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I'm sorry I haven't be active in forever, I've been hit by truckloads of schoolwork.
I have a 2-week break coming up in 4 weeks or so, I'll fix...
Thanks, this helped alot :D
And another question: How can make Single-Player Deathmatch generate random maps like sandbox mode does ?
A few days ago, someone filled the map with stone blocks [I know right?!?] and I was banned: Undefined for a half-hour for trying to make building...
How would I change the Kills-to-win in Single Player Deathmatch?
I've noticed that some maps have a higher number than others, why is this, and...
Updating the pack later today
</br>--- merged: Dec 4, 2012 2:36 AM ---</br>
New in this release:
Redone UI [90% finished, and...
This mostly looks like a gaudy re-color ._.
Nice tents though, and great for a first pack.
It was only a matter of time *shakes head*
Everything but the flood will be done by the end of the year. Possibly even the flood.
And that's a dateline I can reach.
As some people may have guessed, I sorta gave up on this. And the game. Because I lost all the files when my laptop broke.
But I'm back now, and...
Still working on this ._.
Should go faster now that I no longer have the worlds worst gastrointestinal virus
No, this is somewhat of a non-priority next to Studying/TheRestOfMyLife
Atm, I'm finding the right sounds, and perfecting the already-built...
Havn't given up, still working on it ._.
OOoohh skygradient :D
Also, the sounds are taking longer than I originaly thought
I.. still have no idea what you mean xD
But I'll try to figure it out
On the first post of the thread, I have a list of that.
By the weekend, I hope to have the bomb fizzing sound, and the other important sounds...
But it is technically a cat, and a cat that would greatly surpass any guard dog in its usefulness, assuming it could be trained.
Let me finish the halo mod first, then I might do a starcraft or something
Updates for the pack coming at the end of the week
K, after I get the sound set finished
The flood, and the sound set will be first.
Also, does anyone have any idea which sound file controls the bomb 'fizzing' sound ?
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