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[1120] Boulder/Bomb proofing your towers!

Discussion in 'Building Critiques' started by Trumbles, May 12, 2014.

  1. Trumbles

    Trumbles Bison Rider

    Messages:
    458
    So, I'm sure that all of you have, at one time or another, felt cheated by the ridiculous power of boulder drilling. Fear not, for I have a solution to all of your woes!

    3685d5f01587fae6bff3f306ee9a8755.png

    I present to you, platform defenses! Let me explain how this works;

    -Allies can still get in and out of the tower from both ways (look carefully at the rotations of the platforms, you still need to be able to wall-run up to your door!)

    -Boulder users won't be able to hit the door, they need to get so close that their boulder is ineffective

    -Once they use a boulder, that's it! It falls into the platforms and can never be picked up again!

    -Explosions will break the platforms, but leave the wall itself unharmed!

    -Wood is much easier to replace than stone is!

    -Platforms have recently been buffed, it takes much longer to destroy them by jabbing/slashing

    -Due to the weird nature of platforms, this is actually quite burn resistant!

    The tower itself is just proof-of-concept, and not a proper tower design. Lining your tower with platforms in this manner, along with the use of sky-doors (as seen in picture), will make your tower completely impervious to boulder attacks, and will allow it to survive one bomb arrow, or multiple bombs, before the wall itself takes any damage.

    Test it out for yourself, in sandbox!


    PS: (Thanks for the idea @norill, you pleb)
     
    Last edited: May 15, 2014
    TeQaS, NinjaCell, Brandon816 and 7 others like this.
  2. emasame

    emasame Bison Rider

    Messages:
    122
    smart
     
  3. Malitha

    Malitha Shipwright
    1. SIEGE Clan - SIEGE

    Messages:
    131
    Awesome guide Trumbles, Will definitely try this out on a server!
    Is spamming these small towers better or making a huge one better?
     
    RadioActive likes this.
  4. Trumbles

    Trumbles Bison Rider

    Messages:
    458
    The tower in the picture isn't a good tower for an actual game, just used to to show the platform thing.

    It's generally good to have lots of average towers, instead of one ridiculous minecraft tower though, IMO.

    Try to make your doors start at least 7 blocks above the ground, like in the picture. This makes it harder for your teammates to die in the doors and let enemies in. Try to also build a 3 block overhang, so knights can't infinite-climb up your tower.
     
    Gurin likes this.
  5. Gurin

    Gurin Stop That! Global Moderator Donator Tester

    Messages:
    358
    Seems nice, only problem I see is if an enemy builder blocks the doorway (putting a stone block on the trapbridge) it will rek the team defending the tower. Since when digging it's retard. It will act to destroy the trapbridge first instead of the block.

    But it's fairly clever though, since the teapbridge 'glitch' will work on them too, if they're breaking the tower at the bottom. (Knight can just break the bridges in a couple of slashes, but wood is renewable with saw plantations.)

    Also, just an idea @Trumbles , could you put the bridges inside with a double wall? I think that would work better with just a bit more res. (also yeah, I know this is just an example, but I like to take buildings to the limit.)
    Something like this:

    :blank::castle_wall:
    :bridge::door:
    :bridge::stone_door:
    :blank::castle_wall::bridge:
    :blank::castle_wall::bridge:
    :blank::castle_wall::bridge:
    :blank::castle_wall::bridge:
    :blank::castle_wall::bridge::castle_wall:
    :blank::castle_wall::bridge::castle_wall:
    :bridge::castle_wall::bridge::castle_wall:

    You could add a wooden spike at the bottom of the tower, too. Since I'm on my Ipad atm I really can't do anything with these emotions. I'll try and get some ideas up later.
     
    Last edited: May 14, 2014
  6. Trumbles

    Trumbles Bison Rider

    Messages:
    458
    Gurin, I've tested this, and it doesn't work.

    If a bomb arrow hits the outer wall, it will take the inner platforms with it. (unless the platform buff fixed that).

    Either way, Gurin... That defeats the purpose of the wall. Lining the outside of the wall with platforms helps to catch thrown boulders, and the ones on the ground make it un-retrievable. You would have to break the platforms to get the boulder, and that means breaking the boulder itself too.

    It also makes it so that any explosion (except kegs and bomb bolts) will only damage the platforms. The stone wall itself will take zero damage, as long as the platforms are still there. It is much easier to replace wood than it is to replace stone.

    Note that, aside from the four outward facing platforms at the door, all of the other wood platforms face the wall itself, this allows your allies to wall-climb back up, and get through the door from both sides. You can't wallclimb on platforms, so instead, you go through them and climb the wall instead.

    The reason I post this now, is because of the massive buff that platforms received. It takes knights a lot longer to slash through platforms now. Long enough that you can often push them back before they break anything.

    Edit: oooh, this makes walls drill resistant, too. It causes drills to overheat way faster.
     
    Last edited: May 14, 2014
  7. Gurin

    Gurin Stop That! Global Moderator Donator Tester

    Messages:
    358
    Oh, so bomb arrows take both the blocks if the trapbridge is behind the wall, interesting..

    And yeah, I noticed the bridges of course, just making a suggestion on improving. (Not knowing that bomb arrows took both the blocks, ultimate newb right here guys)

    Hmmm, quite allot that bridges give to a tower, I might experiment some things a bit later.
     
  8. Trumbles

    Trumbles Bison Rider

    Messages:
    458
    Platforms can withstand three direct bomb explosions now. So insane.. haha.
     
  9. not even a credit
    i kri :QQ:
     
    Trumbles likes this.
  10. Duplolas

    Duplolas So Sad

    Messages:
    917
    As you said that this is just a "proof-of-concept" tower. If you use this design on any tower, it still leaves the tower vulnerable to bombs at the bottom corner and to shield glide jumping.

    [​IMG]

    What I would suggest is having the bottom two bridges facing outwards and the top two bridges facing outward.

    The pattern in this case would be (starting from the top) 2 out, 3 in, 4 out, 3 in, 2 out.

    This makes it so bombs do not make it through the platform, players can still get in through the tower, and players cant shield glide jump up the face of it.

    Of course there is still bomb jumping :^)

    Great concept nonetheless.
     
  11. Trumbles

    Trumbles Bison Rider

    Messages:
    458
    You don't understand the power of platforms, @Duplolas. Try it out for yourself :P

    Even if the bomb lands inside the platform, ONLY the platforms will take damage.
     
    Arcrave likes this.
  12. Brandon816

    Brandon816 Ballista Bolt Thrower

    Messages:
    262
    inb4 platforms nerfed
     
  13. Trumbles

    Trumbles Bison Rider

    Messages:
    458
    They worked the same way before, they just took less hits to break.
     
  14. Duplolas

    Duplolas So Sad

    Messages:
    917
    Even so. The pattern I suggested still is a better solution because it blocks shield glide jumpers. And also having outward facing platforms allows for a block more of distance for bombs to bounce off of.

    >No shield glide jumping
    >No bomb destruction
    >GG NO RE 4 THE OTHER TEAM 78787878
     
  15. Trumbles

    Trumbles Bison Rider

    Messages:
    458
    The reason they face inwards is to catch boulders that people try to throw at the door. This setup makes it so that the only way to retrieve a boulder is to destroy the boulder in the process.

    However, this applies to bombs, and kegs as well. So if a keg gets dropped at the tower, there's nothing you can do about it. Hmmm.....

    Also, I think I've noticed a strange bug, with wood platforms. If they are against a solid block, you can abuse the infinite climb glitch on them. But only if a solid (wood, stone, dirt) block is behind the platform.
     
  16. Screenshot 2014-05-21 20.07.15.png

    This way enemies cant stand and wait right underneath the wall.
    It is also easier for your team to get into the door as there is a platform stopping them from climbing too high
     
  17. Trumbles

    Trumbles Bison Rider

    Messages:
    458
    I don't like making things that I have to explain to my team how to get through.
     
  18. it is quite straight forward.....
     
  19. it requires IQ above 80 and therefore is unsuitable for use in public games
     
    Vampire likes this.
  20. Takain

    Takain Ballista Bolt Thrower

    Messages:
    44
    if theres a solid block u can use infinite climb glitch? which glitch? this one?
    i can do it already without needing a block behind it ;d



    [​IMG]
     
    Vampire and zerd like this.