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Build 274 released!

Discussion in 'Announcements' started by MM, Jan 17, 2012.

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  1. MM

    MM THD Team THD Team Administrator Global Moderator

    Messages:
    327
    * BUG FIX ONLY RELEASE *
    Doesn’t have anything new (like darkness), because that is still not finished.

    Changes 265-274:

    - fixed “reason 5” players ban
    - fixed “COLLAPSED BY” console spam
    - fixed giant holes in mountain maps
    - fixed server browser crash after closing password box
    - fixed server browser password box letters visible
    - fixed / not working with autocomplete in console
    - fixed some collision bugs
    - ladder/tree climbing animation uses walk animation
    - clients from server browser connect through sv_ip variable if specifed
    - fixed dedicated_server.sh being in DOS format
    - fixed unit counter not appearing on first join
    - removed adding 10 coins for placing gold bulion
     
  2. BlueLuigi

    BlueLuigi :^) Forum Moderator Donator Tester

    Messages:
    3,620
    Very nice , a lot of cool looking stuff in there.

    The 10 coins for placing gold bullion is a bit of a downer though, that means collecting it is now a bitch, that was the closest thing to a temporary bank we had of sorts (though a bit abusable), do we at least not lose gold for taking it now?
     
  3. Clazy

    Clazy Shopkeep Stealer

    Messages:
    104

    Awesome, I think this crashed me a lot!
     
  4. Kouji

    Kouji Cold, Uncaring, Sadistic, Evil and Cruel Meanie Administrator Global Moderator Forum Moderator Tester
    1. MOLEing Over Large Estates - [MOLE]
    2. REKINS OF SEAS: Super Crew of Ultimate Havoking 2: Return of King of KAG: Chapter 420blazeit - REKIN

    Messages:
    2,910
    A few of the issues I've noticed

    • Hit detection for knights feels off, some hits register, others don't
    • Spikes do zero damage so right now, it's absolutely useless to use them for anything else than for storing stone
    • there's still some teleporting, not as bad as it was in Build 265, but it's still there
    I think this build would be much better if hit detection was better, but otherwise it's improved. I personally don't really care about spikes doing zero damage since for now it'll prevent noobs from using them to hurt their own team.

    Edit: Double slash seems to work too
     
    Clazy, BlueLuigi and Noburu like this.
  5. amuffinattack

    amuffinattack Bison Rider

    Messages:
    128
    You can just straight climb up a straight wall, no ladders, nothing you can just "Notch" off nothing. This kinda needs to be fixed fast haha, i think its just dirt walls, i will do some more testing :s

    EDIT: ok we can't seem to recreate it on some maps, but others it works? i may be a map issue.
     
  6. chrabeusz

    chrabeusz Bison Rider

    Messages:
    19
    Just don't create more bugs, 228 was more playable than 262.
     
  7. Neat

    Neat King of the Dead Donator Tester

    Messages:
    1,958
    Sad sad comment. Bugs aren't deliberately created, they're made by accident and it's a consequence of creating the game. You'd have to be some kind of super computer to avoid making any bugs at all.
     
  8. ilaks

    ilaks Bison Rider Donator

    Messages:
    253
    Use bugs.kag2d.com for bug reports!
    -------------------------------------------------------------------------------------------------------------------------------------
    After the update the chat is back up again. This should be a setting rather then something you have to change in the files whenever a new update is released.
     
    FliesLikeABrick and trelawney like this.
  9. BlueLuigi

    BlueLuigi :^) Forum Moderator Donator Tester

    Messages:
    3,620
    Almost forgot, was cc_valign needing to be applied after restart fixed?
     
  10. puro

    puro Shipwright

    Messages:
    20
    spikes work fine on my server
     
  11. kylea

    kylea Shipwright

    Messages:
    7
    "ladder/tree climbing animation uses walk animation"
    Thanks for adding this so quick!
     
  12. amuffinattack

    amuffinattack Bison Rider

    Messages:
    128
    Its also really hard to go down team doors, you need to be on them just right, knight combat seems somewhat better. Over all it seems to be a good build so far, good job.
     
    Acavado likes this.
  13. Miczu

    Miczu Shopkeep Stealer

    Messages:
    165
  14. amuffinattack

    amuffinattack Bison Rider

    Messages:
    128
    Yeah that was the wall climbing bug i mentioned in my earlier post, its kinda crazy if you know how to manipulate it right you can get right past a lot of towers and spike pits.
     
  15. Acavado

    Acavado KAG Guard Tester

    Messages:
    246
    Ceiling spikes don't do damage anymore.

    ;_;
     
    Emo_Notch and Rayne like this.
  16. BlueLuigi

    BlueLuigi :^) Forum Moderator Donator Tester

    Messages:
    3,620
    Noooooooooooooooooooooooooooooooooooooooooooooooo
     
  17. Wolffkran

    Wolffkran Horde Gibber

    Messages:
    197
    Ceiling spikes should kill instantly... Your head is being hit on them after all.
     
  18. Rayne

    Rayne ༼ つ ◕_◕ ༽つ Administrator Global Moderator Forum Moderator Tester

    Messages:
    1,916
    Spikes not attached to any solid block do damage instead now.
    Air spike traps are now possible.
     
    Emo_Notch likes this.
  19. AJ

    AJ Emperor of Mankind Donator

    Messages:
    592
    That climbing over everthing is a game breaking bug.
     
  20. Ya Im hoping for a hotfix on that one
     
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