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Multiplayer Zombies Works! Somehow...

Discussion in 'General Discussion' started by Beelzebub, Mar 29, 2012.

  1. GrimWaltz

    GrimWaltz Shopkeep Stealer

    Messages:
    264
    Still haven't seen the boulders in action, though. Funny :p
     
  2. Worm

    Worm Derpship Commander Donator

    Messages:
    546
    Be happy. I hate teamkilling kids with boulders -.-
     
  3. palmito

    palmito Shopkeep Stealer

    Messages:
    139
    Still has many bugs to fix.
     
  4. BoiiW

    BoiiW Shark Slayer

    Messages:
    338
    Yes but maybe we should not be complaining about that. It's our choice to play an unfinished zombie mode. They didn't release it yet for a reason.
     
  5. Spoolooni

    Spoolooni Shark Slayer

    Messages:
    501
    I'm not sure if this implementation exists on the finished product. V

    I personally think we should allow late joiners to be spawned, it really does prevent the senseless bickering that comes with a democratic vote.
     
  6. Monsteri

    Monsteri Slower Than Light Tester

    Messages:
    1,916
    There's no really legit complaining, as the gamemode's not finished yet and not intended to be played. But isn't it possible to get a migrant squad, and therefore extra lives?
     
  7. Spoolooni

    Spoolooni Shark Slayer

    Messages:
    501
    The thing is late joiners have no access to that.
     
  8. amuffinattack

    amuffinattack Bison Rider

    Messages:
    128
    I'm pretty sure its not intended. I just think spawns are fucked. You CAN set it up to have lives where you can spawn after joining. But it causes other problems. Some other kinda...shitty problems. such as zombies not spawning at all. Migrants being unable to be controled so they stupidly follow you. They also take away your units when they die. :s
     
    acridstone and Rayne like this.
  9. Beelzebub

    Beelzebub Ballista Bolt Thrower

    Messages:
    240
    All I know is I absolutely hate the way migrants currently work. So many different problems with them.
     
  10. What's that little Timmy? Late joiners should spawn AS the Migrants? ..That's just crazy enough to work.
     
  11. Hella

    Hella The Nightmare of Hair Global Moderator Donator Tester

    Messages:
    1,655
    What's that? Disconnecting from the game and returning would then cause infinite spawns? ..That's just crazy enough to be broken.
     
  12. Damn, foiled again!
     
  13. Kisaki

    Kisaki Shipwright

    Messages:
    3
    Hmm, just have to know how people are even hosting it where players can join it, me and my friend were trying to figure it out but could never do it.
     
  14. thebonesauce

    thebonesauce All life begins and ends with Nu Staff Alumni
    1. MOLEing Over Large Estates - [MOLE]
    2. The Ivory Tower of Grammar-Nazis

    Messages:
    2,554
    It's a server modification, I suppose. I dunno much about servers, but you know.
     
  15. Spoolooni

    Spoolooni Shark Slayer

    Messages:
    501
    Eh I suppose so, but I guess we can deal with people voting next map and getting a majority support since more people are dead than alive.
     
  16. Which doesn't work out for me since I'm usually grovelling in my tower begging for mercy.
     
  17. acridstone

    acridstone Horde Gibber

    Messages:
    110
    RCON stands for 'Remote CONsole'
    </br>--- merged: Apr 1, 2012 5:41 AM ---</br>
    If enough of you desire it, I will change the rcon password for the Zombies server so that nobody but me can access it.