1. Hey Guest, is it this your first time on the forums?

    Visit the Beginner's Box

    Introduce yourself, read some of the ins and outs of the community, access to useful links and information.

    Dismiss Notice

[319] The Iron Jaw

Discussion in 'Building Critiques' started by Dharven, Mar 4, 2012.

  1. Dharven

    Dharven Builder Stabber

    Messages:
    19
    So I was trying to come up with a building that could possibly net me free hugs from some friendly archers, and this structure seems to fit the bill.

    I do admit, however, that it devours resources, so it would possibly be a good design to start the game with.

    I have not tried it in an actual game as of yet. It would be interesting to see if it would actually play its part on the battlefield.

    Any suggestions and critique welcome. ;)

    screen-12-03-04-09-05-41.png screen-12-03-04-09-04-49.png
     
    killatron46 likes this.
  2. Raron

    Raron KAG Guard Tester

    Messages:
    543
    Eh a hidden suprise in the basement :O
    Lets bomb it!
     
  3. killatron46

    killatron46 Cata Whore Donator
    1. MOLEing Over Large Estates - [MOLE]

    Messages:
    808
    I have a few comments about your structure:

    Iron Jaw.png

    YELLOW:
    Way too easy for someone to just get on top of there, even though bomb jumping has been nerf'd, for a hill tower this seems too low to have a flat roof on there. Also There is only 1 way to access the top, just wait for a knight to get up there and you could see the problem with this.

    RED:
    Using doors like this is hard, because it forces archers to hold the S key while they shoot, and sometimes the arrow gets caught by the door. This provides great defense yes, but it is hard to shoot through there, I would recommend not even using those and just leave them as open holes, or use a diagonal design like so:
    Advice_1.png

    GREEN:
    Really no point in those spikes, bomb jumpers MAY get caught on them but I dunno.

    CYAN(light) BLUE:
    For how much your structure costs, it is extremely weak here, I would suggest more stone or back wall at this point in the structure.

    DARK BLUE:
    This area doesn't make a whole lot of sense to me, there are no ladders to shoot through the team doors above, and are you expecting them to bomb into the spike pit? I just don't' really understand why you would put a "roof" over your spike pit. Could you explain a bit?


    Anyway, overall its a pretty good structure, however with all structures there is always room for improvement! I hope this helps! :)
     
    Delta likes this.
  4. Wolffkran

    Wolffkran Horde Gibber

    Messages:
    197
    The Lorax sends his regards. He hates you.

    Also it looks like it'd be fun to attack. Or at least watch people try to attack it.
     
  5. Delta

    Delta Shopkeep Stealer

    Messages:
    144
    This structure costs too much and takes too long to build.
    We pesky noobs need something that is easy to remember and effective.
     
    YEAH_NAH and Chinizz like this.
  6. Dharven

    Dharven Builder Stabber

    Messages:
    19
    Thanks for the suggestions. I think I will try to make a more cost effective version. :)