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[2020] Shark meat and fish don't collide with doors and platforms

Discussion in 'Archive' started by epsilon, Oct 31, 2016.

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  1. epsilon

    epsilon Assonist THD Team Forum Moderator Donator Tester

    Messages:
    506
    Category: KAG Client
    Operating system: Windows 10 64-bit
    Build number: 2020
    Description: Shark meat and fish pass through closed doors and the solid side of platforms.
    Steps to reproduce:
    1.
    Kill shark and grab meat / grab fish from water.
    2. Throw through the solid side of a platform (can be facing any direction).
    3. Throw through closed door (either team or enemy door).
    Screenshots/Videos: N/A.

    Kazaco: Fixed in build 2046
     
    Last edited by a moderator: Dec 5, 2016
    norill likes this.
  2. PUNK123

    PUNK123 Hella wRangler Staff Alumni Tester

    Messages:
    1,275
    also eggs
     
    epsilon and norill like this.
  3. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    I'm really quite unenthusiastic about all of these being fixed, as more and more collisions being checked involves more and more script invocations and hurts perf (which is already terrible) - meaning someone's chicken or fish farm not only hurts the team's chances due to missing a builder, but also hurts everyone playing's framerate :/

    Same goes for hearts tbh - it seems like a non-issue. Up to you guys though, I guess.
     
    Psiklaw, mcrifel and PUNK123 like this.
  4. BarsukEughen555

    BarsukEughen555 Ballista Bolt Thrower

    Messages:
    434
    poll + thread?
     
  5. steaks are rare (heh) and dont move by themselves so they dont collide a lot = negligible perf impact. fish are other story, i think they should only collide w/ stuff when they are dead - they die on surface quickly and underwater there are no platforms (only stone door)
     
    epsilon likes this.
  6. fixed
     
    epsilon likes this.
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