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[281] Cheap and effective spike trap

Discussion in 'Building Critiques' started by prostosuper, Jan 29, 2012.

  1. prostosuper

    prostosuper Haxor

    Messages:
    99
    [​IMG]
    [​IMG]


    That's it.

    The pros are:
    • extremely cheap;
    • requires little time to build it;
    • high chance to touch the spikes at least once.
    The cons are:
    • extremely vulnerable (enemy builders can easily destroy your spikes);
    • requires constant care, because of the first drawback.
    Another variation of this trap:

    [​IMG]
    [​IMG]
     
    BC likes this.
  2. It should look like this:
    [​IMG]
    This way, it's faster, because you don't have to waste time for digging and it works, because enemies cannot jump over it so easily.
     
    Contrary likes this.
  3. prostosuper

    prostosuper Haxor

    Messages:
    99
    I have to disagree with you. Enemy knights will never try to wade through your trap (righto, the sane enemy knights). They will never take any damage in that case.

    My trap leaves them a chance not to be hurt, because they can hop on the stone blocks. However, during the fight, my team will have slight advantage, because enemy knights would be focused on my knights, but not on the traps.
     
  4. killatron46

    killatron46 Cata Whore Donator
    1. MOLEing Over Large Estates - [MOLE]

    Messages:
    808
    This spiketrap is almost exactly the same as this one, typically you should at least look through the thread titles before posting a design like this, I like your other designs you've made, but this one is too similar to BC's.

    -Also this design has been used in public servers a lot recently.
     
    prostosuper likes this.
  5. prostosuper

    prostosuper Haxor

    Messages:
    99
    Yes, I'm sorry. In my defense, I will say, that that stacked trap should be separated either by a stone or a bedrock, in order to deal the damage repeatedly.
     
  6. Zegovia

    Zegovia Shark Slayer

    Messages:
    497
    Im suprised something this simple havent been made earlier... :P
     
  7. prostosuper

    prostosuper Haxor

    Messages:
    99
  8. BC

    BC Bison Rider

    Messages:
    70
    Prosto, your trap is similar to the trap in my thread, but its better.

    My trap is no longer effective in the recent update [281], the spike is too close to the edge, most of the time enemies don't get damaged when they fall in:

    left_compact.jpg

    But, your trap is much more effective, I use it a lot :):

    [​IMG][​IMG][​IMG][​IMG][​IMG]

    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
     
    prostosuper likes this.