.png
    just these parts.
     
  8. Magmus

    Magmus Ballista Bolt Thrower Mapping Moderator Official Server Admin

    Messages:
    50
    I like it. If the support is indeed fine as it looks, is a yes.
     
  9. Ferrezinhre

    Ferrezinhre Haxor Mapping Moderator Official Server Admin

    Messages:
    57
    I think right thing to do is rejecting this map, mapcycle should have diversity not cheap attempts that aim directly into preferences of community.
     
  10. mehwaffle10

    mehwaffle10 Haxor Mapping Moderator Official Server Admin

    Messages:
    19
    Is the red on top the red barrier? Or is that something in game? Also, what do you mean by that Ferre? I think it's still savable, it just needs more added to it than just a flat map with a pyramid on top
     
  11. Ferrezinhre

    Ferrezinhre Haxor Mapping Moderator Official Server Admin

    Messages:
    57
    I've forget about it, I mean I just can't make it better, in my eyes this map doesn't fit, it's not good enough.
     
  12. mehwaffle10

    mehwaffle10 Haxor Mapping Moderator Official Server Admin

    Messages:
    19
    Fair, the changes would be substantial enough that it might as well be a new map
     
  13. Ferrezinhre

    Ferrezinhre Haxor Mapping Moderator Official Server Admin

    Messages:
    57
    Rejected.
     
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