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Mac Engine KAG [1239] Sprites Not Loading (Old Mac)

Discussion in 'Bug Reports' started by OVEN_MAN, Nov 2, 2014.

  1. OVEN_MAN

    OVEN_MAN Catapult Fodder

    Messages:
    0
    Category: KAG Client

    Operating system: Mac OS 10.6.8 (system specs below)

    Build number: 1239

    Description: This bug probably exists because I'm running below the minimum requirements, but here goes. Many of the sprites/graphics don't load, including key-binding graphics and the mouse cursor. They appear as white squares. The rest of gameplay is unaffected.

    Steps to reproduce: Happens in every game. My computer has these specs:

    OS: Mac 10.6.8 (Snow Leopard)
    Processor: 1.83 GHz Intel Core Duo
    Memory: 1.5 GB 667 MHz DDR2 SDRAM
    Graphics: ATI Radeon X1600 (VRAM 128 MB)

    Screenshots/Videos: (Here should go some additional visual aids.)
     

    Attached Files:

  2. Gurin

    Gurin Stop That! Global Moderator Donator Tester

    Messages:
    358
    Run forceupdate.bat. (Not sure if Mac has that file, but worth a look. If you don't have it, delete version.txt - Then load up the game)
     
  3. Konoko

    Konoko Shark Slayer

    Messages:
    21
    On mac KAG.app(rightclick to open package)/contents/MacOS/forceupdate.sh

    or

    KAG.app/contents/MacOS/App/version.txt
     
    Gurin likes this.
  4. EhRa

    EhRa Ooooooof Staff Alumni Donator
    1. KRPG

    Messages:
    810
    Yeah forceupdate.bat doesnt more. I fixed one of my sprite problems by getting the "right" sprites from a friend.